FANDOM


Emerald bolts (e)
Emerald bolts (e) 1 Emerald bolts (e) 2 Emerald bolts (e) 3 Emerald bolts (e) 4 Emerald bolts (e) 5
Release date 31 July 2006 (Update)
Members only? Yes
Quest item? No
Tradeable? Yes
Equipable? Yes
Stackable? Yes
High Alch 35 coins
Low Alch 23 coins
Destroy Drop
Store price Not sold
Exchange price 170 coins (info)
Buy limit Unknown
Weight 0 kg
Examine
Enchanted Emerald tipped Mithril Crossbow Bolts.
Loading...
[view]
Emerald bolts (e) detail

Enchanted emerald bolts are mithril bolts tipped with enchanted emerald. Emerald bolts can be enchanted through the spell Enchant Crossbow Bolt (Emerald) by a player with level 27 Magic. The spell enchants 10 emerald bolts at a time.

Enchanted emerald bolts have a 55% (54% against other players) chance of triggering the Magical Poison effect. This makes the bolts count as being poisoned (5 poison damage, even higher than super-poisoned projectiles, which have an initial damage of 4). When the ability is activated, a cloud of green gas rises up below the target. The serpentine helm's increased chance of inflicting venom by using poisoned Ranged ammunition does NOT apply when using enchanted emerald bolts.

These are commonly used to range Aviansies to get kill count, as well as low-level PKers to inflict poison. They are also common when fighting the Corporeal Beast, to stun the Dark energy core.

If the player has completed the Hard Kandarin Diary, there is a 10% increase of the likelihood that the special effect of an enchanted bolt will occur (even if the Kandarin headgear is not equipped).

Bonuses
Hover over image for type Emerald bolts special
A player activates the Magical Poison effect
Attack icon Attack bonus
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +0 +0
Defence icon Defence bonus
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +0 +0
Melee Other bonuses Slot
Strength icon Ranged Strength icon Magic Damage icon Prayer icon

Ammo slotlist

+0 +85 +0% +0