Master wand
Master wand
Release date 4 January 2006 (Update)
Members only? Yes
Quest item? No
Tradeable? Yes
Equipable? Yes
Stackable? No
High Alch 60,000 coins
Low Alch 40,000 coins
Destroy Drop
Store price 240, 240, 2,400, 240 Pizazz points
Exchange price 5,042,784 coins (info)
Buy limit Unknown
Weight 0 kg
A master level wand.
Master wand detail

The Master wand is the second-strongest of the wands, requiring 60 Magic to wield. It can be obtained by either exchanging pizazz points at the Mage Training Arena or buying one from another player.

Purchasing the master wand from the Mage Training Arena requires 240 Telekinetic, 240 Alchemist, 2400 Enchantment, and 240 Graveyard points and a teacher wand equipped or in your inventory. From scratch, buying the Master wand and all of its prerequisite wands requires a total of 480 Telekinetic, 530 Alchemist, 4800 Enchantment, and 480 Graveyard points.

A Master wand can be upgraded to a Kodai wand if the player has a Kodai insignia, obtained from the Chambers of Xeric activity.

As of 24 July 2014, the master wand is able to autocast Ancient Magicks.

Hover over image for type Master wand equipped
Attack-icon Attack bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +20 +0
Defence-icon Defence bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +20 +0
Melee Other bonuses Slot
Strength-icon RangedStrength-icon MagicDamage-icon Prayer-icon

Weapon slotlist

+0 0 0% +0
Monster attack speed 6

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