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Items kept on death
This is a dangerous minigame.
Only bring items you can adequately defend or items you are willing to lose.
Champions' Challenge
Fighting Skeleton Champion
Release date 12 December 2005 (Update)
Members Yes
Location Champions' Guild
Participants 1
Skills involved Combat
Reward currency None
Tutorial No
Music unlocked Title Fight, Victory is Mine
[view][talk]
Skeleton champion scroll detail

The Champion's Challenge minigame is found in the basement of the Champions' Guild. While fighting the creatures of RuneScape, a player may be challenged to a duel by the champion of that race. These duels take place with certain rules, from limiting the player's armour to disallowing some items. Challenges are offered by means of a champion's scroll, an extremely rare drop (1/5,000 chance) from certain monsters. In addition, a player must have 32 quest points to receive a champion's scroll.

When a player slays a monster and receives a champion's scroll drop, a unique message will appear in the chatbox stating "A Champion's scroll falls to the ground as you slay your opponent." This message is not filtered by the game tab and will always be displayed.

You cannot teleport out of the Champions' Guild basement, this includes Magic tablets. Attempting to do so will prompt Larxus to inform you "There's a ladder for a reason". If you need to escape the fight at any time simply exit through the portcullis. Crossing through the portcullis does not end the fight or reset the Champion's HP. The fight ends once you climb the ladder behind it. You don't lose the Champion's scroll if you escape the fight, it only disappears once you slay the Champion. It is possible to drop the Champion's scroll before defeating the Champion and picking it up once you have won the fight to keep it.

Defeating the champion will grant the player with equal amounts of Hitpoints and Slayer experience, as well as the possibility of bigger fights in the future.

There are ten champions that may challenge you, and each one lays down certain rules for the fight. It is possible to use a Dwarf multicannon in the arena, it will even deal damage to Champions who are immune to range attacks from the player.

The Champions of Champions are those who are seated in the arena. There is a Champion for each of the races of Humans, Dwarves, TzHaar, Werewolves, Elves, and Gnomes, but only the Human champion, Leon D'Cour, may be challenged at the time. Defeating him will earn you 492 Slayer and HP experience, as well as his seat at the arena.

ChampionLevelRulesXp to both Hitpoints and SlayerScrollScroll dropper
Imp Champion14No special attacks160Imp champion scrollImp
Goblin Champion24Only Magic attacks128Goblin champion scrollGoblin
Skeleton Champion40Only Ranged attacks232Skeleton champion scrollSkeleton, skeleton monkey
Zombie Champion51No Magic attacks240Zombie champion scrollZombie
Giant Champion56Only melee attacks280Giant champion scrollHill Giant, Fire giant, Moss giant, Ice giant
Hobgoblin Champion56No melee attacks232Hobgoblin champion scrollHobgoblin
Ghoul Champion85Weapons only400Ghoul champion scrollGhoul
Earth Warrior Champion102No prayer allowed432Earth warrior champion scrollEarth warrior
Jogre Champion107No Ranged attacks480Jogre champion scrollJogre
Lesser Demon Champion162No armour or weapons; only inventory592Lesser demon champion scrollLesser demon
Leon D'Cour141No inventory492Leon's champion scrollUnobtainable

Rewards

Champion's cape equipped

A player wearing the champion's cape.

Audio options icon
Beating a champion (link)

In addition to the Hitpoints and Slayer experience gained when defeating a champion, defeating them grants a banner hung on the northern wall of the basement. Players can also claim a Champion's lamp after defeating a champion, which awards ten times the experience that is given immediately after a champion's defeat.

Once players defeat all 11 champions, they can speak to Larxus to receive Leon d'Cour's champion's cape. The cape is purely cosmetic, and has no stats.

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