Cooked karambwan is a food that is obtained when a Raw karambwan is cooked thoroughly. Cooking requires 30 Cooking, granting 190 Cooking experience and turning the raw karambwan into a cooked karambwan. However, in order to thoroughly cook it, a player must complete Tai Bwo Wannai Trio and talk to Tinsay in his hut to learn how. Otherwise, players can only cook it into poison karambwan. Because of the low cooking level needed and high experience given (slightly lower than cooking sharks), some lower level cooks may find karambwans to be an effective training method. It is also technically possible to cook karambwans in only one game tick (where normal food takes four), making it extremely fast cooking XP, up to 900k/hr, although this requires consistently fast mouse movement, accurate clicks and good timing.
When in conjunction with sharks or high healing foods, there is a higher healing potential due to the lack of a delay in game ticks.
Karambwan is a fairly uncommon food due to its odd cooking procedure. While being unusual, it is a relatively high healing food, healing 18 hitpoints, which is only 2 less than the amount sharks heal, and it can be cooked at level 30, while sharks can only be cooked at level 80 or higher.
It is not used commonly to train combat with, but it is a common food to use while player killing or killing bosses such as Zulrah because of the lack of delay in game ticks while eating it.
Tools/Utensils | None |
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Ingredients | Raw karambwan |
Level | 65 |
Fishing Method | Karambwan vessel |
Fishing Spot | North of the ship yard, near fairy ring DKP. |
Experience | 105 |
Level | 30 |
Level at which it stops burning | Never (At Hosidius Kitchen: 97 or 93 with cooking gauntlets) |
Experience | 190 |
Range Only? | No |
Instructions | Use raw karambwan with fire or range, and choose thoroughly cooked. |
Servings | 1 |
Dropping monsters
Monster Combat level Quantity Rarity Gourmet impling N/A 2 (noted) Rare
Estimated Burn Rate
Here are estimated burn rates for Cooked karambwan based on Cooking level from in-game testing.
Open fire, no gauntlets
Level 60: 28.5% (57/200)
Level 65: 25% (75/300)
Hosidius range, no gauntlets
Level 70: 20.5% (41/200)
Hosidius and gauntlets
Level 75: 15% (30/200)
Level 80: 10% (20/200)
Level 85: 4% (8/200)
Level 90: 1% (2/200)
Level 93: 0% (0/200)[1]
References
Normal |
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Chambers of Xeric |
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Special |
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