Dodgy necklace
Dodgy necklace
Release date 2 February 2017 (Update)
Members only? Yes
Quest item? No
Tradeable? Yes
Equipable? Yes
Stackable? No
High Alch 630 coins
Low Alch 420 coins
Destroy Drop
Store price Not sold
Exchange price 896 coins (info)
Buy limit Unknown
Weight 0 kg
Lets you get away with it - sometimes.
Dodgy necklace detail

A dodgy necklace is an opal necklace enchanted via the Lvl-1 Enchant spell.

While equipped, the necklace provides a 25% chance to prevent the player from being stunned and damaged while pickpocketing NPCs. The necklace begins with 10 charges; one charge is consumed each time the necklace successfully prevents damage. When the last charge is consumed, the necklace crumbles to dust.

As in the case of other enchanted items of jewellery (such as the ring of forging), the charges stored on this necklace are specific to the player, not the item itself. This means that players will lose a dodgy necklace after 10 uses irrespective of the particular one they have equipped, and all dodgy necklaces will show the same charge when checked.

Depending on the NPC being pickpocketed, one necklace can prevent 10 to 50 damage and 40 to 60 seconds of being stunned.

Hover over image for type Opal necklace equipped
Attack icon Attack bonus
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +0 +0
Defence icon Defence bonus
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +0 +0
Melee Other bonuses Slot
Strength icon Ranged Strength icon Magic Damage icon Prayer icon

Neck slotlist

+0 +0 +0% +0


  • There is currently a bug that causes the necklace to not work on blackjackable NPCs. This has not been fixed.
  • The name is a pun on being dodgy, meaning being deceitful and dishonest like a pickpocket, and dodging NPC stun attacks.
  • Upon release, the examine text for the dodgy necklace was Let's you get away with it - sometimes. The extra apostrophe in "Let's" was not removed until over a year later in an update on 5 April 2018.