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Maniacal monkeys are good monsters for training Ranged on with chinchompas, or Magic with the Ice Burst spell. Given their low magic defence and low physical defence, the strategy is generally to maximise your max hit. Their drops include prayer potions and as such, when training using Protect from Melee, provide a low click-intensive form of training, somewhere on par with Nightmare Zone.

Requirements[]

Partial completion of Monkey Madness II (reached Kruk's Dungeon).

Location[]

Maniacal Monkey Training Spot Map

Route to Maniacal Monkeys. The yellow square indicates the spot to which to run when the monkeys lose aggro

To reach the best spot to kill Maniacal monkeys, navigate to the second hole with vines, marked as a "2" in the map of Kruk's Dungeon. Climb down and head southeast until you reach a large room.

General strategy[]

Once you reach the location indicated by the map, you can use Ice Burst or Ice Barrage, or throw chinchompas at stacks of Maniacal monkeys.

There are different methods to stack the Maniacal monkeys. See the slideshow to the side for the three most common methods. Higher click-intensity methods may provide higher experience rates as you will hit larger amounts of monkeys. While Ice Burst and Ice Barrage hit a maximum of 9 targets, chinchompas have a higher limit, and so the high-intensity methods are more important when training Ranged compared to Magic.

Use Protect from Melee and loot the 1-dose prayer potions that are dropped by the Maniacal monkeys to replenish your prayer indefinitely. Although you may create full-dose potions (4), it may be more efficient to simply pick up and use the individually-dosed potions. A bonecrusher may be considered for prayer experience (thousands of experience per hour), as well as to clear up the bulk of drops on the ground to better see other items.

When the Maniacal monkeys stop aggroing you, run west along the south passage to the yellow box indicated on the map above. Once the adjacent Maniacal monkeys start attacking you, the aggro has been reset and you may return to your training spot. This may happen before or after the bend in the path.

Note that as chinchompas are live animals, if you die, they will not drop onto the ground, and so you will lose your whole stack of chinchompas. For that reason, it is recommended not to bring very large amounts of chinchompas and to instead bank when necessary. On the other hand, when training Magic, you have 60 minutes to pick up your items from the ground and so there is no problem with bringing as many runes as you would like, as long as you are able to return pick up your items.

Generally the 6-hour log should not present a real danger as long as your stats are not particularly low. Simply turn on Protect from Melee when you log back in.

Note: A new method has emerged which allows you to AFK without needing to run back and forth in order to stack the monkeys. This method requires the assistance of two other players which can access the caves. At first, the two players need to lose the aggressiveness of the monkeys. After that, the second player should follow the first and then head to one of the stacking corners seen in the videos above. If the second player follows the first one at the right time, the characters will start moving around each other ('Dancing'). This finishes the preparation, and now the account that wishes to train can run to one of the corners near the two Dancing players, and the monkeys will be stacked automatically. (This dancing movement is basically an automatic shuffling machine which stacks the monkeys)

Suggested skills[]

Detailed Strategy by Training Method[]

Maniacal monkeys have a Magic defence of 1. Therefore, increasing magical accuracy will increase the hit accuracy by no more than 1%. However, more time is wasted by collecting prayer potions. Therefore, the objective is to increase the max hit of the spell with the largest prayer bonus.

The base hit of Ice Burst is 22. The maximum hit with all magic damage bonuses is 30.

Items to bring for Ice bursting are prioritised as follows

  • Equipment that increases max hit
  • Equipment that increases prayer bonus
  • Equipment that increases magical accuracy

The best recommended equipment below provides the following:

  • Without Ancestral robes: Max hit of 29, prayer bonus of 37, Magic attack bonus of 76
  • With Ancestral robes: Max hit of 30, prayer bonus of 21, Magic attack bonus of 133

If you are on a budget, the order for which to buy the equipment is as follows. Not that there is point in getting the items in a different order unless you are unable to equip/obtain an item due to stat requirements/ironman status. For example, an imbued god cape does not increase maximum hit unless you already have an occult necklace, tormented bracelet and kodai wand equipped. In addition, a partial ancestral robe set will not increase maximum hit.

Comparison[]

No Staff of the dead Staff of the dead (no autocast)
Equipment Increase Max hit Equipment Increase Max hit
Occult necklace Occult necklace 2 24 Occult necklace Occult necklace 2 24
Tormented bracelet Tormented bracelet 1 25 Staff of the dead Staff of the dead 3 27
Kodai wand Kodai wand 3 28 Tormented bracelet Tormented bracelet 1 28
Imbued saradomin cape Imbued god cape 1 29 Imbued saradomin cape Imbued god cape 1 29
Ancestral hatAncestral robe topAncestral robe bottom Ancestral robes (3 items) 1 30 Ancestral hatAncestral robe topAncestral robe bottom Ancestral robes (3 items) 1 30

Equipment[]

Recommended equipment for Magic - Ice Burst
Slot Item (most effective → least effective)
Head Ancestral hat Ancestral hat Saradomin mitre Mitre Helm of neitiznot Helm of neitiznot / Saradomin halo Halo Magic armour with best Magic attack bonus N/A
Neck Occult necklace Occult necklace Saradomin stole Stole Unholy symbol Unholy symbol Amulet of fury Amulet of fury Amulet of glory Amulet of glory
Back Imbued saradomin cape Imbued god cape Ardougne cloak 4 Ardougne cloak 4 (or best cloak variant) Capes of accomplishments (trimmed) Cape of Accomplishment Saradomin cloak Vestment cloak Ardougne cloak 1 Ardougne cloak 1
Body Ancestral robe top Ancestral robe top Saradomin robe top Vestment robe top Monk's robe top Monk's robe top N/A N/A
Legs Ancestral robe bottom Ancestral robe bottom Saradomin robe legs Vestment robe legs Monk's robe Monk's robe N/A N/A
Weapo Kodai wand Kodai wand Staff of the dead Staff of the dead (no autocast) Master wand Master wand Ancient staff Ancient staff N/A
Shield Book of darkness Book of darkness Unholy book Unholy book Book of balance Book of balance Broodoo shield (blue) Broodoo shield Book of law God book (any other book)
Ammo/Spell Holy blessing God blessing N/A N/A N/A N/A
Gloves Tormented bracelet Tormented bracelet Holy wraps Holy wraps White gloves White gloves Barrows gloves Barrows gloves / Infinity gloves Infinity gloves N/A
Feet Holy sandals Holy sandals White boots White boots / Eternal boots Eternal boots Infinity boots Infinity boots Wizard boots Wizard boots Mystic boots (blue) Mystic boots
Ring Ring of the gods (i) Ring of the gods (i) Ring of suffering (i) Ring of suffering (i) Explorer's ring 4 Explorer's ring 4 Seers ring (i) Seers ring (i) N/A
Royal seed pod Kandarin headgear 4 Rune pouch Holy wrench
Karamjan monkey greegree Death rune Chaos rune Water rune
Bonecrusher Prayer potion(4) Prayer potion(4) Prayer potion(4)
Prayer potion(4) Placeholder
Placeholder
Placeholder
Placeholder


Inventory[]

In order to reach maximum experience rates, you should actively stack the maniacal monkeys so that each spellcast hits 9 targets. However, by standing in the center of the room and playing the game using a low-intensity method, you can reach somewhat comparable experience rates. The following experience rate calculations are obtained from 6 hours, assuming you are playing using a low-intensity method, with the best recommended gear. Note that the Magic level and Prayer level should not have a significant impact on the experience rates. The number of casts/hr was 1,085 as opposed to the theoretical maximum of 1,200 given the time taken to loot prayer potions, position monkeys, as well as to leave and return to the area to restore aggro.

  • 1085 casts/hr
  • Cost per hour using Kodai wand: 702,754.5
  • Cost per hour using Master wand: 844,130

Exp/GP data table[]

Items Max hit Experience/hour Gp/xp
Magic icon Defence icon Hitpoints icon Magic icon Magic icon+Defence icon
Occult necklaceTormented braceletKodai wandImbued saradomin capeAncestral hatAncestral robe topAncestral robe bottom (def) 30 185100 106600 141700 3.8 2.41
Occult necklaceTormented braceletKodai wandImbued saradomin cape (def) 29 180400 103000 137000 3.9 2.48
Occult necklaceTormented braceletKodai wand (def) 28 175700 99400 132300 4 2.55
Occult necklaceTormented bracelet (def) 25 161500 88800 118100 5.23 3.37
Occult necklace (def) 24 156800 85200 113400 5.38 3.49
(def) 22 147300 78100 103900 5.73 3.74
Occult necklaceTormented braceletKodai wandImbued saradomin capeAncestral hatAncestral robe topAncestral robe bottom 30 256500 141700 2.74
Occult necklaceTormented braceletKodai wandImbued saradomin cape 29 249400 137000 2.82
Occult necklaceTormented braceletKodai wand 28 242300 132300 2.9
Occult necklaceTormented bracelet 25 221000 118100 3.82
Occult necklace 24 213900 113400 3.95
22 199700 103900 4.23

Maniacal monkeys have a Magic defence of 1. Therefore, increasing magical accuracy will increase the hit accuracy by no more than 1%. However, more time is wasted by collecting prayer potions. Therefore, the objective is to increase the max hit of the spell with the largest prayer bonus.

The base hit of Ice Barrage is 30. The maximum hit with all magic damage bonuses is 41.

Items to bring for Ice barraging are prioritised as follows

  • Equipment that increases max hit
  • Equipment that increases prayer bonus
  • Equipment that increases magical accuracy

The best recommended equipment below provides the following:

If you are on a budget, the order for which to buy the equipment is as follows. Not that there is point in getting the items in a different order unless you are unable to equip/obtain an item due to stat requirements/ironman status. For example, an imbued god cape does not increase maximum hit if you have an occult necklace, tormented bracelet and kodai wand equipped.


Everything discussed above is valid assuming you neither have 80 Prayer nor have completed the hard tasks of Morytania Diary. Otherwise, you can bring a Bonecrusher, replace your occult amulet with a Dragonbone necklace and equip the best possible magic gear (opting for magic bonus instead of prayer). This method gives you the optimal magic bonus, while allowing you to AFK without the need to drink nor pickup any Prayer potions. This is true due to the effects of both Dragonbone necklace and Bonecrusher, where even if you continuously use Preserve and Rigour/Augury prayers, your prayer will remain almost full the entire time.

In addition, if you will be training using the low-intensity method, then it might be better to use Blood Barrage instead of ice Barrage. Although this method is a little more expensive, using the former will give you a higher chance of barraging 9 monkeys each cast compared to the latter, where the freezing effect keeps the monkeys farther away from you.

Comparison[]

No Staff of the dead Staff of the dead (no autocast)
Equipment Increase Max hit Equipment Increase Max hit
Occult necklace Occult necklace 3 33 Occult necklace Occult necklace 3 33
Tormented bracelet Tormented bracelet 1 34 Staff of the dead Staff of the dead 4 37
Imbued saradomin cape Imbued god cape 1 35 Imbued saradomin cape Imbued god cape 1 38
Kodai wand Kodai wand(cape no longer needed) 4 39 Tormented bracelet Tormented bracelet(cape no longer needed) 1 39
Imbued saradomin cape Imbued god cape+Ancestral hat Ancestral hat 1 40 Imbued saradomin cape Imbued god cape+Ancestral hat Ancestral hat 1 40
Ancestral robe top Ancestral robe top+Ancestral robe bottom Ancestral robe bottom 1 41 Ancestral robe top Ancestral robe top+Ancestral robe bottom Ancestral robe bottom 1 41

Equipment[]

Recommended equipment for Magic - Ice Barrage
Slot Item (most effective → least effective)
Head Ancestral hat Ancestral hat Saradomin mitre Mitre Helm of neitiznot Helm of neitiznot / Saradomin halo Halo Magic armour with best Magic attack bonus Occult necklace Occult necklace
Neck Occult necklace Occult necklace Saradomin stole Stole Unholy symbol Unholy symbol Amulet of fury Amulet of fury Amulet of glory Amulet of glory
Back Imbued saradomin cape Imbued god cape Ardougne cloak 4 Ardougne cloak 4 (or best cloak variant) Capes of accomplishments (trimmed) Cape of Accomplishment Saradomin cloak Vestment cloak Ardougne cloak 1 Ardougne cloak 1
Body Ancestral robe top Ancestral robe top Saradomin robe top Vestment robe top Monk's robe top Monk's robe top N/A N/A
Legs Ancestral robe bottom Ancestral robe bottom Saradomin robe legs Vestment robe legs Monk's robe Monk's robe N/A N/A
Weapo Kodai wand Kodai wand Staff of the dead Staff of the dead (no autocast) Master wand Master wand Ancient staff Ancient staff N/A
Shield Book of darkness Book of darkness Unholy book Unholy book Book of balance Book of balance Broodoo shield (blue) Broodoo shield Book of law God book (any other book)
Ammo/Spell Holy blessing God blessing N/A N/A N/A N/A
Gloves Tormented bracelet Tormented bracelet Holy wraps Holy wraps White gloves White gloves Barrows gloves Barrows gloves / Infinity gloves Infinity gloves N/A
Feet Holy sandals Holy sandals White boots White boots / Eternal boots Eternal boots Infinity boots Infinity boots Wizard boots Wizard boots Mystic boots (blue) Mystic boots
Ring Ring of the gods (i) Ring of the gods (i) Ring of suffering (i) Ring of suffering (i) Explorer's ring 4 Explorer's ring 4 Seers ring (i) Seers ring (i) N/A
Royal seed pod Kandarin headgear 4 Rune pouch Holy wrench
Karamjan monkey greegree Blood rune Death rune Water rune
Bonecrusher Prayer potion(4) Prayer potion(4) Prayer potion(4)
Prayer potion(4) Placeholder
Placeholder
Placeholder
Placeholder


Inventory[]

In order to reach maximum experience rates, you should actively stack the maniacal monkeys so that each spellcast hits 9 targets. However, by standing in the center of the room and playing the game semi-afk you can reach somewhat comparable experience rates. A reasonable number of casts/hr is 1085 as opposed to the theoretical maximum of 1200 given the time taken to loot prayer potions, position monkeys, as well as to leave and return to the area to restore aggro.

  • 1085 casts/hr
  • Cost per hour using Kodai wand: 1,425,798.5
  • Cost per hour using Master wand: 1,703,450

In order to provide reference experience rates and costs, the experience per hour here is calculated by extrapolating from Ice bursting data (scaling based on damage). However, this data is representative.

Exp/GP data table[]

Items Max hit Experience/hour Gp/xp
Magic icon Defence icon Hitpoints icon Magic icon Magic icon+Defence icon
Occult necklaceTormented braceletKodai wandImbued saradomin capeAncestral hatAncestral robe topAncestral robe bottom (def) 41 250100 145600 193700 5.7 3.6
Occult necklaceTormented braceletKodai wandImbued saradomin capeAncestral hat (def) 40 245400 142100 189000 5.81 3.68
Occult necklaceTormented braceletKodai wand (def) 39 240700 138500 184200 5.92 3.76
Occult necklaceTormented braceletImbued saradomin cape (def) 35 221800 124300 165300 7.68 4.92
Occult necklaceTormented bracelet (def) 34 217000 120800 160600 7.85 5.04
Occult necklace (def) 33 212300 117200 155900 8.02 5.17
(def) 30 198100 106600 141700 8.6 5.59
Occult necklaceTormented braceletKodai wandImbued saradomin capeAncestral hatAncestral robe topAncestral robe bottom 41 347700 193700 4.1
Occult necklaceTormented braceletKodai wandImbued saradomin capeAncestral hat 40 340600 189000 4.19
Occult necklaceTormented braceletKodai wand 39 333500 184200 4.28
Occult necklaceTormented braceletImbued saradomin cape 35 305000 165300 5.58
Occult necklaceTormented bracelet 34 297900 160600 5.72
Occult necklace 33 290800 155900 5.86
30 269500 141700 6.32

Prayer bonus vs Ranged attack bonus[]

Maniacal monkeys have a Defence of 10.

Equipping pegasian boots, Ava's accumulator, a twisted buckler, and an archers ring (i) versus no items at a Ranged level of 80/99 will increase accuracy by 0.75%/0.60%. In the worst case scenario, this translates to 14 extra missed chinchompa hits per hour.

Wearing maxed ranged gear gives a prayer bonus of +9, whereas replacing the above items with max prayer gear gives a total prayer bonus of +31.

Prayer potion doses per hour
Prayer Prayer level Protect from MeleePreserve Protect from MeleePreserveEagle Eye Protect from MeleePreserveRigour
Prayer Bonus +9 +31 +9 +31 +9 +31
Prayer 44 59 (-21) 38 110 (-40) 70 N/A
Prayer 74 42 (-15) 27 79 (-28) 51 116 (-42) 74
Prayer 99 34 (-12) 22 64 (-23) 41 94 (-34) 60

Therefore, overall, by choosing prayer bonus over ranged bonus, at the cost of 14 chinchompa hits per hour, you need to pick up and drink 23-42 fewer prayer potions. Assuming you are able to pick up prayer potions and continue throwing chinchompas without interruption (which is not realistic), with max ranged bonus gear you would gain no more than an extra 5,000 experience per hour. For this reason, the conclusion is that maxed ranged gear is not significantly better than prayer gear, and prayer gear makes training less intense. Therefore, prayer bonus gear is considered superior to ranged gear due to ease of use and cheapness of items, but both max ranged and prayer setups are viable.


Everything discussed above is valid assuming you neither have 80 Prayer nor have completed the hard tasks of Morytania Diary. Otherwise, you can bring a Bonecrusher, replace your amulet of anguish with a Dragonbone necklace and also equip pegasian boots, Ava's accumulator, a twisted buckler, and an archers ring (i). At a sufficiently high Ranged level, this method gives you the optimal ranged bonus, while allowing you to AFK without the need to drink nor pickup any Prayer potions. This is true due to the effects of both Dragonbone necklace and Bonecrusher, where even if you continuously use Preserve and Rigour/Augury prayers, your prayer will remain almost full the entire time.

Equipment[]

Recommended equipment for Ranged
Slot Item (most effective → least effective)
Head Void ranger helm Void ranger helm N/A N/A N/A N/A
Neck Necklace of anguish Necklace of anguish Saradomin stole Stole Unholy symbol Unholy symbol Holy symbol Holy symbol Amulet of fury Amulet of fury
Back Ardougne cloak 4 Ardougne cloak 4 (or best cloak variant) Capes of accomplishments (trimmed) Cape of Accomplishment Saradomin cloak Vestment cloak Ardougne cloak 1 Ardougne cloak 1 Ava's assembler Ava's assembler
Body Elite void top Elite void top Void knight top Void knight top N/A N/A N/A
Legs Elite void robe Elite void robe Void knight robe Void knight robe N/A N/A N/A
Weapo Black chinchompa Black chinchompa Red chinchompa Red chinchompa Chinchompa Chinchompa N/A N/A
Shield Book of law Book of law Unholy book Unholy book Book of balance Book of balance Book of law God book (any other book) Blessed spirit shield Blessed spirit shield
Ammo/Spell Holy blessing God blessing N/A N/A N/A N/A
Gloves Void knight gloves Void knight gloves N/A N/A N/A N/A
Feet Holy sandals Holy sandals Saradomin d'hide boots Blessed boots Pegasian boots Pegasian boots Ranger boots Ranger boots Snakeskin boots Snakeskin boots
Ring Ring of the gods (i) Ring of the gods (i) Ring of suffering (i) Ring of suffering (i) Explorer's ring 4 Explorer's ring 4 Seers ring (i) Seers ring (i) N/A
Royal seed pod Kandarin headgear 4 Holy wrench Karamjan monkey greegree
Bonecrusher Stamina potion(4) Stamina potion(4) Stamina potion(4)
Stamina potion(4) Stamina potion(4) Stamina potion(4) Stamina potion(4)
Stamina potion(4) Stamina potion(4) Stamina potion(4) Stamina potion(4)
Stamina potion(4) Stamina potion(4) Stamina potion(4) Ranging potion(4)
Ranging potion(4) Ranging potion(4) Ranging potion(4) Ranging potion(4)
Ranging potion(4) Ranging potion(4) Prayer potion(4) Placeholder


Inventory[]

  • Royal seed pod (or transportation to Ape Atoll and teleport out)
  • Kandarin headgear (or any other light source, with tinderbox if necessary)
  • Monkey Greegree, if you have not completed Monkey Madness II
  • Optionally, a Bonecrusher
  • Holy wrench (only if you do not have a Ring of the gods (i))
  • Stamina potion (4) and Ranging potion (4)
    • Approximately a 2:1 ratio (e.g. 14 staminas and 7 ranging potions), assuming you re-pot every 6 Ranged levels. Use a 3:2 ratio if you re-pot more often.
    • Anticipate approximately 4 minutes per stamina potion dose. The duration of a ranging potion dose depends on when you plan on re-potting.
  • 1-2 Prayer potion (4)
  • As the above setup lasts for just over 3 hours, up to 7000 chinchompas may be brought, depending on your risk tolerance as you lose all chinchompas upon death. The chinchompas are destroyed and do not drop on the ground if you die.

In order to reach maximum experience rates, you should actively stack the maniacal monkeys so that each attack hits the maximum number of targets. A reasonable number of attacks per hour, including time taken to reaggro the monkeys, is about 1866 chinchompas per hour.

  • 1866 chinchompas/hr
  • Cost/hour using chinchompas: 1,830,546
  • Cost/hour using red chinchompas 2,496,708
  • Cost/hour using black chinchompas 5,801,394

In order to provide reference experience rates and costs, the experience per hour here is calculated by extrapolating from Red chinchompa data at Ranged levels 80-90, a Prayer level of 99, while using Ranged potions every 6 levels, with Protect from Melee, Preserve and Eagle Eye activated, with the best-in-slot prayer and ranged gear as described above. Experience rates for low levels may be slightly higher due to fewer monkey overkills, and conversely experience rates for high levels may be slightly lower due to overkills. These experience rates assume using the high-tensity training method described above.

  • Having no necklace of anguish reduces experience rates and increases costs by about 10%.
  • Using Rigour instead of Eagle Eye should increase experience rates and reduce costs by about 7%, assuming no additional time is spent gathering prayer potions. Realistically, costs should be reduced by about 7% but the experience rate would be increased by less than 7%.
  • Using long-ranged for defensive chinning, the gp/xp for Ranged+Defence combined should be the same, but expect 37.5% the experience rate for Ranged as well as Defence each (e.g. 600,000 experience per hour on rapid would translate to 225,000 experience per hour for Ranged as well as Defence while on long-range)
  • Using the method with Dragonbone necklace and Bonecrusher mentioned above will give almost the same experience rates as in the table below.
Weapon Ranged icon lvl Ranged icon Xp/hr Hitpoints icon Xp/hr Ranged icon Xp/chin Ranged icon Gp/xp
Chinchompa 45 269100 89700 144.2 6.8
-Red chinchompa 45 N/A
--Black chinchompa 45 N/A
Chinchompa 55 340100 113400 182.3 5.38
-Red chinchompa 55 411600 137200 220.6 6.07
--Black chinchompa 55 N/A
Chinchompa 65 376800 125600 202 4.86
-Red chinchompa 65 483100 161000 258.9 5.17
--Black chinchompa 65 553400 184500 296.6 10.48
Chinchompa 75 447700 149200 239.9 4.09
-Red chinchompa 75 554500 184800 297.2 4.5
--Black chinchompa 75 625100 208400 335 9.28
Chinchompa 85 484200 161400 259.5 3.78
-Red chinchompa 85 591300 197100 316.9 4.22
--Black chinchompa 85 731800 243900 392.2 7.93
Chinchompa 95 555500 185200 297.7 3.3
-Red chinchompa 95 663000 221000 355.3 3.77
--Black chinchompa 95 803800 267900 430.8 7.22
Chinchompa 99 556000 185300 297.9 3.29
-Red chinchompa 99 698400 232800 374.3 3.58
--Black chinchompa 99 839400 279800 449.8 6.91


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