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Instruction manual
This is the quick guide for Darkness of Hallowvale.
For a more in-depth version, click here.

Details[]

Start point Go to Burgh de Rott and into the basement of the pub there and speak to Veliaf Hurtz. Go to Burgh de Rott and into the basement of the pub there and speak to Veliaf Hurtz.
Official difficulty Intermediate
Description Fighting tooth and nail against the vampyre overlord, Drakan, the Myreque have moved their secret base camp to Burgh de Rott. Now the fight starts in earnest! Veliaf needs someone to make their way into the Sanguinesti region, the eastern side of Morytania cut off from the west behind an impenetrably huge wall.

Will the fight be supported by Myreque resistance inside the vampyres' domain? What grim discoveries are to be found behind that dread wall? And what of the Vyrewatch - deadly sky-bound patrollers of the blood-tithed lands of Meiyerditch?

Only a daring, quick-witted agent with an eye for detail can hope to pick their way through the tumbled down slums of Meiyerditch.

Length Very Long
Requirements
Items required

Recommended:

Enemies to defeat None — however, Vanstrom Klause (level 169) needs to be battled, and it is very possible to die.

Walkthrough[]

Starting out[]

Items needed: 2 planks, 8 nails and a hammer

  • Travel to Burgh de Rott.
  • Talk to Veliaf Hurtz in the Burgh de Rott pub basement. (Chat 4112345)
  • Go southeast to the docks where there's a hut with a boat in it.
  • Use a plank on the boat and the boat chute.
  • Push the boat down the chute, then board it.

Welcome to Meiyerditch[]

  • Go northwest a short distance (still on the pier), search the floor then kick it down and climb down.
  • Climb over the wall rubble and talk to any Meiyerditch citizen. (Chat 444)
  • Talk to Old Man Ral to the north. (Chat 44)
  • Climb up the ladder in the building southwest of Old Man Ral.

The sickle logo agility course[]

Darkness of Hallowvale map

A map of Meiyerditch.

Items Needed: Knife

  • Click on the following actions to mark them as completed
Jump south to the floorboards.
Jump east to the floorboards.
Go to the north-east corner of the room, push the wall and go across the gap.
Crawl under the wall to the north.
Go north to the second room, look on the west side, push the wall and walk across it.
Climb down the ladder.
Search the table next to the wall, open the trapdoor table, and climb into it.
Climb up the shelf.
Crawl under the wall to the east side.
Jump to the floorboards to the east.
Climb down the ladder.
Search the pots near the eastern door to get a door key and use it to open the door.
Climb up the ladder in the room to the east.
Jump south to the floorboards.
Go east, south, west and climb up the shelf.
Climb up the ladder.
Jump south again to the floorboards.
Walk a little to the southwest and down the ladder.
Go east through the rooms and walk across the washing line.
Climb down the ladder.
Push the wall to the north and walk across the floor.
Climb up the shelf to the north.
Climb down the shelf on the northeastern side, below the floor.
Jump to the floorboards to the northwest.
Jump to the floorboards to the north.
Go northwest and then east (around a gap in the floor) and jump to the floorboards.
Climb up the ladder.
Search the western wall to find a ladder top.
Climb down the ladder you came up, then repair the nearby broken ladder using the ladder piece. Then climb down the fixed ladder. You are now in sector three
Open the door and go north and slightly west, then north to a house with a fireplace in it.
Go west through the door into the next room, then north out of the house until you see a barricade.
Go east past the sickle logo and the house directly south should have a ladder inside. Climb up the ladder.
Jump to the floorboards to the east.
Climb down the stairs.
Go south along the eastern side of the stairs. Search the wall. Use your knife on the wall, then push it.
Press the decorated wall.
Open the lumpy rug. (south east square of the green rug)
Climb down the trapdoor to enter the hideout.

Myreque meetings[]

  • Run north and talk to Vertida Sefalatis. (Chat 3)
  • Travel back to Burgh de Rott.
  • Talk to Veliaf Hurtz in the basement of the pub again. (Chat 123)

Urgent business[]

  • Click on the following actions to mark them as completed
Talk to Drezel in Paterdomus, underneath the temple.
Take the west exit, past the monuments. Or, with level 65 agility, exit toward Canifis and take the shortcut up the side of the temple.
Search the bush in front of the church steps. Cutscene
Return to speak with Drezel.
Teleport to Varrock and talk to King Roald in the palace. (Chat 141)
Talk to Drezel. (Chat 2)
Talk to Veliaf Hurtz. (Chat 123)
Return to Meiyerditch and speak to a Vyrewatch. (Chat 1)
Talk to a Meiyerditch miner to get a pickaxe if you don't have one. (Chat 3)
Mine the daeyalt rocks on the walls until you get 15 daeyalt ore.
Use all 15 ores on the mine cart, then talk to a juvinate guard.
Run to the house marked on this map to the right. (Blue Path)
Path to the ladder.
Go south through 3 doors and up the ladder.
Jump to the floorboards to the east, climb down the stairs and enter the hideout.
Talk to Vertida. (Chat 32)
Climb down the ladder, out the door, run south and climb over the wall rubble where you came in to Meiyerditch.
Run south and climb up the floor.
Run north up the slope and climb down the ladder.
Search the rocky surface.
Go north through the barricade and up the ladder.
Keep running north along the wall, up then down some ladders. Talk to Safalaan at the very end and make sure you have 4 free inventory spaces. (Chat 21)
Run west along the wall clockwise until you see a sickle logo on the north side of the wall.
Use the papyrus on the charcoal.
Do the same for the west and south sickles.
Cutscene. Let Vanstrom attack you a bit which will knock you out.
Go back and finish your final sketch.
Talk to Sarius if she didn't automatically talk to you when Vanstrom knocked you out
Use the mine technique to get back to the base.
Talk to Safalaan in the hideout. (Chat 1)

Locating the laboratory[]

Items Needed: Knife, Telegrab runes

  • Exit the base, climb up the stairs, jump the gap, then climb down the ladder.
  • Exit through the north door, walk west, then south, then open the door to the room with the fireplace.
  • Click the "Look-at" option on the fireplace.
  • Use your knife on the fireplace.
  • Read the message.
  • Just south of the fireplace, inspect the portrait.
  • Use a knife on the portrait and inspect it again for a Large ornate key.
  • Return to the Myreque base and talk to Safalaan again. (Chat 2)
  • Exit the base and travel north towards the mine until you find a bright, red and yellow tapestry.
  • Slash the tapestry with your knife.
  • Walk through it and use the key on the statue.
  • Climb-down the staircase and telegrab the Haemalchemy book - runes can be found in the rune case.
  • Return to the base and talk to Safalaan one final time and give him the book.

Finishing up[]

  • Take the message from Safalaan to Veliaf in Burgh de Rott. (Chat 1)
  • Quest complete!

Rewards[]

Darkness of Hallowvale reward scroll

Required For Completing

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