|Also called?||Shade Town|
|Release date||18 October 2004 (Update)|
|No. of banks||0|
|No. of altars||0|
|Teleportation||Mort'ton teleport scroll|
|Inhabitants/Race||Afflicted humans and Shades|
|Location on World Map|
Mort'ton is located in Morytania, south of the Mort Myre Swamp. The town is populated with undead, like the afflicted and shades. The town has a general store and is the start for the Shades of Mort'ton quest and the Shades of Mort'ton minigame. If you are doing the Shades of Mort'ton quest it is best for players to go to world 377 to build the temple as most people are there building the temple. Barrows can be found just east of the city.
Mort'ton was once a quiet market town that specialised in death. By using the natural caves underneath the town as tombs, Mort'ton became a centre for burials. Unfortunately the foul vapours from the Sanguenesti region cursed the villagers of Mort'ton, turning them into afflicted. Some of the dead interred below began to appear on the surface, known as shades.
Only the weakest of the shades, called Loar shades, roam the surface around Mort'ton. The stronger shades - phrin, riyl, asyn and fiyr shades reside in the caves that they were buried in. Whatever dark force that revived them keeps them in Mort'ton, as none of these shades have ever been seen in Mort Myre.
- The name Mort'ton is likely a play on the french word "mort" meaning dead or death and the suffix "ton", which is a common suffix used in place names, meaning town or village in Anglo-Saxon.