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This article is about the strongest class of monsters. For other uses, see Boss (disambiguation).
Boss

A boss is a powerful, usually unique monster that is fought to accomplish an objective, be it the advancement or completion of a quest or minigame, or as part of a team player-versus-monster event. Many quests feature boss fights at their climaxes; such bosses are often the main antagonists of the quests or quest series, or are somehow related to the main antagonist(s). Some monsters that are commonly referred to as bosses are very powerful monsters that reside in multicombat areas; these monsters are commonly fought by teams of players in search of highly valuable drops. Many bosses have extremely high combat levels, and most of the strongest monsters in the game are bosses.

Dwarf multicannons often cannot be set up in the areas of many bosses. Others may have different restrictions; for example, Prayer cannot be used during the fights with the final bosses of Recipe for Disaster.

General bosses (e.g. bosses like the Corporeal Beast) also reside in a multi-way area; very few reside in single-way areas. Bosses that are killed in multi-way areas will also generate a message telling the player what drop(s) they have obtained, regardless if there are other players around or not. For example, if players are at General Graardor and kill him (and drops Bandos tassets), a message will appear in the game box saying "Player name received item: Bandos tassets." If a boss is killed in a single-way area, this message will not appear, even if the boss resides in a multi-way area and is killed in a single-way zone.

Boss slayerEdit

Players who have unlocked the Like a boss ability via spending 200 Slayer reward points can have Nieve (Steve after Monkey Madness II) or Duradel assign them boss monsters in addition to the tasks they already assign. The Slayer master will randomly assign a boss if they can meet those requirements; for example, they can assign the Dagannoth Kings to the player (since there are no special requirements), but will not assign them Commander Zilyana if they do not have 70 Agility.

Once a boss has been assigned, they will ask the player to select the amount that they want to kill for their assignment. The player can select anywhere from 3-35 times to kill that boss(es). Make sure that you want to kill that much of the boss, as once you hit enter, this decision cannot be reversed.

Note that the Slayer helmet (i) does work during boss Slayer tasks. To progress towards a boss task, the player must either land the final blow or deal the most damage to the boss, just as in regular Slayer. Bosses will also give Slayer experience upon death, and upon finishing a boss task, the player will get an additional 5,000 Slayer experience.

The following bosses can be assigned:

Kree'arra Commander Zilyana General Graardor
K'ril Tsutsaroth Dagannoth Kings Cerberus
Giant Mole Kalphite Queen Venenatis
King Black Dragon Callisto Chaos Fanatic
Vet'ion Chaos Elemental Barrows (Brothers only, not chests)
Crazy archaeologist Scorpia Thermonuclear smoke devil
Zulrah Kraken Abyssal Sire
Grotesque Guardians

Common PvM bossesEdit

The monsters included in this section are often killed by clans or otherwise organised teams of players for PvM (player vs monster) events. Each is found in a multicombat area, allowing many players to engage them simultaneously, and are often killed for valuable and/or unique items that they drop. Most are extremely powerful, and some may require specific strategies to fight effectively.

Giant Mole

The Giant Mole

God Wars Dungeon generalsEdit

Commander Zilyana

Commander Zilyana, holy champion of Saradomin

For each warring deity in the God Wars Dungeon, there is a very powerful leader commonly referred to as a 'general'. Each general also has three bodyguards, one of which uses each style of combat: Melee, Magic and Ranged. In addition to the 60 Strength or 60 Agility required to enter the God Wars Dungeon, each general's encampment has further requirements to enter.

Other bossesEdit

Corporeal Beast

Corporeal Beast, currently the third strongest monster in Old School RuneScape.

Demi-bossesEdit

A demi-boss is a monster possessing boss-like abilities but is slightly weaker than a traditional boss. Although lizardman shamans and demonic gorillas are conventional monsters, they also fit the demi-boss category and are thus considered demi-bosses.

Name Image Level Hitpoints Attack style Location Notes
Lizardman shaman
Lizardman shaman
150 150 Melee, Ranged, Magic West of Lizardman Canyon and at Lizardman Settlement Has a poisonous acidic attack that can be mitigated if wearing Shayzien armour but still poisons. It also has a jump attack that targets a small area where the player was previously standing on, and it will summon several spawns that explode in a 5x5 area after a few seconds. Both latter attacks must be avoided by running away.

Unique drop: Dragon warhammer Dragon warhammer

Demonic gorilla
Demonic gorilla
275 380 Melee, Ranged, Magic Crash Site Cavern Changes combat styles after missing three hits in that attack style in a row and are also capable of using protection prayers. Also, it has a special attack where they send a rock crashing down at the player's position that must be avoided by running away.

Unique drops: Zenyte shard Zenyte shard Monkey tail Monkey tail

Skotizo
Skotizo
321 450 Melee, Magic Centre of the Catacombs of Kourend Activates altars found in the north, south, east and west central areas of the room, which increases its Defence and must be taken down. Also, it can summon three spawns and/or a dark ankou to aid it in battle.

Unique drop: Uncut onyx Uncut onyx

Deranged archaeologist
Deranged archaeologist
276 200 Melee, Ranged Tar Swamp Has a devastating multi-area special attack that must be avoided by running away.

WildernessEdit

BossesEdit

All of the Wilderness bosses (not demi-bosses) can drop the dragon pickaxe.

Name Image Level Hitpoints Attack style Location Notes
Callisto
Callisto
470 255 Melee, Magic South of Demonic Ruins It can hit through Prayer and knock players backwards.

Unique drop: Tyrannical ring Tyrannical ring

Chaos Elemental
Chaos Elemental
305 250 Magic, Ranged, Melee West of the Rogues' Castle It can hit up to 28 in all three combat styles.
King Black Dragon
King Black Dragon
276 255 Melee, Dragonfire (long-ranged) His lair, located deep in the Wilderness A particularly strong black dragon that is capable of various dragonfire attacks that can poison, stun and freeze.
Venenatis
Venenatis
464 255 Melee, Magic East of the Bone Yard During the fight, it will summon level 15 spiders to aid it. It is able to drain Prayer and perform a deadly special attack that can hit up to 50.

Unique drop: Treasonous ring Treasonous ring

Vet'ion
Vet'ion
454 255 Melee, Magic North of the Bone Yard It has a lightning bolt attack that can't be blocked by Prayer, and when it reaches half health, it will summon two level 120 Skeleton Hellhounds to aid it. When they are present, Vet'ion cannot be damaged. He also has two forms, the normal and reborn form where he will return to his normal form if left too long.

Unique drop: Ring of the gods Ring of the gods

Demi-bossesEdit

Name Image Level Hitpoints Attack style Location Notes
Chaos Fanatic
Chaos Fanatic
202 225 Melee, Magic West of the Lava Maze Has a special attack that must be avoided in order to avoid damage.

Unique drops: Malediction shard 1 Malediction shard 1 Odium shard 1 Odium shard 1

Crazy archaeologist
Crazy archaeologist
204 225 Melee, Ranged Ruins south of The Forgotten Cemetery Has a multi-area special attack that must be avoided by running away.

Unique drops: Malediction shard 2 Malediction shard 2 Odium shard 2 Odium shard 2 Fedora Fedora

Scorpia
Scorpia
225 200 Melee Cavern beneath Scorpion Pit Has a powerful poison that can damage up to 20.

Unique drops: Malediction shard 3 Malediction shard 3 Odium shard 3 Odium shard 3

Minigame bossesEdit

Penance Queen

The Penance Queen, nemesis of the Barbarians

These bosses are fought as parts of minigames.

Quest bossesEdit

Glod

Glod

A large number of quests involve and/or conclude with a battle against a powerful monster, which often is or is related to the quest's main antagonist. Except where otherwise noted, these bosses can only be fought in the Nightmare Zone once their respective quest has been completed.

A sub-boss is a powerful or semi-powerful monster fought as a prelude to the actual boss fight.

Culinaromancer

The Culinaromancer, the evil culinary sorcerer, and main antagonist of Recipe for Disaster.

Quests with multiple bossesEdit

Some quests have several boss monsters that must be defeated, usually one after the other.

Slayer bossesEdit

Dusk
Dawn

The Grotesque Guardians are a boss version of Gargoyles found on the Slayer Tower's rooftop, whose entrance is found on the 2nd floor[U.K. floor]. In order to access the roof, players must obtain a brittle key from gargoyles while assigned them for a Slayer task. The Grotesque Guardians require 75 Slayer and can only be killed while the player is assigned gargoyles or the Guardians themselves. The pair consists of Dusk and Dawn.

Abyssal Sire

The Abyssal Sire is the boss version of the Abyssal demon. It requires level 85 Slayer to kill. Located within the Abyssal Nexus (accessible via fairy ring DIP or the Abyss), it can only be attacked if you have them as a Slayer assignment. This monster drops the unsired, which can be used at the Font of Consumption giving players a chance of receiving the Abyssal dagger and the three pieces of the Abyssal bludgeon (bludgeon axon, claw and spine) as well as its boss pet, the Abyssal orphan. It shares the Abyssal whip drop with its non-boss variant.

Cave kraken

The Kraken is a stronger and larger version of the Cave kraken. It requires level 87 Slayer to kill. Located at the Kraken Cove, it can only be attacked if you have it (or Cave Kraken) as a Slayer assignment. Along with these monsters and their non-boss variant, they are the only monsters that drop the Kraken tentacle. Other notable drops include the Trident of the seas and a pet kraken.

Cerberus

Cerberus is the boss version of the Hellhound. It requires a minimum of 91 Slayer to kill. Located at Cerberus' Lair, it can only be attacked if you have them as a Slayer assignment. Notable drops include the primordial, pegasian, eternal crystals and a hellpuppy. It shares the Smouldering stone drop with its weaker cousins, although at a far better rate.

Thermonuclear smoke devil

The Thermonuclear smoke devil is the boss version of the Smoke devil. These require a minimum of 93 Slayer to kill. Located at the Smoke Devil Dungeon, they can only be attacked if you have them as a Slayer assignment. This monster is the only monster to drop the Smoke battlestaff. Their non-boss variants, however, also drop the Occult necklace.

Nightmare ZoneEdit

Main article: Nightmare Zone

The Nightmare Zone is a minigame that allows players to fight bosses from quests they have completed. Players can fight up to 42 unique boss monsters from previous quests.

See alsoEdit

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