The heavy ballista is a two-handed ranged weapon that uses javelins as ammunition, requiring level 75 in Ranged and the completion of the quest Monkey Madness II to wield. While there is no actual defence requirement for the Heavy Ballista, completing the pre-requisite, Monkey Madness I, provides a minimum of 20,000 defence experience. This corresponds to an effective requirement of 33 defence.
It is created by using ballista limbs on a heavy frame, then using the resulting incomplete heavy ballista on a ballista spring, and finally adding the monkey tail on an unstrung heavy ballista. The entire process requires level 72 in fletching, granting the player 660 experience.
The speed on accurate is one tick slower than a godsword, but when put on rapid it matches the speed of a godsword. The ballista has an attack range of 9. Longrange increases attack range by 1.
Special attack[]
The heavy ballista has a special attack, Concentrated Shot, which it shares with the light ballista. It performs an attack with 25% increased accuracy and damage.
The special attack consumes 65% of the player's special attack energy.
Combat styles[]
Combat style | Experience | Boosts | |
---|---|---|---|
Accurate | Ranged and Hitpoints | Accuracy and damage | |
Rapid | Ranged and Hitpoints | Attack speed by 1 tick | |
Longrange | Ranged, Hitpoints and Defence | Attack range by 2 squares |
Comparison between other ranged weapons[]
Picture | Name | Levels to equip | Ranged Attack bonus | Notes |
---|---|---|---|---|
Twisted bow | 75 | +70 |
| |
Toxic blowpipe | 75 | +60 |
| |
Heavy ballista | 75 | +125 |
| |
Armadyl crossbow | 70 | +100 |
| |
Crystal bow | 70 | +100 |
| |
Karil's crossbow | 70 | +84 |
| |
Dragon hunter crossbow | 65 | +95 |
| |
Dragon crossbow | 64 | +94 |
| |
Rune crossbow | 61 | +90 |
| |
Dark bow | 60 | +95 |
| |
Magic shortbow | 50 | +69 |
| |
Chinchompas | 45 (Grey) |
+45 (Grey) |
|
Trivia[]
- Upon release, the heavy ballista's Ranged Attack bonus was +120. However, this was changed on 31 October 2016 to +100 due to it being "simply too strong" when paired with ranged Void Knight equipment in PvP[1]. Furthermore, the ranged strength of javelins was also reduced, lowering the max hit of the heavy ballista.
- It was changed again to +110[2] in an update on 3 November 2016, and once more to +125[3] in an update on 1 December 2016. The same update gave it a +15 bonus in Ranged Strength, and changed the requirements for equipping it, now requiring the completion of Monkey Madness II and 75 Ranged to wield.
References[]
Ranged weapons | |
---|---|
Shortbows |
Normal(u) • Oak(u) • Willow(u) • Maple(u) • Yew(u) • Magic(u) (i) |
Longbows |
Normal(u) • Oak(u) • Willow(u) • Maple(u) • Yew(u) • Magic(u) |
Composite bows | |
Special bows |
Training • Starter • Cursed goblin • Ogre • Seercull • Craw's • Dark • 3rd age • Crystal • Twisted |
Crossbows |
Normal • Phoenix • Bronze • Blurite • Iron • Steel • Mithril • Dorgeshuun • Adamant • Hunters' • Rune • Dragon • Dragon hunter • Karil's • Armadyl |
Ballistae |
Light • Heavy |
Darts |
Bronze • Iron • Steel • Black • Mithril • Adamant • Rune • Dragon • Toxic blowpipe |
Throwing knife | |
Throwing axes |
Bronze • Iron • Steel • Mithril • Adamant • Rune • Dragon • Morrigan's |
Chinchompas | |
Other items |
Arrows • Bolts • Cannon • Cannonball • Granite cannonball • Holy water • Javelins • Mud pie • Toktz-xil-ul |