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Location on World Map
Coal Trucks
Tree Gnome Stronghold Fishing Guild Hemenster
East Ardougne

The Fishing Guild is a members-only guild located in a fenced area north of East Ardougne; west of Hemenster, which was released on 17 June 2002. To enter, players must have a Fishing level of 68; boosts from fishing potions, fish pies (both +3 Fishing boost), admiral pies (+5 Fishing boost), or brown spicy stews (-5 to +5 range of Fishing boost) can be used to boost one's level in order to enter the guild, making the lowest level to possibly enter 63.

Aside from Catherby, the Fishing Guild is one of the most popular places to fish because of the nearby bank.

Outside of the guild is the Master Fisher. You can talk to him to receive fishing advice or to get a Fishing cape for 99,000 coins. You can also trade with him; he sells fishing bait, feathers, and fish.

Travel

The fishing guild is located southwest of Seers Village and north of Ardougne. There are several transportation options

Features

Entrance hall

Here is a range, which you can use to cook food. It is fairly close to a bank, but there is an everlasting fire directly next to the bank in the Rogues' Den. A lobster pot, harpoon, and fishing net spawn here. There is also a ladder here, but there's nothing important up the ladder.

Bank

You can access your bank here. It is connected to the fishing store. Notably, this is the closest bank to shark and lobster fishing spots. The bank is also a location used in Treasure Trails. Blowing a raspberry whilst completing a hard clue scroll causes a double agent to appear. This near immediate access to a bank makes the Fishing Guild brilliant for profit and experience alike.

Fishing Store

Main article: Fishing Guild Shop

There is a Fishing Guild Shop run by a man named Roachey. He has a supply of fishing bait (2 coins each) and feathers (3 coins each).

He will buy and sell player-stocked raw or cooked cod, mackerel, bass, tuna, lobster and swordfish.

Docks

There are about 11 cage/harpoon (lobsters and tuna/swordfish) spots, and about 9 net/harpoon (bass, mackerel, cod, casket, plus sharks) spots scattered around two docks. The northern dock is closest to the bank, whilst the southern dock is closest to the cooking range. There is also a man walking around on the northern dock. The northern dock usually has more cage/harpoon spots than the southern dock, whilst the southern dock usually has more net/harpoon spots, though there is a chance of the spots going on the opposite dock.

The guild is ideal for players fishing sharks, lobsters, tuna, and swordfish. The proximity of a bank and a range allows almost non-stop fishing, making it a great place to train.


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