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Master wand
Master wand
Release date 4 January 2006 (Update)
Members only? Yes
Quest item? No
Tradeable? Yes
Equipable? Yes
Stackable? No
High Alch 60,000 coins
Low Alch 40,000 coins
Destroy Drop
Store price 240, 240, 2,400, 240 Pizazz points
Exchange price 6,576,144 coins (info)
Buy limit Unknown
Weight 0 kg
Examine
A master level wand.
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Master wand detail

The master wand is the second-strongest of the wands, requiring 60 Magic to wield. It can be obtained by either exchanging pizazz points at the Mage Training Arena or buying one from another player.

Purchasing the master wand from the Mage Training Arena requires 240 Telekinetic, 240 Alchemist, 2400 Enchantment, and 240 Graveyard points and a teacher wand equipped or in your inventory. From scratch, buying the Master wand and all of its prerequisite wands requires a total of 480 Telekinetic, 530 Alchemist, 4800 Enchantment, and 480 Graveyard points.

A Master wand can be upgraded to a Kodai wand if the player has a Kodai insignia, obtained from the Chambers of Xeric activity.

As of 24 July 2014, the master wand is able to autocast Ancient Magicks.

Bonuses
Hover over image for type Master wand equipped
Attack icon Attack bonus
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +20 +0
Defence icon Defence bonus
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +20 +0
Melee Other bonuses Slot
Strength icon Ranged Strength icon Magic Damage icon Prayer icon

Weapon slotlist

+0 0 0% +0
Monster attack speed 6


Combat stylesEdit

CombatStyles staff Combat style Type Experience
Bash Crush Attack and Hitpoints
Pound Crush Strength and Hitpoints
Focus Crush Defence and Hitpoints
Spell Magic Magic and Hitpoints
Spell (Defensive) Magic Magic, Hitpoints and Defence

Comparison between other magic weaponsEdit

Name Levels to equip Magic Attack bonus Notes
Kodai wand Kodai wand 75 Magic icon +28
  • Can autocast Ancient Magicks.
  • Provides unlimited water runes while equipped.
  • Boosts magic damage by 15%.
  • When a combat spell is cast with the staff, there is a 15% chance that the wand will negate the rune cost for that spell.
  • Currently offers the highest stat of any magic weapon in both magic attack and defence.
Sanguinesti staff Sanguinesti staff 75 Magic icon +25
  • Slightly stronger than the Trident of the swamp, with the same stats but able to hit one damage higher.
  • Requires 3Blood rune per charge of the built-in spell.
  • Built-in spell damage scales with the player's Magic level and can hit up to 32 at 99 Magic icon.
  • Has a 1 in 6 chance to heal the wielder by half the damage dealt.
  • Tied with the Toxic staff of the dead and Trident of the swamp for second-highest magic attack bonus.
Trident of the swamp Trident of the swamp 75 Magic icon +25
  • Has the same benefits as the Trident of the seas, but with +10 more magic attack bonus.
  • Requires 1Death rune1Chaos rune5Fire rune and 1 Zulrah scale (instead of coins) per charge of the built-in spell, and can hold up to 2500 charges.
  • Built-in spell damage scales with the player's Magic level and can hit up to 31 at 99 Magic icon.
  • Has 25% chance to inflict venom on the target.
  • Tied with the Sanguinesti staff and Toxic staff of the dead for second-highest magic attack bonus.
Toxic staff of the dead Toxic staff of the dead 75 Magic icon

75 Attack icon

+25
Master wand Master wand 60 Magic icon +20
  • Can autocast Ancient Magicks.
  • Requires 240 Telekinetic, 240 Alchemist, 2400 Enchantment and 240 Graveyard points, and a teacher wand equipped or in the player's inventory, to purchase from the Mage Training Arena. Thus it does not cost much besides the time and runes spent in the Mage Training Arena.
Staff of light Staff of light 75 Magic icon

75 Attack icon

+17
Staff of the dead Staff of the dead 75 Magic icon

75 Attack icon

+17
  • Can autocast Flames of Zamorak and Magic Dart.
  • Boosts magic damage by 15%.
  • Has a special attack that halves all melee damage the player takes for one minute, which stacks with the PvP damage reduction effect of the Protect from Melee prayer. This consumes 100% of the player's special attack.
  • When a combat spell is cast with the staff, there is a 1/8 (12.5%) chance that the staff will negate the rune cost for that spell.
  • Currently the strongest staff when used as a melee weapon, surpassing the Ancient staff and Iban's staff, and provides +17 magic defence.
Trident of the seas Trident of the seas 75 Magic icon +15
  • Has its own built-in spell, requiring charges which cost 1Death rune1Chaos rune5Fire rune runes and 10 coins per cast. Can hold up to 2,500 charges.
  • Built-in spell damage scales with the player's Magic level and can hit up to 28 at 99 Magic icon.
  • Has a weapon speed of 6 (same as scimitars/whip), while all other forms of combat magic only have 5 (same as longswords).
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Lunar spells or Ancient Magicks while wielding this staff.
Smoke battlestaff animated Smoke battlestaff 30 Magic icon Attack icon (Battlestaff)

40 Magic icon Attack icon (Mystic)

+10
Iban's staff Iban's staff 50 Magic icon

50 Attack icon

+10
  • Only staff able to cast (and autocast) Iban Blast. Can cast this spell up to 120 (2,500 if upgraded) times before needing to be recharged.
  • Iban Blast has a max hit of 25.
  • Currently the third strongest staff when used as a melee weapon, behind the Ancient staff and the (Toxic) Staff of the dead.
Guthix staff

Saradomin staff Zamorak staff

God staves 60 Magic icon +6
  • Required to cast God spells.
  • Those who have 80 Magic icon and the respective God cape can use the Charge spell, which increases the God spell's damage by 50%.
Ancient staff Ancient staff 50 Magic icon

50 Attack icon

+15
Slayer's staff Slayer's staff 50 Magic icon

55 Slayer icon

+12
  • Can autocast Magic Dart and Crumble Undead, in addition to the four Wave spells.
  • Runes required to cast Magic Dart are very cheap compared to spells of a similar level.
  • Maximum hit of Magic Dart is 10 + (player's magic level / 10), rounded down.
Staff of air Staff of water

Staff of earth Staff of fire

Elemental staves 1 Magic icon (Basic)

30 Magic icon Attack icon (Battlestaff)

40 Magic icon Attack icon (Mystic)

+10
  • Provide unlimited runes of their respective elements.
  • However, they have a slower attack speed than better staves (3 seconds per cast instead of 2.4)