FANDOM


Attack speed is determined by the interval between hits. Hit intervals are measured in game ticks (0.6 seconds). The lower the interval, the faster the attack speed.

The attack speed can not be altered by any consumables, rather it is determined by the type of weapon being used. The tables below show the attack speeds for the respective types.

The speed of all combat spells is 5 (interval: 5 ticks, 3.0 seconds), unless at long range distance, in which the speed is 4 (interval: 6 ticks, 3.6 seconds).

Melee weaponsEdit

Weapon Speed Interval
Event rpg 7 3 ticks (1.8 seconds)
Dagger 6 4 ticks (2.4 seconds)
Shortsword 6 4 ticks (2.4 seconds)
Scimitar 6 4 ticks (2.4 seconds)
Claws 6 4 ticks (2.4 seconds)
Axe 5 5 ticks (3.0 seconds)
Pickaxe 5 5 ticks (3.0 seconds)
Staff 5 5 ticks (3.0 seconds)
Mace 5 5 ticks (3.0 seconds)
Spear 5 5 ticks (3.0 seconds)
Longsword 5 5 ticks (3.0 seconds)
Warhammer 4 6 ticks (3.6 seconds)
Battleaxe 4 6 ticks (3.6 seconds)
Halberd 3 7 ticks (4.2 seconds)
Two-handed sword 3 7 ticks (4.2 seconds)

Special melee weaponsEdit

Weapon Speed Interval
Unarmed 6 4 ticks (2.4 seconds)
Abyssal whip 6 4 ticks (2.4 seconds)
Abyssal bludgeon 6 4 ticks (2.4 seconds)
Red topaz machete 6 4 ticks (2.4 seconds)
Ancient staff 6 4 ticks (2.4 seconds)
Saradomin sword 6 4 ticks (2.4 seconds)
Staff of the dead 6 4 ticks (2.4 seconds)
Scythe of vitur 5 5 ticks (3.0 seconds)
Salamander 5 5 ticks (3.0 seconds)
Silverlight/Darklight 5 5 ticks (3.0 seconds)
Leaf-bladed battleaxe 5 5 ticks (3.0 seconds)
Excalibur 5 5 ticks (3.0 seconds)
Barrelchest anchor 4 6 ticks (3.6 seconds)
Godswords 4 6 ticks (3.6 seconds)
Granite maul 3 7 ticks (4.2 seconds)
Tzhaar-ket-om (Obsidian maul) 3 7 ticks (4.2 seconds)
Dharok's greataxe 3 7 ticks (4.2 seconds)

Ranged weaponsEdit

Weapon Speed Interval
Dart 7

normal: 3 ticks (1.8 seconds)

rapid: 2 ticks (1.2 seconds)

Throwing knife 7

normal: 3 ticks (1.8 seconds)

rapid: 2 ticks (1.2 seconds)

Shortbow 6

normal: 4 ticks (2.4 seconds)

rapid: 3 ticks (1.8 seconds)

Composite bow 5

normal: 5 ticks (3.0 seconds)

rapid: 4 ticks (2.4 seconds)

Throwing axe 5

normal: 5 ticks (3.0 seconds)

rapid: 4 ticks (2.4 seconds)

Longbow 4

normal: 6 ticks (3.6 seconds)

rapid: 5 ticks (3.0 seconds)

Crossbow 4

normal: 6 ticks (3.6 seconds)

rapid: 5 ticks (3.0 seconds)

Special ranged weaponsEdit

Weapon Speed Interval
Toxic blowpipe 6 or 7 Player vs NPC:

normal: 3 ticks (1.8 s)

rapid: 2 ticks (1.2 s)

PVP:

normal: 4 ticks (2.4 s)

rapid: 3 ticks (1.8 s)

Hunters' crossbow 6

normal: 4 ticks (2.4 seconds)

rapid: 3 ticks (1.8 seconds)

Toktz-xil-ul (Obsidian throwing ring) 6

normal: 4 ticks (2.4 seconds)

rapid: 3 ticks (1.8 seconds)

Karil's crossbow 6

normal: 4 ticks (2.4 seconds)

rapid: 3 ticks (1.8 seconds)

Salamander 5 5 ticks (3.0 seconds)
Crystal bow 5

normal: 5 ticks (3.0 seconds)

rapid: 4 ticks (2.4 seconds)

Ogre bow 3

normal: 7 ticks (4.2 seconds)

rapid: 6 ticks (3.6 seconds)

Dark bow 2

normal: 8 ticks (4.8 seconds)

rapid: 7 ticks (4.2 seconds)

Stub
This article is a stub.
A stub is an article which does not cover all information available about the topic. You can help by expanding it.