Dragon Slayer II will lead you on an adventure across the game, visiting locations new and old. Along the way, you will uncover new lore on the Dragons, as well as hearing the story of many a brave hero.
Expect to complete challenging puzzles, traverse through undiscovered dungeons with multiple threats and face against some of the most fearsome foes we've ever introduced into the game!
Dragon Slayer II will be a new Grandmaster quest with some of the highest requirements for any quest to date.
This poll will close on Wednesday 4th October.
Total Number of Votes: 38324
Should we add the quest Dragon Slayer II to Old School RuneScape? Completion of the quest will reward players with 5 Quest Points.
Yes95.7% (36645 votes)
No4% (1514 votes)
Skip question0.5% (165 votes)
If Dragon Slayer II is added, should we add the Myths Guild as described in the Dev Blog? Completion of Dragon Slayer II will be required to enter the Guild.
Yes92.6% (35482 votes)
No5.9% (2241 votes)
Skip question1.6% (601 votes)
If the Myths Guild is added to the game, should it include a small selection of Green Dragons alongside the proposed dragons as described in the Dev Blog?
Yes82% (31413 votes)
No15.8% (6032 votes)
Skip question2.3% (879 votes)
If we add the Myths guild, should you be able to obtain a Mythical Cape within the Guild? This cape would provide unlimited teleports to the Guild.
Yes91.8% (35171 votes)
No6.9% (2616 votes)
Skip question1.4% (537 votes)
If the Mythical Cape is added to the game, should it have the stats shown in the attached image? If this question fails, the cape will be cosmetic only.
Yes84% (32165 votes)
No12.2% (4644 votes)
Skip question4% (1515 votes)
If we add the Myths guild, should the Guild contain an NPC who can teach you how to create Superior antifire potions? These potions would offer full protection from Dragonfire, but only for two minutes. These potions would require 92 Herblore to make and would yield 130 XP per potion.
Yes82.9% (31736 votes)
No14.2% (5437 votes)
Skip question3% (1151 votes)
If we add the Myths guild, should the Guild contain the Wrath Altar? Players with 95 Runecrafting would be able to craft Wrath Runes at the Altar for approximately 30k xp/hr.
Yes84.3% (32283 votes)
No12.5% (4762 votes)
Skip question3.4% (1279 votes)
If we add the Wrath Altar, should it be possible to use the Abyss to avoid traversing through the Myths Guild dungeon? Using the Abyss would be slower than going through the guild dungeon.
Yes69.3% (26552 votes)
No24.9% (9536 votes)
Skip question5.9% (2236 votes)
Should we add Surge spells to the game? These would form part of the standard spellbook and offers spells from Wind Surge (81 Magic) through to Fire Surge (95 Magic).
Yes87.5% (33529 votes)
No10.1% (3839 votes)
Skip question2.5% (956 votes)
If Dragon Slayer II is added to the game, should we add Vorkath, a new high level solo boss to the game? The boss would have a combat level between 600 and 700 and kills will be tracked in the boss log. Players would be able to receive Vorkath as a boss slayer provided they have been unlocked. Only players who have completed Dragon Slayer II will be able to fight Vorkath.