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Nieve
Nieve
Release date 12 December 2013 (Update)
Members only? Yes
Race Human
Quest NPC? Monkey Madness II
Location Tree Gnome Stronghold
Sells items? Slayer equipment
Gender Female
Examine
She looks rich and dangerous!
Nieve location
[view]
Nieve chathead

Nieve is the second-to-highest level Slayer master, behind Duradel. She is located in the Tree Gnome Stronghold, next to the Stronghold Slayer Cave near the magic trees and the southern bank. She only assigns tasks to players with a combat level of at least 85.

Nieve wields a Zamorakian hasta, full Bandos armour, an amulet of fury, a pirate's hook, an elysian spirit shield, and a fire cape. She has made an appearance with a cave kraken in Prifddinas during Old School RuneScape's first birthday event along with other NPCs.

Treasure TrailsEdit

Nieve is the solution to the medium anagram clue: I EVEN. The answer to her challenge is 2.

Nieve's familyEdit

Nieve has many cousins, all of whom operate slayer task only areas, like her. Steve resides in the Asgarnia Ice Dungeon and controls the upper level in the Skeletal Wyvern area. Slieve and Eve operate out of the Taverley Dungeon, controlling the Black and Blue dragon areas, respectively. Lieve McCracken oversees Kraken Cove. Hieve runs a separate metal dragon area in the Brimhaven Dungeon, and is the older brother of Pieve and Steve. Lastly, Nieve's uncle Breive maintains the Smoke Devil Dungeon.

After Monkey Madness II, Steve moves to the Gnome Stronghold and takes over Nieve's role, and Pieve takes over Steve's role in the Asgarnian Ice Dungeon.

Monkey Madness IIEdit

In Monkey Madness II, she is recruited by the player to stop Glough and his experiments from running amok after his airship crashed north of the Tree Gnome Stronghold. Nieve helps the player against the tortured gorillas invading the Stronghold.

Monkey Madness II - Nieve dies

Nieve is killed by a collapsing boulder.

After the 10th Squad secures the Stronghold, she, along with the player, pursue Glough in the Crash Site Cavern, where she assists the player in defeating Glough's tortured and demonic gorillas. She is ultimately killed by a mutated Glough when he knocks her back to a wall, causing a boulder to fall and crush her.

Nieve's gravestone

Nieve's gravestone found at the exit that leads to the crash site.

After the quest, her gravestone can be found between the small swamp and the Grand Tree's north-western entrance, next to the exit that leads to the Crash Site Cavern. Her gravestone also functions as the player's kill count for tortured and demonic gorillas. Her younger cousin, Steve, replaces her as the Slayer Master, and Pieve replaces her brother at the Asgarnian Ice Dungeon.

Slayer pointsEdit

Players can receive Slayer reward points for completing Slayer assignments—this is based on how many tasks players have accomplished in a row. Completion of a task assigned by Nieve will grant you:

  • 12 Slayer points for every normal task
  • 60 for every 10th
  • 180 for every 50th
  • 300 for every 100th
  • 420 for every 250th
  • 600 for every 1,000th

Completing all of the elite tasks in the Western Provinces Diary will increase the Slayer points awarded by Nieve to match those of Duradel (15 per task, 75 per 10th, 225 per 50th, 375 per 100th, 525 per 250th, and 750 per 1,000th).

Useful fairy ring codesEdit

AssignmentsEdit

Monster Name Amount Combat Level Slayer Exp Slayer Level Location Task weight
Aberrant spectre 120-185 96 90 60 Slayer Tower (1st floor[U.K. floor]), Stronghold Slayer Cave 6
Abyssal demon 120-185 124 150 85 Slayer Tower, Abyssal Area, Catacombs of Kourend 9

Ankou

50-90 75, 82, 86 70 1 Stronghold of Security (4th level), Stronghold Slayer Cave, Catacombs of Kourend, The Forgotten Cemetery 5
Aviansie

[1]

120-200 69, 71, 83, 89, 131 70-139 1 God Wars Dungeon, Wilderness God Wars Dungeon 6
Black demon 120-185 172 157.5 1 Edgeville Dungeon (in the Wilderness section), Taverley Dungeon, Brimhaven Dungeon, Catacombs of Kourend, Chasm of Fire 9
Black dragon 10-40 227 199.4 1 Taverley Dungeon, Evil Chicken's Lair, Lava Maze Dungeon 6
Bloodveld 120-185 76, 81 120 50 Slayer Tower, God Wars Dungeon, Stronghold Slayer Cave 9
Blue dragon 120-185 48, 111 50, 107.5 1 Taverley Dungeon, Heroes' Guild, Ogre Enclave 4
Boss

[2] [3]

3-35 Varies 5,000 None Varies 8
Brine rat 160-200 70 50 47 Brine Rat Cavern 3
Cave horror

[4]

120-185 80 55 58 Mos Le'Harmless Caves 5
Cave kraken 100-125 127 125 87 Kraken Cove 6
Dagannoth

[5]

120-185 74, 88, 90, 92, 303 70, 120 1 Lighthouse, Waterbirth Island Dungeon, Catacombs of Kourend 8
Dark beast

[6]

10-20 182 220 90 Mourner Tunnels, Catacombs of Kourend 5
Dust devil

[7]

120-185 93 105 65 Smoke Dungeon, Catacombs of Kourend 6
Elves

[8]

60-90 90, 108 107.5 1 Elf Camp, Lletya, Mourner Tunnels 4
Fire giant 120-190 86 111 1 Waterfall Dungeon, Smoke Dungeon, Brimhaven Dungeon, Stronghold Slayer Cave, Catacombs of Kourend, Deep Wilderness Dungeon 9
Fossil Island Wyvern[9] 20-60 146, 154, 159, 227 205 (spitting, taloned, long-tailed), 315 (ancient) 66 (spitting, taloned, long-tailed), 82 (ancient) Wyvern Cave 5
Gargoyle 120-185 111 105 75 Slayer Tower 6
Greater demon 120-185 92 87 1 Brimhaven Dungeon, Demonic Ruins, Lava Maze Dungeon, Entrana Dungeon, Ogre Enclave, Catacombs of Kourend, Chasm of Fire 7
Hellhound 120-185 122 116 1 Taverley Dungeon, Witchaven Dungeon, God Wars Dungeon, Stronghold Slayer Cave, Catacombs of Kourend, Wilderness Resource Area (surrounding area) 8
Iron dragon 25-60 189 173.2 1 Brimhaven Dungeon, Catacombs of Kourend 5
Kalphites 120-185 28, 85, 141 40, 90, 170 1 Kalphite Lair, Kalphite Cave 9
Kurask 120-185 106 97 70 Fremennik Slayer Dungeon 3
Lizardmen

[10] [11]

90-120 53, 62, 73, 150 Varies 1 Lizardman Canyon, Lizardman Settlement 8
Mithril dragon

[12]

4-9 304 273 1 Ancient Cavern 5
Nechryael 120-185 115 105 80 Slayer Tower, Catacombs of Kourend 7
Red dragon

[13]

30-80 152 143 1 Brimhaven Dungeon 5
Scabarites

[14]

30-60 90-100 Varies 1 Sophanem Dungeon 4
Skeletal Wyvern 3-70 140 210 72 Asgarnian Ice Dungeon 5
Smoke devil 110-185 160 185 93 Smoke Devil Dungeon 7
Spiritual creatures

[15]

120-241 Varies Varies 63 (rangers), 68 (warriors), 83 (mages) God Wars Dungeon, Wilderness God Wars Dungeon 6
Steel dragon 30-110 246 220.4 1 Brimhaven Dungeon, Catacombs of Kourend 5
Suqah

[16]

130-185 111 107.5 1 Lunar Isle 8
Troll 120-185 69, 71, 113 90, 150.5 1 Death Plateau, Rellekka (in a cave near to the entrance to Keldagrim), Troll Stronghold (west of Trollheim), Trollweiss Mountain, Jatizso, Neitiznot 6
Turoth 120-185 83, 85, 87, 89 76, 77, 81 55 Fremennik Slayer Dungeon 3
TzHaar

[17]

130-200 22, 32, 45, 74, 85, 90, 103, 108, 133, 141, 149, 165, 180, 240, 250, 360, 370, 490, 702[18], 900, 1400[19] 10, 20, 40, 80, 100, 120, 140, 160, 25,000[18], 100,000[19] 1 Mor Ul Rek, TzHaar Fight Cave, Inferno 10
Zygomite 11-86 74, 86 65, 75 57 Zanaris, Mushroom Forest 2
  1. Only assigned to players who have unlocked the Watch the birdy ability via spending 80 Slayer reward points.
  2. Only assigned to players who have unlocked the Like a boss ability via spending 200 Slayer reward points
  3. The odds of getting a specific task from the boss category is much smaller than getting a normal task, since there are two rolls for that task: one roll for the boss task, and one roll for the specific task within the boss category.
  4. Requires completion of Cabin Fever.
  5. Requires completion of Horror from the Deep.
  6. Starting Mourning's Ends Part II is required to receive these as a task.
  7. Starting Desert Treasure quest is required to receive these as a task in order to access Smokey Well.
  8. Starting Regicide is required to receive these as a task.
  9. Completion of Bone Voyage is required to receive these as a task.
  10. Only after paying 75 Slayer points to toggle on the ability to be assigned them, in addition to gaining at least 5% favour with the Shayzien House. No favour is required for killing them in the Lizardman Settlement.
  11. For lizardman shamans, 100% favour with the Shayzien House is required, and no favour is required for killing them in the Lizardman Settlement.
  12. Only after paying 80 Slayer points to toggle on the ability to be assigned them. Also requires partial completion of Barbarian Training.
  13. Only after paying 50 Slayer points to toggle on the ability to be assigned them.
  14. Requires completion of Contact!
  15. Requires completion of Death Plateau, in addition to level 60 in Strength or Agility.
  16. Requires partial completion of Lunar Diplomacy.
  17. Only after paying 100 Slayer reward points to toggle on the ability to be assigned them.
  18. 18.0 18.1 Players may be given a chance to slay TzTok-Jad, giving 25,000 bonus Slayer experience as well as any experience gained throughout the cave.
  19. 19.0 19.1 Players may be given a chance to slay TzKal-Zuk, provided they have already killed it once before, giving 100,000 bonus Slayer experience as well as any experience gained throughout the Inferno.

Increased task numbersEdit

Unlocking abilities to increase your task numbers for certain Slayer monsters can be done by spending Slayer reward points from any Slayer master.

TriviaEdit

  • Prior to an update on 17 September 2015, Nieve did not wield an Elysian spirit shield. In addition, her old examine text was shared with other Slayer masters, which was "She looks dangerous!"
  • Originally, Nieve wore an onyx amulet. This was likely an oversight by the developers as it was later changed to an amulet of fury.
  • Nieve's examine text implies that she purchased some or all of her equipment on the Grand Exchange.
  • "Nieve" is an archaic Scottish term for a clenched fist. It also means "snow" in Spanish.
  • Nieve seems to be very skilled; she wears some of the most powerful equipment available to players and guards the Stronghold Slayer Cave. Furthermore, she is able to telepathically communicate with players inside the cave, preventing them from attacking monsters outside of their slayer assignments. This suggests that she has a scrying pool or some sort to watch the entire dungeon. Most of the monsters in the cave are also not found around the local area, suggesting that she may have captured them.


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