This article is about the weapon. For other uses, see Chinchompa (disambiguation).
Release date 21 November 2006 (Update)
Members only Yes
High Alch 84 coins
Low Alch 56 coins
Destroy Drop
Store price Not sold
Exchange price 1,117 coins (info)
Buy limit 7,000
Weight 0 kg
Drop Rate Unknown edit
Drops From Unknown edit
Handle with care.
Chinchompa detail

Chinchompas are multi-target stackable Ranged weapons requiring level 45 Ranged to wield. Chinchompas can be obtained by box trapping grey chinchompas in the Piscatoris Hunter area. This requires 53 Hunter, and will give the player 198.4 Hunter experience per catch. They have a catch rate of about 146/268 at 53 hunter level and a guaranteed chance to catch at 95 hunter level [1].To use chinchompas in combat, they must be wielded in the weapons slot. Chinchompas are thrown like darts or throwing knives; however, they explode on impact. They can hit up to 9 targets in a 3x3 area. They cannot be picked up again from the ground after being thrown, and Ava's device does not return them. Throwing a chinchompa at a group determines the hit for the whole group, so if the chin hits a 0 on one member of the group, it will hit a 0 on all of them; if it hits a 10 on one member, it will hit within that range of all members of the group.

Attack speed: Fuses are used to describe the attack speed for throwing chinchompas. It is just another name for the conventional styles of ranged training.

Short fuse (accurate): 4 ticks

Medium fuse (rapid): 3 ticks

Long fuse (longrange): 4 ticks

Note: If a player dies with chinchompas in their inventory or equipped, the chinchompas will disappear and cannot be retrieved. This is due to the fact that the chinchompa is a live animal, meaning it can run away. However, if you are in the Wilderness and die, the player who killed you can pick up your chinchompas.

Hover over image for type Chinchompa equipped
A player wielding a chinchompa
Attack icon Attack bonus
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +0 +45
Defence icon Defence bonus
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +0 +0
Melee Other bonuses Slot
Strength icon Ranged Strength icon Magic Damage icon Prayer icon

Weapon slotlist

+0 +0 +0% +0
Monster attack speed 5

Combat style

Grey Chins

A player fighting with grey chinchompas.

CombatStyles chinchompa Combat style Type Experience
Short fuse Short fuse Ranged and Hitpoints
Medium fuse Medium fuse Ranged and Hitpoints
Long fuse Long fuse Ranged, Hitpoints and Defence

Chinchompa guide

Using chinchompas for training, often called chinning, is a practical way of training Ranged and Hitpoints due to the fact that experience rates are based on DPS (damage per second). This causes high demand for them, and thus are generally expensive, but cheaper than their stronger counterparts, being the red and black chinchompas.

Chinchompas are commonly used for training on Skeletons in the Ape Atoll Dungeon. The Salve amulet(ei) works with chinning on undead creatures because chinchompas ignore the Defence of the targets surrounding the primary target and only uses the primary target's Defence in determining if you hit everyone or none.



  1. (262 * (Hunter level / 99) + 6) / 255