Not to be confused with Diango's claws.
Dragon claws
Dragon claws
Release date 5 January 2017 (Update)
Members only? Yes
Quest item? No
Tradeable? Yes
Equipable? Yes
Stackable? No
High Alch 123,000 coins
Low Alch 82,000 coins
Destroy Drop
Store price Not sold
Exchange price 79,038,228 coins (info)
Buy limit Unknown
Weight 0 kg
Little did they know....
Dragon claws detail

Dragon claws are a pair of metallic claws made from dragon metal, obtained as a rare reward for completing a raid in the Chambers of Xeric. Equipping them requires level 60 Attack.

They are also temporarily obtainable from objects opened with bloodier keys during a game of Last Man Standing.

Hover over image for type Dragon claws equipped
A player wearing dragon claws.
Attack-icon Attack bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+41 +57 -4 +0 +0
Defence-icon Defence bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+13 +26 +7 +0 +0
Melee Other bonuses Slot
Strength-icon RangedStrength-icon MagicDamage-icon Prayer-icon

2h slotlist

+56 0 0% +0
Monster attack speed 6

Combat stylesEdit

CombatStyles claws Combat Style Type Experience
Chop Slash Attack and Hitpoints
Slash Slash Strength and Hitpoints
Lunge Stab Shared
Block Slash Defence and Hitpoints

Special attackEdit

Slice and Dice

A player performing the dragon claws' special attack, Slice and Dice.

These claws feature a special attack, Slice and Dice, which drains 50% of the special attack bar and hits an enemy four times in succession, which is popularly used by PKers as a finisher.

There are multiple possible sequences for the special attack.

  • First, a normal attack, which usually deals a high amount of damage, then half of that first hit, rounded down, and then the third and fourth hits are half of the second hit, rounded down. For example, 35-17-8-9.
  • If the first hit misses and the second one hits, the 3rd and 4th hits will each deal half of the damage of the second hit. For example, 0-34-17-17.
  • If the first two attacks hit 0-0, the 3rd and 4th attacks will each only deal 75% of your max hit. For example, 0-0-23-22.
  • If the claws' first 3 hits are zeros, the last hit (if it is a non-zero) will have a 50% damage boost; e.g.: 0-0-0-46.
  • If all hits miss, the 3rd and/or 4th hits will each be 1, e.g. 0-0-1-1.
  • Also, each sequence may sometimes add one extra damage to the fourth hit, so an expected hit such as 32-16-8-8 might actually be 32-16-8-9.[1]


  1. Jagex. Mod Ash's Twitter account. 19 Mar 2017. Mod Ash: "According to a comment in the code, it sometimes adds 1 "for variety"."