This article is about the clue scroll itself. For a list of monsters that can drop this clue scroll, see Clue scroll (elite)/Drop list.
Clue scroll (elite)
Clue scroll
Release date 12 June 2014 (Update)
Members only? Yes
Quest item? No
Tradeable? No
Equipable? No
Stackable? No
High Alch 12 coins
Low Alch 8 coins
Destroy Drop
Store price Not sold
Weight 0 kg
A clue!

A clue suggested by (Player's Name)!

Clue scroll detail

clue scroll (elite) is a valuable random drop from a large variety of high-levelled monsters. After the update of 18 June 2015 it is now possible to have one Clue scroll of each tier at a time, while previously you could not get any clue scroll at all until completing, dropping the current one, or by giving it to Watson in order to receive a new one of the same difficulty. An elite clue scroll can be 9-12 steps long, rarely shorter. Clue scrolls are the start of a treasure trail - a treasure hunt that sends players hunting all around RuneScape. At the end of the hunt, players receive a reward of items randomly selected from a specific list, possibly including very rare and very valuable items. Elite clue scrolls are usually very long and complex, and will take effort to be completed.

Trips to the Wilderness may be required, whilst co-ordinate clues will require the player to fight an Armadylian guard or a Bandosian guard.

These clue scrolls are much harder than lesser difficulty clues and require more quests to be at least partially completed. For this reason many players prefer to complete easy, medium, or hard clues. The average reward for elite clues is currently only slightly higher than that of hard clues.

It should be noted, that if a player dies in the Wilderness with a clue scroll in over 20 wilderness it WILL DISAPPEAR whether it's a PvP death or not, unless it is an item kept on death, or if that player has a clue box. Players will find that the clue scroll will be gone upon returning to their loot otherwise. However, when dying in the Wilderness with a clue box, provided the player returns quick enough, will be able to loot their dropped clue scroll. In lower wilderness however (lvl 20 or lower) in PvP death, the unprotected clue will stay on the ground for up to 1 hour. The same goes for reward caskets. If you die in lower wilderness due to a monster you will always keep the clue whether protected or not. 

Types of cluesEdit

Please note that it is possible to receive the same clue more than once.


As elite clues are the second highest tier clue scroll, there are many more requirements needed to complete every clue given.

Skill requirementsEdit

Certain clues will require items that need a certain skill requirement in order to wear, wield or access. The table below shows the highest skill requirement, in order to complete every elite clue. Quest skill requirements are not noted in this table. Sherlock may also give you skill challenges which require certain skill levels to complete. Temporary skill boosts can be used for non-combat skill challenges.

Skill level Details
Firemaking-icon 60 Required to light yew logs.
Attack-icon 70 Required to wield dragon weapons and the black salamander.
Defence-icon 65 Required to wear the dragon med helm and dragon boots. The completion of King's Ransom.
Ranged-icon 70 Required to wear black dragonhide armour, the rune crossbow, and the black salamander.
Magic-icon 70 Required to cast Lvl-5 Enchant for Sherlock and to wield the black salamander.
Prayer-icon 60 Required to activate the Chivalry prayer and to equip a stole.
Agility-icon 60 Required to access the Seers' Village Agility Course.
Fishing-icon 76 Required to fish a shark for Sherlock.
Runecrafting-icon 59 Required to runecraft a nature rune and/or double cosmic runes for Sherlock.
Mining-icon 65 Required to mine lovakite ore to hand in a tier 2 Shayzien armour set.
Herblore-icon 66 Required to make a super defence potion for Sherlock.
Woodcutting-icon 60 Required to cut a yew tree for Sherlock.
Hunter-icon 63 Required to catch a red chinchompa for Sherlock.
Thieving-icon 72 Required to picklock King Lathas's chest for Sherlock.
Crafting-icon 63 Required to craft a green dragonhide body for Sherlock.
Smithing-icon 64 Required to smith a mithril 2h sword for Sherlock.
Fletching-icon 70 Required to create a yew longbow for Sherlock.
Slayer-icon 65 Required to kill a Dust Devil for Sherlock.

Quest requirementsEdit

Some clues require access to areas or NPCs which may require quests. Some only require to start the quest in order to gain access.

Quest Details
Priest in Peril Gives access to Canifis
Mourning's Ends Part I (started) Gives access to Lletya and Mourner gear.
Regicide (started) Gives access to Tirannwn. Highly recommended to complete the quest, as travelling becomes easier with using a charter ship to Port Tyras.
Darkness of Hallowvale (started) Gives access to Meiyerditch.
Jungle Potion Gives access to the Hardwood Grove.
Cabin Fever Gives access to Mos Le'Harmless and its nearby cave.
Shilo Village Gives access to Shilo Village.
Legends' Quest (started) Gives access to the Kharazi Jungle and Legends' Guild.
The Great Brain Robbery(partial completion) Gives access to Harmony Island.
Monkey Madness Gives access to Crash Island and Ape Atoll.
The Fremennik Isles Gives access to Neitiznot and Jatizso.
Lunar Diplomacy Gives access to Lunar Isle and Pirates' Cove.
Troll Romance (partial completion) Gives access to Trollweiss Mountain.
Spirits of the Elid Gives access to the crack west of Nardah.
Swan Song Gives access to the Piscatoris Fishing Colony.
Death to the Dorgeshuun Gives access to Dorgesh-Kaan.
Recipe for Disaster Required to wear barrows gloves.
The Slug Menace Required to wear proselyte armour.
Elemental Workshop II Required to wield the mind shield.
Underground Pass Gives access to Tirannwn.
Another Slice of H.A.M. Gives access to Ambassador Alvijar.
Horror from the Deep Required to equip a filled God book

Possible RewardsEdit

As well as unique treasure trails rewards, players may also receive a variety of items such as rune armour and weapons, super restores, Saradomin brews, extended antifires, ranging potions, battlestaves, construction planks, dragonstone jewellery, onyx bolt tips, high level tree seeds, crystal keys (and its loop and tooth components), death, blood, law and soul runes, and food items such as noted tuna potatoes and summer pies.

Image Name
Dragon full helm ornament kit Dragon chainbody ornament kit Dragon legs+skirt ornament kit Dragon sq shield ornament kit Dragon scimitar ornament kit Dragon ornament kits
Light infinity colour kit Dark infinity colour kit Infinity colour kits
Fury ornament kit Fury ornament kit
Musketeer hat Musketeer tabard Musketeer pants Musketeer outfit
Dragon cane Dragon cane
Briefcase Briefcase
Sagacious spectacles Sagacious spectacles
Gilded boots Gilded scimitar Gilded boots/Gilded scimitar
(along with other gilded equipment)
Top hat Top hat
Monocle Monocle
Big pirate hat Big pirate hat
Deerstalker Deerstalker
Bronze dragon mask Iron dragon mask Steel dragon mask Mithril dragon mask Metal dragon masks
Lava dragon mask Lava dragon mask
Black d'hide body (t) Black d'hide chaps (t) Black d'hide trimmed armour
Black d'hide body (g) Black d'hide chaps (g) Black d'hide gold-trimmed armour
Rangers' tunic Rangers' tunic
3rd age cloak 3rd age wand 3rd age bow 3rd age longsword 3rd age cloak/Third-age weapons
(along with all other 3rd age items)
Afro Afro
Katana Katana
Royal crown Royal gown top Royal gown bottom Royal sceptre Royal set
Arceuus house scarf Hosidius house scarf Lovakengj house scarf Piscarilius house scarf Shayzien house scarf Great Kourend house scarves
Blacksmith's helm Blacksmith's helm
Bucket helm Bucket helm
Ranger gloves Ranger gloves
Holy wraps Holy wraps
Ring of nature Ring of nature
Dark bow tie Dark tuxedo jacket Dark trousers Dark tuxedo cuffs Dark tuxedo shoes Dark tuxedo outfit
Light bow tie Light tuxedo jacket Light trousers Light tuxedo cuffs Light tuxedo shoes Light tuxedo outfit
Heavy casket Heavy casket

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