|Release date||13 March 2014 (Update)|
|Alchemy||Cannot be alchemised|
|Store price||150,000 points|
|You can store stuff in the bag when you're in the Wilderness.|
The looting bag is an item uncommonly dropped by monsters in the Wilderness with a drop rate of 1/30, and cannot be picked up with Telekinetic Grab. Alternatively, players may purchase one from the Bounty Hunter Store with 150,000 points. Killing monsters is considerably faster and cheaper, as players can opt to kill weak monsters like thugs and chaos druids to quickly obtain one.
The looting bag can hold up to 28 items (or stacks for items like bolts). The items can only be put in while in the Wilderness; if you try to put items in outside of the Wilderness, you will get the message "You can't put items in the bag unless you're in the Wilderness". In addition, the items can only be stored if they are tradeable.
When using items on the bag, players will be asked how many they wish to store (one, five, or all). Should players wish to have the bag always store as many as possible when using items on it (such as dragon bones), they may use the Settings option to always store as many as possible of the desired item.
Players can deposit items in the bank by accessing the bank interface, where they can click on the looting bag to show its contents. Clicking on the items or the "deposit all" function will send the items to the bank. As Ultimate Ironman players cannot use the bank, the only way for them to get the contents inside is to die.
It is extremely popular for both player killers and monster hunters, as player killers can place items in the bag without having to use or drop most of their supplies which can weaken them greatly. Players killing monsters like green dragons can add an extra 14 kills to the looting bag in addition to what they have in their inventory, boosting profit rates per hour. Stored items in the looting bag do not add extra weight for the player.
If the player dies with a looting bag, it is always lost upon death, even if the player doesn't have anything else protecting over it. When this happens, the player who killed the person holding the looting bag will get everything inside the bag. The player can essentially "deny" the killer from getting items in the bag by destroying the bag, as it will destroy all items inside it.
The bag can be brought onto Entrana, as long as there are no prohibited items in it.
Monster Combat level Quantity Rarity Rat 1 1 Spider 1 1 Giant spider 2; 27 1 Bat 6 1 Dark wizard 7; 20 1 Thug 10 1 Dark warrior 8; 145 1 Goblin 11–16 1 Chaos druid 13 1 Scorpion 14 1 Scorpia's offspring 15 1 Rogue 15; 135 1 Ghost 19 1 Grizzly bear 21 1 Skeleton 22; 25; 45 1 Bandit 22; 130 1 King Scorpion 32 1 Donny the Lad 34 1 Black Heather 34 1 Speedy Keith 34 1 Deadly red spider 34 1 Magic axe 42 1 Moss giant 42 1 Scorpia's guardian 47 1 Shadow spider 52 1 Earth warrior 52 1 Ice giant 53 1 Ice warrior 57 1 Ice spider 61 1 Poison spider 64 1 Zamorak wizard 65 1 Double agent 65 1 Aviansie 69–137 1 Green dragon 79 1 Mammoth 80 1 Lesser demon 82 1 Fire giant 86 1 Ankou 86 1 Greater demon 92 1 Armadylian guard 97 1 Ancient Wizard 98; 112 1 Ent 101 1 Spiritual mage 120; 121 1 Hellhound 122 1 Bandosian guard 125 1 Elder Chaos druid 129 1 Brassican Mage 140 1 Black demon 172 1 Chaos Fanatic 202 1 Crazy archaeologist 204 1 Scorpia 225 1 Black dragon 227 1 Lava dragon 252 1 Chaos Elemental 305 1 Vet'ion 454 1 Venenatis 464 1 Callisto 470 1
- If you try to store the looting bag within itself while the storage interface is open a message in the chatbox will appear, stating You may be surprised to learn that bagception is not permitted.
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