Bandit (Kharidian Desert)
Release date 18 April, 2005 (Update)
Members? Yes
Combat level 57, 74
Always drops Bones
A tough-looking criminal.
Combat info
Hitpoints 50, 65
Aggressive Only when wearing an item associated with Saradomin or Zamorak
Poisonous No
Max hit 7
Weakness Magic
Attack Styles
Slayer-icon Slayer info
Not assigned
Combat-icon Combat stats
Attack-icon Strength-icon Defence-icon Ranged-icon Magic-icon
65 65 65 1 1
Attack-icon Aggressive stats
White dagger White scimitar White warhammer Magic-icon Ranged-icon
 ?  ?  ?  ?  ?
Defence-icon Defensive stats
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +0 +0
Other bonuses Immunities
Strength-icon RangedStrength-icon Attack-icon Poison hitsplat Venom hitsplat
+0  ?  ? Not immune Not immune
Attack speed
Monster attack speed 4
Bandit (NPC) chathead

Bandits are attackable NPCs, which are found at the Kharidian Desert Bandit Camp. These bandits will automatically attack any player that is wearing an item associated with Saradomin or Zamorak, as bandits are descended from the followers of Zaros, who were hunted down by Saradomin and Zamorak. Many players use this mechanic as a way to efficiently train their Combat skills. Players will wear a God-affiliated item, and then proceed to be attacked by the bandits. This allows players to easily and efficiently gain large amounts of Combat experience, as the bandits will never stop attacking the player. These bandits can also be pickpocketed at level 53 Thieving. Note that if a player fails a pickpocket attempt, the bandit they attempted to pickpocket will become unaggressive to wearers of god artifacts until they are killed and respawn.

If a player wears a Saradomin item and approaches a bandit, they will shout "Time to die, Saradominist filth!" and become aggressive towards that player. If a player wears a Zamorakian item, they will shout "Prepare to suffer, Zamorakian scum!" instead. If a player attacks other bandits, the bandits will exclaim "You chose the wrong place to start trouble!" and become aggressive towards the player. Saradomin and Zamorak items are the only god-related items to have this effect on the bandits, because they do not have a grudge against the other gods of RuneScape. 

AFK experience rates from bandits range from 30k to 70k xp per hour depending on levels. They are one of the most popular training spots for Oldschool Runescape members. A Ring of life will reduce the risk of being killed if the wearer remains AFK for too long, or eliminate the risk entirely if the wearer is above level 70 in Hitpoints.


Item Quantity Rarity GE market price
Bones Bones 1 Always 61


Item Quantity Rarity GE market price
Chaos rune Chaos rune 2 Common 186
Death rune Death rune 2 Uncommon 438
Nature rune Nature rune 2 Uncommon 426
Cosmic rune Cosmic rune 2 Rare 224
Law rune Law rune 2 Rare 310

Weapons and ArmourEdit

Item Quantity Rarity GE market price
Iron battleaxe Iron battleaxe 1 Uncommon 17
Steel axe Steel axe 1 Uncommon 63


Item Quantity Rarity GE market price
Grimy guam leaf Grimy guam leaf 1 Common 10
Grimy harralander Grimy harralander 1 Uncommon 555
Grimy irit leaf Grimy irit leaf 1 Uncommon 1,056
Grimy avantoe Grimy avantoe 1 Rare 2,793
Grimy cadantine Grimy cadantine 1 Rare 1,762
Grimy dwarf weed Grimy dwarf weed 1 Rare 852
Grimy kwuarm Grimy kwuarm 1 Rare 2,705
Grimy ranarr weed Grimy ranarr weed 1 Rare 8,123


Item Quantity Rarity GE market price
Coins 25 Coins 10; 20; 50 Common Not sold
Coal Coal 1 Common 129
Steel bar Steel bar 1 Uncommon 420


  • Bandits wield a dagger with a red handle that is unobtainable by players.