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This article is about the boss. For the Slayer monster, see Abyssal demon.
Abyssal Sire
Abyssal Sire
Release date 1 October 2015 (Update)
Members? Yes
Combat level 350
Always drops Ashes
Examine
  • A higher order of abyssal demon.
  • It's disoriented... for now.
  • The Sire walks.
  • Its manipulating the Nexus for its own protection.
  • It's desperate.
Combat info
Hitpoints 400
Aggressive Yes
Poisonous Yes (8)
Max hit 66 (72 with explosion)
Weakness Stab
Attack Styles
Melee
Slayer-icon Slayer info
Slayer level 85
Slayer XP 450
Category Abyssal demons
Assigned by
Vannaka chatheadChaeldar chatheadNieve chatheadDuradel chathead
Combat-icon Combat stats
Attack-icon Strength-icon Defence-icon Ranged-icon Magic-icon
180 136 250 1 200
Attack-icon Aggressive stats
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +0 +0
Defence-icon Defensive stats
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+40 +60 +50 +20 +60
Other bonuses Immunities
Strength-icon RangedStrength-icon Attack-icon Poison hitsplat Venom hitsplat
+0 +0 +65 Immune Immune
Attack speed
Monster attack speed 3

The Abyssal Sire is an abyssal demon boss that requires level 85 Slayer to kill, in addition to having assigned abyssal demons (or the Sire itself) by a Slayer master.

The Sire is located in the Abyssal Nexus, south of the Abyss used for runecrafting. It can be safely entered via the fairy ring code DIP (if the player has access to them), or it can be accessed via the Abyss although this drains the player's prayer points and, if not wearing an Abyssal bracelet, skulls them. There are four chambers in the Nexus where Sire can be found, allowing multiple people to fight the Sire per world, similar to Cerberus.

It is known for dropping the Unsired, which is then used at the Font of Consumption behind The Overseer to get a chance of obtaining an abyssal whip, dagger, abyssal head, jar of miasma and untradeable parts of the abyssal bludgeon - the bludgeon axon, bludgeon claw, and bludgeon spine, as well as a very small chance at the Abyssal orphan.

As with all demons, the Sire is susceptible to the effects of Silverlight, Darklight and Arclight.

Fight overviewEdit

The fight consists of three phases:

  • The first phase focuses on killing the Sire's four respiratory systems on the sides of the room that heal the Sire. This is easily done by using Shadow spells on the ancient spellbook to disorientate Sire to take down the respiratory systems.
  • At the start of the second phase, the Sire gets off his throne to attack the player with melee. He may also summon Spawns and create highly poisonous miasma pools under the player. The Spawns are quite harmless at first, but they will mature into Scions after ten seconds who have more health and deal more damage.
  • When the Sire has less than 50% health, he will walk to the middle of the room to initiate third phase. Instead of attacking himself, he rapidly summons miasma pools, which the player should avoid. When the Sire reaches less than 33% health, it will teleport the player next to him and trigger a highly damaging area-of-effect attack, which can be avoided by running away as soon as the player is teleported. He will also summon many spawns to attack the player. After the player finishes the Sire off, any spawns and scions will die alongside him.

DropsEdit

100%Edit

Item Quantity Rarity GE market price
Ashes Ashes 1 Always 22

Armour & WeaponsEdit

Item Quantity Rarity GE market price
Rune platebody Rune platebody 2 (noted) Uncommon 77,452
Rune sword Rune sword 3 (noted) Uncommon 36,633
Rune full helm Rune full helm 3 (noted) Uncommon 62,424
Rune kiteshield Rune kiteshield 2 (noted) Uncommon 64,602
Battlestaff Battlestaff 10 (noted) Uncommon 88,990
Air battlestaff Air battlestaff 6 (noted) Uncommon 54,582
Mystic air staff Mystic air staff 2 (noted) Uncommon 50,400
Mystic lava staff Mystic lava staff 2 (noted) Uncommon 52,626

MaterialsEdit

Item Quantity Rarity GE market price
Pure essence Pure essence 600 (noted) Common 3,600
Coal Coal 380–420 (noted) Common 70,680–78,120
Magic logs Magic logs 51–70 (noted) Common 60,996–83,720
Earth orb Earth orb 47–53 (noted) Uncommon 43,522–49,078
Runite bar Runite bar 5 (noted) Uncommon 62,365
Runite ore Runite ore 6 (noted) Uncommon 67,266
Grimy kwuarm Grimy kwuarm 25 (noted) Uncommon 65,575
Grimy lantadyme Grimy lantadyme 25 (noted) Uncommon 50,250
Grimy cadantine Grimy cadantine 25 (noted) Uncommon 41,425
Grimy dwarf weed Grimy dwarf weed 25 (noted) Uncommon 25,400

SeedsEdit

Players have a 5/139 chance of receiving an item from this table.[1]

Item Quantity Rarity GE market price
Watermelon seed 5 Watermelon seed 30 Uncommon 15,900
Herb seed 5 Snapdragon seed 2 Uncommon 88,966
Herb seed 5 Torstol seed 2 Uncommon 53,658
Herb seed 5 Ranarr seed 2 Uncommon 71,190
Papaya tree seed 5 Papaya tree seed 2 Uncommon 21,842
Palm tree seed 5 Palm tree seed 2 Uncommon 121,948
Willow seed 5 Willow seed 2 Uncommon 19,206
Maple seed 5 Maple seed 2 Uncommon 98,068
Yew seed 5 Yew seed 2 Rare 159,586
Magic seed 5 Magic seed 2 Rare 345,134
Spirit seed 5 Spirit seed 2 Rare Not sold

ConsumablesEdit

Item Quantity Rarity GE market price
Chilli potato Chilli potato 10 Common 3,360
Saradomin brew(3) Saradomin brew(3) 6 Uncommon 27,024
Super restore(4) Super restore(4) 4 Uncommon 44,096

RunesEdit

Item Quantity Rarity GE market price
Cosmic rune Cosmic rune 350 Common 45,150
Law rune Law rune 250 Uncommon 56,000
Death rune Death rune 300–370 Uncommon 79,500–98,050
Soul rune Soul rune 225–275 Uncommon 32,625–39,875
Blood rune Blood rune 160–210 Uncommon 35,200–46,200

TalismansEdit

Players have a 3/139 chance of receiving an item from this table.[2]

Item Quantity Rarity GE market price
Air talisman Air talisman 1 Rare 68
Water talisman Water talisman 1 Rare 184
Fire talisman Fire talisman 1 Rare 1,889
Chaos talisman Chaos talisman 1 Rare 227
Body talisman Body talisman 1 Rare 510
Nature talisman Nature talisman 1 Rare 524
Mind talisman Mind talisman 1 Rare 459
Earth talisman Earth talisman 1 Rare 173
Cosmic talisman Cosmic talisman 1 Rare 341

OtherEdit

Item Quantity Rarity GE market price
Coins 10000 Coins 6,000–51,989 Common Not sold
Onyx bolt tips 5 Onyx bolt tips 10 Uncommon 84,390
Uncut diamond Uncut diamond 15 (noted) Uncommon 52,590
Binding necklace Binding necklace 25 (noted) Uncommon 23,775
Jug of water Jug of water 254–350 (noted) Uncommon 2,540–3,500
Cannonball Cannonball 300 Uncommon 60,000
Clue scroll (elite) Clue scroll (elite) 1 Rare (1/180)[3] Not sold
Unsired Unsired 1 Rare (1/100)[4] Not sold
The Abyssal Sire will also drop items from the rare drop table in multiples of two.

Rare drop table

In addition to the drops above, this monster also has access to the rare drop table.

Show/hide rare drop table
Item Quantity Rarity GE market price
Coins 1000 Coins 3,000 Common Not sold
Loop half of key Loop half of key 1 Common 9,265
Tooth half of key Tooth half of key 1 Common 17,260
Chaos talisman Chaos talisman 1 Common 227
Uncut sapphire Uncut sapphire 1 Common 921
Uncut emerald Uncut emerald 1 Uncommon 936
Uncut ruby Uncut ruby 1 Uncommon 1,731
Nature talisman Nature talisman 1 Uncommon 524
Steel arrow 5 Steel arrow 150 Uncommon 5,400
Rune arrow 5 Rune arrow 42 Uncommon 3,528
Rune javelin Rune javelin 5 Uncommon 550
Adamant javelin Adamant javelin 20 Uncommon 860
Runite bar Runite bar 1 Uncommon 12,473
Nature rune Nature rune 67 Uncommon 13,869
Law rune Law rune 45 Uncommon 10,080
Death rune Death rune 45 Uncommon 11,925
Rune battleaxe Rune battleaxe 1 Uncommon 24,620
Rune 2h sword Rune 2h sword 1 Uncommon 37,976
Rune sq shield Rune sq shield 1 Uncommon 22,642
Silver ore Silver ore 100 (noted) Uncommon 8,000
Dragonstone Dragonstone 1 Uncommon 17,499
Uncut diamond Uncut diamond 1 Rare 3,506
Dragon med helm Dragon med helm 1 Rare 59,401
Rune kiteshield Rune kiteshield 1 Rare 32,301
Rune spear Rune spear 1 Rare 12,118
Shield left half Shield left half 1 Rare 65,389
Dragon spear Dragon spear 1 Rare 37,428


TriviaEdit

Abyssal Sire Chronicle art

Abyssal Sire art from Jagex's turn-based card game Chronicle: RuneScape Legends

  • The Sire received several updates due to player complaints:
    • Shadow spells used to have a 2/3 chance of instantly disorienting the Sire[5], regardless of the type of spell used. This was changed in an update on 7 April 2016 to the current set of 25, 50, 75 and 100% rates for shadow rush, burst, blitz, and barrage as it was possible to not disorient the Sire with barrage spells which could result in a net loss during the trip.
    • Prior to an update on 31 March 2016, there was no warning when teleporting away from Sire's chambers with the Ancient Magick teleports. As the Sire is able to drop runes for these teleports, subsequent kills can result in casting teleporting spells instead. Annakarl Teleport was the most likely teleport spell used, as its spell icon was next to that of Blood Barrage, which made it likely to cause a misclick.
  • The Sire has multiple examine options that can be seen throughout the fight (including its Respiratory systems).
  • It is one of the few monsters that does not have a defensive animation; rather, it loops its idle animation instead.

ReferencesEdit

  1. Twitter - 16 Dec 2015
  2. Twitter - 14 Dec 2015
  3. Twitter - 11 Jan 2016
  4. Twitter - 13 Nov 2015
  5. Mod Ronan. "Sire is great and has lots of potential but...." October 5, 2015. Reddit Forums.


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