|Release date||2 November 2004 (Update)|
| • No one likes crabs...|
Disguised as rocks:
• A rocky outcrop.
Rock Crabs are aggressive monsters that look like harmless rocks while disguised, but attack when walked by. Unlike most other enemies and NPCs, Rock Crabs are not marked with yellow dots on the player's minimap; this is probably due to the crabs' appearance, which camouflages them as rocks.
Players can tell if a rock is a Rock Crab by looking at the rock's shape; Rock Crabs are tall oval shaped while normal rocks in their area are mostly in large clusters of shattered pieces. Another way to tell is by right clicking on them. If the text colour is yellow, it is a Rock Crab. If the text is blue, it is just a prop.
Rock Crabs become docile if the player has not left the surrounding area in a certain amount of time (roughly between ten and twenty-five minutes). To make the crabs aggressive again, exit the surrounding area (halfway to the entrance to the village in Rellekka, or by entering and exiting the entrance to Keldagrim) and enter again. You can also find one Rock Crab that will be aggressive, kill it then you can continue killing other crabs. As they are "dormant" until "awoken" by a passing player, rock crabs cannot be attacked until they are made aggressive once more.
Rock Crabs are excellent for training at all combat levels due to their low Defence and high Hitpoints, though low level players should consider bringing food. Rock Crabs used to be a popular melee training monster until the release of Sand Crabs, and the subsequent release of Ammonite Crabs, which are now more preferred options for training.
Rellekka Rock CrabsEdit
CAUTION: Dwarf multicannons may be used here, unlike with the other types of crabs commonly used for training, This makes training for other players difficult. There is, however, a way to avoid the cannon's fire. If a player moves to the west-most part of the multi-combat zone, most cannon fire can be avoided. There are three rock crab spawns near this location, which makes it a decent spot. Although the cannon's fire can be avoided, it is best to switch to another world when faced with overcrowding.
Item Quantity Rarity GE market price Bronze pickaxe 1 Common 28 Iron pickaxe 1 Common 124 Bronze axe 1 Uncommon 53
Runes and talismanEdit
Item Quantity Rarity GE market price Fire rune 7 Common 35 Nature rune 4 Uncommon 812 Chaos rune 1 Rare 99
Item Quantity Rarity GE market price Coins 4–413 Common Not sold Oyster 1–2 Common 55–110 Seaweed 1–5 Common 62–310 Oyster pearl 1 Common 36 Empty oyster 1 Common Not sold Spinach roll 1 Uncommon Not sold Knife 1 Uncommon 101 Opal bolt tips 5 Uncommon 20 Iron ore 1 Uncommon 122 Coal 2 Uncommon 378 Copper ore 3 Uncommon 135 Tin ore 3 Uncommon 150 Fishing bait 1–10 Uncommon 4–40 Edible seaweed 2 Rare 30 Jade bolt tips 1 Rare 7 Limpwurt root 1 Rare 241 Grimy ranarr weed 1 Rare 7,397 Grimy avantoe 1 Rare 2,453 Tarromin seed 1 Rare 9 Ranarr seed 1 Rare 38,979 Clue scroll (easy) 1 Rare Not sold Casket 1 Rare 889
Rare drop table
In addition to the drops above, this monster also has access to the rare drop table.
Show/hide rare drop table Item Quantity Rarity GE market price Coins 3,000 Common Not sold Loop half of key 1 Common 6,756 Tooth half of key 1 Common 15,630 Chaos talisman 1 Common 164 Uncut sapphire 1 Common 810 Uncut emerald 1 Uncommon 820 Uncut ruby 1 Uncommon 1,537 Nature talisman 1 Uncommon 479 Steel arrow 150 Uncommon 5,250 Rune arrow 42 Uncommon 3,318 Rune javelin 5 Uncommon 685 Adamant javelin 20 Uncommon 1,160 Runite bar 1 Uncommon 12,482 Nature rune 67 Uncommon 13,601 Law rune 45 Uncommon 8,190 Death rune 45 Uncommon 10,215 Rune battleaxe 1 Uncommon 24,693 Rune 2h sword 1 Uncommon 38,000 Rune sq shield 1 Uncommon 22,674 Silver ore 100 (noted) Uncommon 7,700 Dragonstone 1 Uncommon 12,702 Uncut diamond 1 Rare 3,137 Dragon med helm 1 Rare 59,109 Rune kiteshield 1 Rare 32,163 Rune spear 1 Rare 12,096 Shield left half 1 Rare 65,172 Dragon spear 1 Rare 39,504