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Although Melee is not a very efficient way of killing Mithril Dragons at low stats, with 90+ Melee stats and a Zamorakian hasta, which is the best stab weapon, it becomes one of the best methods, due to their weakness to stab, and the comparatively cheap cost as opposed to using Magic. Either Verac's or Karil's armour are both viable gear. The Zamorakian hasta is the best choice followed by the Abyssal dagger and followed by Leaf-bladed sword set on stab. Using slash weapons such as an Abyssal whip is not recommended as the dragons take very long to kill.


Serpentine helm
Ardougne cloak 4
Amulet of torture
Ammo slot
Zamorakian hasta
Karil's leathertop
Dragonfire shield
Karil's leatherskirt
Barrows gloves
Primordial boots
Berserker ring (i)
Karil's

Players can choose to maximise Melee defence with said Barrows armour and a Dragonfire shield while using Protect from Magic. Alternatively, wear high magic-resistant armour such as Black d'hide or Karil's, and use Protect from Melee. Pray according to your armour's weakness, so activate Protect from Magic if wearing Verac's or Protect from Melee if wearing Karil's. Depending on your protection Prayer,[1] their max hit is either 28 with Melee or 18 with Magic or Ranged, so it's strongly advised to stay above 40 HP for safety.

Skills:

  • 85+ Attack-icon
  • 85+ Strength-icon
  • 85+ Defence-icon
  • 85+ Hitpoints-icon
  • 70+ Prayer-icon (Piety)


Serpentine helm
Ardougne cloak 4
Amulet of torture
Ammo slot
Zamorakian hasta
Verac's brassard
Dragonfire shield
Verac's plateskirt
Barrows gloves
Primordial boots
Berserker ring (i)
Verac's

Equipment:



Games necklace Teleport to house Super combat potion(4) Super combat potion(4)
Prayer potion(4) Prayer potion(4) Prayer potion(4) Prayer potion(4)
Extended antifire (4) Shark Shark Shark
Shark Shark Shark Shark
Shark Shark Shark Shark
Shark Shark Shark Shark
Shark Shark Shark Shark


Inventory:

Notes:

  1. Piety should also be used in conjunction with your chosen protection Prayer.
  2. A one-click teleport like a Teleport to House should be brought in case of emergency!
  3. A Super set can also be used without the Super defence potion.
  4. Saradomin brews and Super restores can also be used, but try to keep the ratio 3:1 where it's 3 brews to 1 restore.

When using Magic or Ranged, players can decide to use Protect from Range if attacking from a distance or Protect from Melee if attacking up close. For Magic, it is recommended to maximise your Magic attack bonus, and use the Trident of the seas because it hits hard and fast while also being semi cost-effective. Other spells can be far expensive, but using the Trident instead and some luck can offset your expenses. The Trident works well against all metal dragons and even lava dragons since it can deliver hard and swift hits especially at high levels. Since Ahrim's gear is prone to Ranged, activate Protect from Missiles, and have Mystic Might activated to increased your Magic. Maintain distance and stay above 40 HP because Mithril dragons can hit 28's via Melee.


Ahrim's hood
God capes
Occult necklace
Ammo slot
Trident of the seas
Ahrim's robetop
Dragonfire shield
Ahrim's robeskirt
Tormented bracelet
Eternal boots
Seers ring (i)
Magic Gear

Skills:

Equipment:


Games necklace Teleport to house Imbued heart Prayer potion(4)
Prayer potion(4) Prayer potion(4) Prayer potion(4) Prayer potion(4)
Extended antifire (4) Shark Shark Shark
Shark Shark Shark Shark
Shark Shark Shark Shark
Shark Shark Shark Shark
Shark Shark Shark Shark


Inventory:

Notes:

  1. A one-click teleport like a Teleport to House should be brought in case of emergency!
  2. Saradomin brews and Super restores can also be used, but try to keep the ratio 3:1 where it's 3 brews to 1 restore.

It's recommended to maximise Ranged attack bonus and Magic defence bonus. Ruby bolts (e) and Diamond bolts (e) are very useful. As with all Metal Dragons, Mithril Dragons are have a very high defence against Ranged, but you can make up for this by using enchanted Diamond or Ruby bolts. However, note that using these bolts for long amounts of time can get costly. Broad bolts can be used instead, but will greatly lengthen the time taken for a kill. Ruby bolts (e) are good for using the special to halve the dragon's HP, but they're no good when the dragon is weakened. Again, when using Magic or Ranged, players can decide to use Protect from Range if attacking from a distance or Protect from Melee if attacking up close. Depending on your choice, use either Protect from Missiles or Protect from Melee[1] since Ranged armour defends well against Magic, but standing close to the dragon will prompt it to use Melee more than the other styles. This can be more advantageous than attacking at a distance. Still keep your health at 40 or above though just in case!


Armadyl helmet
Ava's accumulator
Necklace of anguish
Diamond bolts 5
Dragon hunter crossbow
Armadyl chestplate
Dragonfire shield
Armadyl chainskirt
Barrows gloves
Pegasian boots
Archers ring (i)
Range Gear

Skills:

Equipment:


Games necklace Teleport to house Ranging potion(4) Ranging potion(4)
Prayer potion(4) Prayer potion(4) Prayer potion(4) Prayer potion(4)
Extended antifire (4) Shark Shark Shark
Shark Shark Shark Shark
Shark Shark Shark Shark
Shark Shark Shark Shark
Shark Shark Shark Shark


Inventory:

Notes:

  1. Eagle Eye should also be used with your protection Prayer.
  2. A one-click teleport like a Teleport to House should be brought in case of emergency!
  3. Saradomin brews and Super restores can also be used, but try to keep the ratio 3:1 where it's 3 brews to 1 restore.

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