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Quests that reward Crafting experienceEdit

Potter's wheel, spinning wheel and furnace locationsEdit

Barbarian Village has a potter's wheel medium distance to closest bank (West Varrock bank). No clay rocks or water source nearby. Falador has the furnace closest to the Barbarian Village. The Crafting Guild has no bank nearby, but clay rocks and water source nearby, as well as two spinning wheels.

Ultimate IronmanEdit

Until level 40, ultimate ironmen can mine clay in West Varrock mine, boat up to Edgeville and use the well as a water source, then walk down to Barbarian Village wheel and kiln, then boat back down to Champions' Guild/West Varrock mine. Yields 650-720 exp per run, depending on how much equipment you're carrying.

After level 40, use the Crafting Guild.

Common training methodsEdit

Level required Method Experience Materials Material cost Product value Profit / loss
18 Crafting leather chaps 27 Soft leather x 1 99 1 -98
28 Crafting hardleather bodies 35 Hard leather x 1 99 3 -96
8 Making bowls 33 Soft clay x 1 146 24 -122
8 Smelting unstrung gold amulets 30 Gold bar x 1 81 134 53
23 Smelting tiaras 52.5 Silver bar x 1 111 40 -71
20 Cutting sapphires 50 Uncut sapphire x 1 894 691 -203
27 Cutting emeralds 67.5 Uncut emerald x 1 825 499 -326
34 Cutting rubies 85 Uncut ruby x 1 1,745 1,043 -702
43 Cutting diamonds 107.5 Uncut diamond x 1 3,917 2,027 -1,890

Levels 1-99Edit

Players are encouraged to change between training methods as necessary as the cost of certain methods fluctuates over time.

ArmourEdit

Leather armour
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / Loss
1-7 Leather gloves 13.5 650 48 Leather 4,752 336 : -4,416
7-9 Leather boots 16.25 319 19 Leather 1,980 420 : -1,560
9-11 Leather cowls 18.5 389 22 Leather 2,079 84 : -1,995
11-14 Leather vambraces 22 749 34 Leather 3,366 102 : -3,264
14-18 Leather bodies 25 1,416 57 Leather 5,643 342 : -5,301
18-28 Leather chaps 27 7,301 270 Leather 26,730 270 : -26,460
28-99 Hardleather bodies 35 13,023,607 372,103 Hard leather 36,838,197 1,116,309 : -35,721,888
Total 13,034,431 450 leather; 372,103 hard leather 36,882,747 1,117,863 -35,764,884

PotteryEdit

This guide assumes all products are formed & fired.

Pottery
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
1-7 Empty Pots 12.6 650 52 Soft clay 7,592 572 -7,020
7-8 Pie dishes 25 151 6 Soft clay 876 180 -696
8-99 Bowls 33 13,033,630 394,959 Soft clay 57,664,014 9,479,016 -48,184,998
Total 13,034,431 395,017 soft clay 57,672,482 9,479,768 -48,192,714

Gold jewelleryEdit

Gold jewellery
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
5-6 Gold rings 15 124 8 gold bars 648 1,048 400
6-8 Gold necklaces 20 289 14 gold bars 1,134 1,876 742
8-20 Gold amulet (u)s 30 3,669 123 gold bars 9,882 16,348 6,466
20-22 Sapphire rings 40 1,154 29 gold bars; 29 sapphires 22,388 26,448 4,060
22-24 Sapphire necklaces 55 1,404 26 gold bars; 26 sapphires 20,072 21,658 1,586
24-31 Sapphire amulet (u)s 65 7,805 120 gold bars; 120 sapphires 92,640 78,360 -14,280
31-40 Emerald amulet (u)s 70 22,391 320 gold bars; 320 emeralds 185,600 215,040 29,440
40-43 Ruby necklaces 75 13,115 175 gold bars; 175 rubies 196,700 208,950 12,250
43-50 Diamond rings 85 50,994 600 gold bars; 600 diamonds 1,264,800 1,207,200 -57,600
50-56 Ruby amulet (u)s 85 82,707 973 gold bars; 973 rubies 1,093,652 1,106,301 12,649
56-70 Diamond necklaces 90 553,587 6,151 gold bars; 6,151 diamonds 12,966,308 12,923,251 -43,057
70-99 Diamond amulet (u)s 100 12,296,804 122,968 gold bars; 122,968 diamonds 259,216,544 255,650,472 -3,566,072
Total 13,034,431 131,506 gold bars; 175 sapphires; 320 emeralds; 1,148 rubies; 129719 diamonds -275,070,368 271,456,952 -3,613,416

Silver jewelleryEdit

Silver jewellery
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
16-23 Unstrung symbols 50 3,545 71 silver bars 7,881 8,946 1,065
23-99 Tiara 52.5 13,028,140 248,155 silver bars 27,545,205 9,926,200 -17,619,005
Total 13,034,431 248,226 silver bars 27,553,086 9,935,146 -17,617,940

GemsEdit

Gems
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
20-27 Sapphires 50 5.260 105 uncut sapphires 93,870 72,555 -21,315
27-34 Emeralds 67.5 10,494 155 uncut emeralds 127,875 77,345 -50,530
34-43 Rubies 85 30,115 354 uncut rubies 617,730 369,222 -248,508
43-99 Diamonds 107.5 12,984,092 120,783 uncut diamonds 473,107,011 244,827,141 -228,279,870
Total 13,034,431 See above -473,946,486 245,346,263 -228,600,223

MiscellaneousEdit

While crafting jewellery which requires two items to craft at the Al Kahrid furnace you can get an average amount of 750 items/hour. By using energy potions it is possible to craft up to 975 items per hour. And optimized routines 1000. This leads to 100k xp/h at its best.

One entire trip requires round about 20% running energy. Therefore one potion can refill two trips. At the end of use of a potion you can simply drop the vial.

If interested, you can earn additional profit and smithing experience by using silver ores instead of silver bars to craft unstrung holy symbols. For each run, carry a holy mould and 27 silver ores. Using this method at Al Kahrid bank, you would not have to resort to using energy potions because the time taken to smith and craft 27 silver ores into unholy strung symbols would replenish enough energy to run back and forth from the bank to the furnance.