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Enchanted dragon bolts are runite bolts tipped with enchanted dragonstoneDragon bolts can be enchanted through the spell Enchant Crossbow Bolt (Dragonstone) by a player with level 68 Magic. The spell enchants 10 dragonstone bolts at a time. They require 61 Ranged to wield.

Enchanted dragonstone bolts are enchanted with the Dragon's breath enchantment. This gives the bolts a chance of inflicting a dragonfire hit against their target, dealing 45% extra damage. If the target has an anti-dragon shield or dragonfire shield, used an anti-fire potion, or are a 'fire type' creature, such as a dragon, then the special effect will not activate. The special has a 6% chance to activate.

Enchanted dragonstone bolts are notable because of their effectiveness against pures with very low defence. The special (and dragonfire in general) damage is calculated based on the opponent's defence - if the opponent has none, players will hit extremely hard and consistently. A player with 99 Ranged and using the appropriate boosts (namely, Eagle Eye, the void set effect, and a Ranging potion) can hit into the high 60s with the special.

If the player has completed the Hard Kandarin Diary, there is a 10% increase of the likelihood that the special effect of an enchanted bolt will occur. This effect is always active regardless if the headgear is equipped.

Dropping monsters

Monster Combat level Quantity Rarity
Kree'arra 580 5–15 3; Uncommon
Revenant imp 7 50 4; Rare
Revenant goblin 15 50 4; Rare
Revenant pyrefiend 52 50 4; Rare
Revenant hobgoblin 60 50 4; Rare
Revenant cyclops 82 50 4; Rare
Revenant hellhound 90 50 4; Rare
Revenant demon 98 50 4; Rare
Revenant ork 105 50 4; Rare
Revenant dark beast 120 50 4; Rare
Revenant knight 126 50 4; Rare
Revenant dragon 135 50 4; Rare


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