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Bind is a level 20 Magic spell located in the Standard spellbook. Casting bind on an opponent will prevent it from moving for 5 seconds. It is a weaker version of the spells Snare and Entangle.

Bind gives 30 Magic experience and requires two nature, three earth, and three water runes to be cast.

Remember, you cannot use Ancient Magicks or Lunar spells if you are using standard spells.

Cost[]

Spell cost
InputCost
3Water rune3Earth rune2Nature rune458
Combo runes
3Water rune2Nature rune3Dust rune458
2Nature rune3Mud rune1,163
3Water rune2Nature rune3Lava rune458
3Earth rune2Nature rune3Steam rune650
3Earth rune2Nature rune3Mist rune932
Staves
3Earth rune2Nature runeStaff of water446
3Water rune2Nature runeStaff of earth446
3Earth rune2Nature runeMist battlestaff446
3Earth rune2Nature runeKodai wand446
3Water rune2Nature runeDust battlestaff446
2Nature runeMud battlestaff434
3Water rune2Nature runeLava battlestaff446
3Earth rune2Nature runeSteam battlestaff446


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