Minigames are small games in which a player (or players) set out to complete a certain objective. These games sometimes allow players to gain experience and items. They are identified with a red star icon on the map. Minigames can be repeated, unlike quests or miniquests which can only be completed once. In the Mage Arena minigame, Kolodion cannot be refought after defeating his fourth form, but the arena itself can still be used afterwards.
Minigame Group FinderEdit
The Group Finder can also teleport you to the minigames location (provided you meet the requirements to access it). This teleport does not use the same cooldown timer as the home teleport spell and cannot be cast from PVP worlds, the Wilderness, or the Duel Arena.
Minigames are classified as either Safe or Dangerous depending on whether items are or are not kept on death.
There are two types of safe minigame: safe combat, and no combat. Minigames with safe combat will see players fight monsters or other players, and if/when they die they will respawn in a designated area in the minigame with all their items. Minigames with no combat have no monsters or player-versus-player areas, so players cannot be killed - however, if players are poisoned outside the minigame area, and then do not cure themselves when entering the area, they can still die from the poison. Some minigames can also be dangerous while travelling to it, while safe inside.
Items will be lost upon death. Regular death mechanics will apply. Minigames aren't instanced so you will have one hour to get your items back considering you're in the same world where you died.
Player versus player/monsterEdit
These minigames involve the use of combat skills to fight players or monsters.
|Barbarian Assault||Safe||A team of five fights waves of penance creatures and the penance queen.|
|Barrows||Dangerous||Fight the six Barrows Brothers to earn Barrows equipment.|
|Bounty Hunter||Dangerous||Fight other players assigned to you in the wilderness.|
|Burgh de Rott Ramble (reverse route of Temple Trekking)||Dangerous||A game where you guide potential Myreque recruits from Paterdomus to Burgh de Rott.|
|Castle Wars||Safe||A competitive game of Capture the Flag in which two teams try to bring the opponent's flag back to their base.|
|Champions' Challenge||Dangerous||Fight creatures of 10 races to have a chance at being challenged by their champions. Defeating the human champion proclaims players as champion of champions.|
|Duel Arena||Safe, although items can be lost if the player chooses to stake.||Players duel each other, with the ability to set special rules. One of the five free play minigames.|
|Mage Arena||Dangerous||Battle Kolodion for the right to learn God spells.|
|Nightmare Zone||Safe||Partake in "dreams" to fight bosses previously defeated in quests.|
|Pest Control||Safe||A team combat minigame which involves protecting a vulnerable Void Knight, while fending off against waves of incoming monsters and taking down four portals.|
|Temple Trekking (reverse route of Burgh de Rott Ramble)||Dangerous||A game where players have to guide refugees from Burgh de Rott to Paterdomus for rewards.|
|TzHaar Fight Cave||Safe||Players fight alone against an army of TzHaar monsters. If they can defeat TzTok-Jad, they gain the sought-after fire cape. Tokkul is also awarded.|
|TzHaar Fight Pit||Safe||Players fight in a safe pit of combat in a free-for-all environment, last man standing gains a tokkul reward.|
|Last Man Standing||Safe/Dangerous||Players fight for survival on an island with nothing but resources found on the island.|
|Inferno||Safe||Players battle an onslaught of enemies, making their way to defeat TzKal-Zuk.|
These minigames focus on certain skills to achieve a goal.
|Blast Furnace||Low danger from heat pump damage if done incorrectly.||Smithing, Strength,Agility, Crafting||Players work together to keep the furnace running. The furnace halves the amount of coal needed to produce a bar when smelting.|
|Brimhaven Agility Arena||Dangerous||Agility||A Medium level Agility course for players. Pillars dispense tickets which can be traded in for rewards.|
|Fishing Trawler||Safe||Fishing||Players work together to keep a boat afloat while keeping nets fixed in order to catch as many fish as possible.|
|Gnome Ball||Dangerous (players may take a small amount of damage that could result in death)||Agility, Ranged||A minigame where players try to pass and charge with a small ball towards a hoop to score a goal, while the defending gnomes attempt to tackle them.|
|Gnome Restaurant||Safe (Possibly involves travel past aggressive monsters.)||Cooking||Players deliver food to customers gnomes within a time limit, gaining unique food rewards.|
|Impetuous Impulses||Depends on area||Hunter||A minigame where implings are hunted and trapped in magical jars. Rewards vary from a chisel to pieces of dragon arrows.|
|Mage Training Arena||Safe||Magic||A minigame composed of four separate "sub-minigames". The rewards are pizazz points, exchangeable for abilities such as the Bones to Peaches spell, or items such as runes or infinity robes.|
|Pyramid Plunder||Dangerous||Thieving||Advance through 8 rooms, avoiding traps, and defending yourself from the pyramid's inhabitants in an attempt to loot treasure.|
|Ranging Guild||Safe||Ranged||A way to train Ranged which can be profitable. Players may exchange tickets earned as rewards for items, such as rune arrows.|
|Rogues' Den||Safe||Agility, Thieving||Players show their deft abilities as they navigate this tricky maze filled with traps and obstacles. Depending on success, players can earn fair amounts of Agility and Thieving experience, as well as rogue armour, displaying their experienced skills.|
|Sorceress's Garden||Safe||Thieving, Farming||Players attempt to sneak around watchful elementals guarding their gardens to pick Sq'irk fruits or herbs.|
|Trouble Brewing||Safe (Involves travelling past aggressive monsters.)||Multiple skills||Two teams compete as each try to brew the most bottles of 'rum'. Experience in a variety of skills can be earned for performing the many tasks needed in the process of 'rum' production.|
|Volcanic Mine||Dangerous||Mining||Mining as many ore fragments as possible before the volcano eventually erupts.|
These minigames feature both combat and the use of skills.
|Shades of Mort'ton||Dangerous||Crafting, Firemaking, and combat.||Build up a temple and defend it from attacking shades, and venture into the shady catacombs beneath Mort'ton, reaping the monetary gains.|
|Tai Bwo Wannai Cleanup||Dangerous||Woodcutting and combat||Players help clean up the village of Tai Bwo Wannai, while encountering monsters, earning the village currency of trading sticks as reward.|
Other minigames that can be played and do not fit into the above categories.
|Burthorpe Games Room||Safe||A room where players can compete in various board games.|
|Rat Pits||Dangerous to the life of the cat, not to the life of the player||Players can train their cats to be a wily cat in these arenas of battle between cats and mice.|
|Rogue Trader||Safe (Death is possible travelling into the desert.)||Players barter with Ali Morrisane. The rewards include less expensive runes, clothes, and blackjacks.|
|Tears of Guthix||Safe||Collect the tears of the god of balance in a sacred cave guarded by his faithful Guardian of Guthix, Juna. The tears improve a player's experience in their lowest skill. You can only do this minigame once a week.|
|Treasure Trails||Dangerous (certain clues can spawn aggressive wizards)||Players follow cryptic clues on wild chases to obtain valuable rewards. Rewards include runes, god pages, trimmed armour, third-age equipment, and much more!|
Barrows • Blast mine • Brimhaven Agility Arena • Champions' Challenge • Gnome Ball • Gnome Restaurant • Impetuous Impulses • Inferno • Mage Arena • Mage Training Arena • Pyramid Plunder • Ranging Guild Activities • Rat Pits • Rogue Trader • Rogues' Den • Sorceress's Garden • Tai Bwo Wannai Cleanup • Tears of Guthix • Temple Trekking • Tithe Farm • Treasure Trails • TzHaar Fight Cave