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Quests that reward Crafting experience

Potter's wheel, spinning wheel and furnace locations

Barbarian Village has a potter's wheel medium distance to closest bank (West Varrock bank). No clay rocks or water source nearby. Falador has the furnace closest to the Barbarian Village. The Crafting Guild has no bank nearby, but clay rocks and water source nearby, as well as two spinning wheels.

Ultimate Ironman

Until level 40, ultimate ironmen can mine clay in West Varrock mine, boat up to Edgeville and use the well as a water source, then walk down to Barbarian Village wheel and kiln, then boat back down to Champions' Guild/West Varrock mine. Yields 650-720 exp per run, depending on how much equipment you're carrying.

After level 40, use the Crafting Guild.

Common training methods

Level required Method Experience Materials Material cost Product value Profit / loss
18 Crafting leather chaps 27 Soft leather x 1 218 1 -217
28 Crafting hardleather bodies 35 Hard leather x 1 226 7 -219
8 Making bowls 33 Soft clay x 1 212 60 -152
8 Smelting unstrung gold amulets 30 Gold bar x 1 82 140 58
23 Smelting tiaras 52.5 Silver bar x 1 142 47 -95
20 Cutting sapphires 50 Uncut sapphire x 1 970 704 -266
27 Cutting emeralds 67.5 Uncut emerald x 1 921 568 -353
34 Cutting rubies 85 Uncut ruby x 1 1,736 1,082 -654
43 Cutting diamonds 107.5 Uncut diamond x 1 3,769 2,041 -1,728

Levels 1-99

Players are encouraged to change between training methods as necessary as the cost of certain methods fluctuates over time.

Armour

Leather armour
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / Loss
1-7 Leather gloves 13.5 650 48 Leather 10,464 144 : -10,320
7-9 Leather boots 16.25 319 19 Leather 4,360 240 : -4,120
9-11 Leather cowls 18.5 389 22 Leather 4,578 21 : -4,557
11-14 Leather vambraces 22 749 34 Leather 7,412 34 : -7,378
14-18 Leather bodies 25 1,416 57 Leather 12,426 399 : -12,027
18-28 Leather chaps 27 7,301 270 Leather 58,860 270 : -58,590
28-99 Hardleather bodies 35 13,023,607 372,103 Hard leather 84,095,278 2,604,721 : -81,490,557
Total 13,034,431 450 leather; 372,103 hard leather 84,193,378 2,605,829 -81,587,549

Pottery

This guide assumes all products are formed & fired.

Pottery
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
1-7 Empty Pots 12.6 650 52 Soft clay 11,024 468 -10,556
7-8 Pie dishes 25 151 6 Soft clay 1,272 282 -990
8-99 Bowls 33 13,033,630 394,959 Soft clay 83,731,308 23,697,540 -60,033,768
Total 13,034,431 395,017 soft clay 83,743,604 23,698,290 -60,045,314

Gold jewellery

Gold jewellery
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
5-6 Gold rings 15 124 8 gold bars 656 1,088 432
6-8 Gold necklaces 20 289 14 gold bars 1,148 1,848 700
8-20 Gold amulet (u)s 30 3,669 123 gold bars 10,004 17,080 7,076
20-22 Sapphire rings 40 1,154 29 gold bars; 29 sapphires 22,794 26,361 3,567
22-24 Sapphire necklaces 55 1,404 26 gold bars; 26 sapphires 20,436 23,296 2,860
24-31 Sapphire amulet (u)s 65 7,805 120 gold bars; 120 sapphires 94,320 73,560 -20,760
31-40 Emerald amulet (u)s 70 22,391 320 gold bars; 320 emeralds 208,000 219,200 11,200
40-43 Ruby necklaces 75 13,115 175 gold bars; 175 rubies 203,700 208,600 4,900
43-50 Diamond rings 85 50,994 600 gold bars; 600 diamonds 1,273,800 1,173,000 -100,800
50-56 Ruby amulet (u)s 85 82,707 973 gold bars; 973 rubies 1,132,572 1,107,274 -25,298
56-70 Diamond necklaces 90 553,587 6,151 gold bars; 6,151 diamonds 13,058,573 12,861,741 -196,832
70-99 Diamond amulet (u)s 100 12,296,804 122,968 gold bars; 122,968 diamonds 261,061,064 252,084,400 -8,976,664
Total 13,034,431 131,506 gold bars; 175 sapphires; 320 emeralds; 1,148 rubies; 129719 diamonds -277,087,067 267,797,448 -9,289,619

Silver jewellery

Silver jewellery
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
16-23 Unstrung symbols 50 3,545 71 silver bars 10,082 9,159 -923
23-99 Tiara 52.5 13,028,140 248,155 silver bars 35,238,010 11,663,285 -23,574,725
Total 13,034,431 248,226 silver bars 35,248,092 11,672,444 -23,575,648

Gems

Gems
Level range Product name XP per item Experience needed Materials needed Material costs Product value Profit / loss
20-27 Sapphires 50 5.260 105 uncut sapphires 101,850 73,920 -27,930
27-34 Emeralds 67.5 10,494 155 uncut emeralds 142,755 88,040 -54,715
34-43 Rubies 85 30,115 354 uncut rubies 614,544 383,028 -231,516
43-99 Diamonds 107.5 12,984,092 120,783 uncut diamonds 455,231,127 246,518,103 -208,713,024
Total 13,034,431 See above -456,090,276 247,063,091 -209,027,185

Miscellaneous

While crafting jewellery which requires two items to craft at the Al Kharid furnace you can get an average amount of 750 items/hour. By using energy potions it is possible to craft up to 975 items per hour. And optimized routines 1000. This leads to 100k xp/h at its best.

One entire trip requires round about 20% running energy. Therefore one potion can refill two trips. At the end of use of a potion you can simply drop the vial.

If interested, you can earn additional profit and smithing experience by using silver ores instead of silver bars to craft unstrung holy symbols. For each run, carry a holy mould and 27 silver ores. Using this method at Al Kahrid bank, you would not have to resort to using energy potions because the time taken to smith and craft 27 silver ores into unholy strung symbols would replenish enough energy to run back and forth from the bank to the furnance.