This article is about the swamp creature fought during the Temple Trekking minigame. For other uses, see Head (disambiguation).
Release date 22 March 2006 (Update)
Members? Yes
Combat level 140
Always drops None
I'm glad I can't see the rest of it!
Combat info
Hitpoints 150
Aggressive Yes
Poisonous No
Max hit 20
Weakness  ?
Attack Styles
Melee, Crush
Slayer icon Slayer info
Not assigned
Combat icon Combat stats
Attack icon Strength icon Defence icon Magic icon Ranged icon
73 186 75 50 50
Attack icon Aggressive stats
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +0 +0
Defence icon Defensive stats
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +0 +0
Other bonuses Immunities
Attack icon
Strength icon
Ranged Strength icon
Magic Damage icon
Poison hitsplat
Venom hitsplat
+0 +0 +0 +0% Not immune Not immune
Attack speed
Monster attack speed 10

The Head of a swamp creature is fought on a boat ride during the Temple Trekking minigame. It is located in a multi-combat zone with four tentacles. The parts attack only with melee, so Protect from Melee is recommended.

The head can only be defeated when the four level 99 tentacles are killed. The head can hit up to 20 hitpoints, and the tentacles can hit up to 12 hitpoints each.

One strategy to kill this multi-part monster is to use Protect from Melee and kill the tentacle closest to the follower. When that is dead, the follower should be a little safer.

Kill the other tentacles in order from the distance from the follower, closest to farthest. Poisoning a tentacle works well as the poison damages all four tentacles as well as the head.

If the head is near death and a tentacle is still alive, it will return to full health. When the tentacles are dead, the head should not be much of a problem.