|Release date||18 April, 2005 (Update)|
|Combat level||57, 74|
|A tough-looking criminal.|
Bandits are attackable NPCs, which are found at the Kharidian Desert Bandit Camp. These bandits will automatically attack any player that is wearing an item associated with Saradomin or Zamorak, as bandits are descended from the followers of Zaros, who were hunted down by Saradomin and Zamorak. Many players use this mechanic as a way to efficiently train their Combat skills. Players will wear a God-affiliated item, and then proceed to be attacked by the bandits. This allows players to easily and efficiently gain large amounts of Combat experience, as the bandits will never stop attacking the player. These bandits can also be pickpocketed at level 53 Thieving. Note that if a player fails a pickpocket attempt, the bandit they attempted to pickpocket will become unaggressive to wearers of god artifacts until they are killed and respawn.
If a player wears a Saradomin item and approaches a bandit, they will shout "Time to die, Saradominist filth!" and become aggressive towards that player. If a player wears a Zamorakian item, they will shout "Prepare to suffer, Zamorakian scum!" instead. If a player attacks other bandits, the bandits will exclaim "You chose the wrong place to start trouble!" and become aggressive towards the player. Saradomin and Zamorak items are the only god-related items to have this effect on the bandits, because they do not have a grudge against the other gods of RuneScape.
AFK experience rates from bandits range from 30k to 70k xp per hour depending on levels. They are one of the most popular training spots for Oldschool Runescape members. A Ring of life will reduce the risk of being killed if the wearer remains AFK for too long, or eliminate the risk entirely if the wearer is above level 70 in Hitpoints.
Item Quantity Rarity GE market price Bones 1 Always 57
Item Quantity Rarity GE market price Chaos rune 2 Common 202 Death rune 2 Uncommon 490 Nature rune 2 Uncommon 412 Cosmic rune 2 Rare 234 Law rune 2 Rare 436
Weapons and ArmourEdit
Item Quantity Rarity GE market price Grimy guam leaf 1 Common 11 Grimy harralander 1 Uncommon 519 Grimy irit leaf 1 Uncommon 1,061 Grimy avantoe 1 Rare 2,415 Grimy cadantine 1 Rare 1,507 Grimy dwarf weed 1 Rare 1,112 Grimy kwuarm 1 Rare 2,537 Grimy ranarr weed 1 Rare 8,865
Item Quantity Rarity GE market price Coins 10; 20; 50 Common Not sold Coal 1 Common 210 Steel bar 1 Uncommon 456
- Bandits wield a dagger with a red handle that is unobtainable by players.