The Grotesque Guardians are a pair of gargoyles found on the Slayer Tower's rooftop, whose entrance is found on the 2nd floor[. In order to access the roof, players must obtain a ]brittle key from gargoyles while assigned them for a Slayer task. The pair consists of Dusk and Dawn.
The fight is instanced, with a maximum of eight instances per world. If there are no instances available, a message in the chatbox will state The roof of the slayer tower is currently full. If the player dies during the fight, lost items will be placed in a magical chest near the roof entrance. Before players can reclaim their items, they must pay 50,000 coins. Note that if players die a second time anywhere without reclaiming the items the chest is holding for the player, they will be permanently lost, unless the death occurs within a safe minigame, such as the Nightmare Zone.
To initiate the fight, players must ring the Cloister Bell in the north side of the roof. This will trigger a cutscene in which the Guardians will awaken, and the fight will begin. If players have killed the Guardians more than five times, the Cloister Bell will have a "Quick-start" option, which will skip the cutscene and start the fight directly.
In the beginning of the fight, players must attack Dawn with Ranged attacks (as she cannot be harmed with Melee and is resistant to Magic), as Dusk cannot be harmed during this phase of the fight. Once her health has reached half, both will perform a lightning special attack that has an AoE of 3x3, rapidly dealing up to 5-10 damage per tick. After doing so, she will fly away, and players must attack Dusk.
During this phase of the fight, Dusk's wings may glow, and will perform an explosive attack. If players do not run away from him when he does so, the player will be dealt 30+ damage and be knocked back. In addition, debris may fall around the roof, which can deal up to 22 damage and stun players for a brief period of time. Once his health has reached half, Dusk will perform the lightning special attack once more with Dawn.After returning, Dawn will send out two or three energy spheres that will grow larger over time. Players must absorb these spheres, taking 2 damage if absorbed immediately, and can deal up to 10 or 20 damage if players absorb them later. If players ignore them entirely, each sphere will heal Dawn for 90 Hitpoints.
After defeating Dawn, Dusk will absorb her essence, and initiate the final phase of the fight. Here, he is stronger, can use magic and ranged attacks, and may drag players to a prison of purple flames. Players must escape the prison (by clicking anywhere outside it), or they will be dealt 60+ damage, which heals Dusk.
- In addition to the 100% drop of granite dust, the player will also have two rolls on the Grotesque Guardians' drop table.
Item Quantity Rarity GE market price Granite dust 50–100 Always Not sold
Item Quantity Rarity GE market price Rune pickaxe 1 Uncommon 18,861 Rune full helm 1 Uncommon 20,758 Rune battleaxe 1 Uncommon 24,565 Rune platelegs 1 Uncommon 37,954 Rune 2h sword 1 Uncommon 37,949 Dragon longsword 1 Uncommon 59,423 Adamant boots 1 Rare 1,005 Granite maul 1 Rare 30,153 Granite gloves 1 Rare 202,695 Granite ring 1 Rare 30,924 Granite hammer 1 Rare 699,338 Dragon med helm 1 Rare 59,182
Item Quantity Rarity GE market price Coal 185–250 (noted) Uncommon 30,340–41,000 Gold ore 40–50 (noted) Uncommon 12,400–15,500 Runite ore 3–6 (noted) Uncommon 33,948–67,896 Gold bar 35–50 (noted) Uncommon 2,485–3,550 Mithril bar 35–45 (noted) Uncommon 25,725–33,075 Adamantite bar 25–58 (noted) Uncommon 51,225–118,842 Runite bar 3–9 (noted) Uncommon 37,692–113,076
Item Quantity Rarity GE market price Chaos rune 100–150 Common 9,400–14,100 Death rune 71–99 Common 15,336–21,384 Dragon dart tip 15–25 Uncommon 44,805–74,675 Diamond bolt tips 100–149 Uncommon 18,400–27,416 Dragonstone bolt tips 19–38 Uncommon 15,637–31,274 Onyx bolt tips 5–10 Rare 42,380–84,760 Dragon arrowtips 50–150 Rare 64,150–192,450
Item Quantity Rarity GE market price Coins 10,003–25,000 Common Not sold Mushroom potato 4–6 Common 2,980–4,470 Super combat potion(2) 1 Uncommon  7,972 Ranging potion(2) 1 Uncommon  1,056 Magic potion(2) 1 Uncommon  69 Prayer potion(4) 1–2 Uncommon 9,086–18,172 Saradomin brew(4) 2 Uncommon 11,742 Crystal key 1 Uncommon 26,585 Black tourmaline core 1 Rare 3,509,677 Clue scroll (elite) 1 Rare Not sold Jar of stone 1 Very rare 1,595,833 Noon 1 Very rare (1/3,000) Not sold
- ↑ 1.0 1.1 1.2 These three potions are always dropped together.
- ↑ The player will always receive Noon, but they can use the "Metamorphosis" option while being followed to switch between Noon and Midnight.
- Upon release, the Grotesque Guardians could be assigned as a boss task even if players have not yet unlocked the roof entrance with the brittle key. This was hotfixed within a few hours of the boss's release, allowing players to cancel the task for free.
|Fremennik Slayer Dungeon||
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|Lumbridge Swamp Caves||
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|God Wars Dungeon (Wilderness)||
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|Stronghold Slayer Cave||
|Catacombs of Kourend||
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