|Release date||2 November 2004 (Update)|
| • No one likes crabs...|
Disguised as rocks:
• A rocky outcrop.
Rock Crabs are aggressive monsters that look like harmless rocks while disguised, but attack when walked by. Unlike most other enemies and NPCs, Rock Crabs are not marked with yellow dots on the player's minimap; this is probably due to the crabs' appearance, which camouflages them as rocks.
Players can tell if a rock is a Rock Crab by looking at the rock's shape; Rock Crabs are tall oval shaped while normal rocks in their area are mostly in large clusters of shattered pieces. Another way to tell is by right clicking on them. If the text color is yellow, it is a Rock Crab. If the text is blue, it is just a prop.
Rock Crabs become docile if the player has not left the surrounding area in a certain amount of time (roughly between ten and twenty-five minutes). To make the crabs aggressive again, exit the surrounding area (halfway to the entrance to the village in Rellekka, or by entering and exiting the entrance to Keldagrim) and enter again. You can also find one Rock Crab that will be aggressive, kill it then you can continue killing other crabs. As they are "dormant" until "awoken" by a passing player, rock crabs cannot be attacked until they are made aggressive once more.
Rock Crabs are excellent for training at all combat levels due to their low Defence and high Hitpoints, though low level players should consider bringing food. Rock Crabs used to be a popular melee training monster until the release of Sand Crabs, and the subsequent release of Ammonite Crabs, which are now more preferred options for training.
Rellekka Rock CrabsEdit
CAUTION: Dwarf multicannons may be used here, unlike with the other types of crabs commonly used for training, This makes training for other players difficult. There is, however, a way to avoid the cannon's fire. If a player moves to the west-most part of the multi-combat zone, most cannon fire can be avoided. There are three rock crab spawns near this location, which makes it a decent spot. Although the cannon's fire can be avoided, it is best to switch to another world when faced with overcrowding.
Item Quantity Rarity GE market price Bronze pickaxe 1 Common 78 Iron pickaxe 1 Common 153 Bronze axe 1 Uncommon 11
Runes and talismanEdit
Item Quantity Rarity GE market price Fire rune 7 Common 35 Nature rune 4 Uncommon 880 Chaos rune 1 Rare 95
Item Quantity Rarity GE market price Coins 4–413 Common Not sold Oyster 1–2 Common 68–136 Seaweed 1–5 Common 65–325 Oyster pearl 1 Common 116 Empty oyster 1 Common Not sold Spinach roll 1 Uncommon Not sold Knife 1 Uncommon 84 Opal bolt tips 5 Uncommon 195 Iron ore 1 Uncommon 83 Coal 2 Uncommon 352 Copper ore 3 Uncommon 180 Tin ore 3 Uncommon 126 Fishing bait 1–10 Uncommon 3–30 Edible seaweed 2 Rare 38 Jade bolt tips 1 Rare 10 Limpwurt root 1 Rare 231 Grimy ranarr weed 1 Rare 6,429 Grimy avantoe 1 Rare 2,166 Tarromin seed 1 Rare 6 Ranarr seed 1 Rare 31,513 Clue scroll (easy) 1 Rare Not sold Casket 1 Rare 841
Rare drop table
In addition to the drops above, this monster also has access to the rare drop table.
Show/hide rare drop table Item Quantity Rarity GE market price Coins 3,000 Common Not sold Loop half of key 1 Common 9,514 Tooth half of key 1 Common 21,541 Chaos talisman 1 Common 424 Uncut sapphire 1 Common 791 Uncut emerald 1 Uncommon 836 Uncut ruby 1 Uncommon 1,641 Nature talisman 1 Uncommon 414 Steel arrow 150 Uncommon 4,200 Rune arrow 42 Uncommon 3,234 Rune javelin 5 Uncommon 730 Adamant javelin 20 Uncommon 1,320 Runite bar 1 Uncommon 12,517 Nature rune 67 Uncommon 14,740 Law rune 45 Uncommon 9,855 Death rune 45 Uncommon 10,665 Rune battleaxe 1 Uncommon 24,590 Rune 2h sword 1 Uncommon 37,976 Rune sq shield 1 Uncommon 22,602 Silver ore 100 (noted) Uncommon 6,900 Dragonstone 1 Uncommon 19,073 Uncut diamond 1 Rare 3,252 Dragon med helm 1 Rare 59,040 Rune kiteshield 1 Rare 32,334 Rune spear 1 Rare 12,090 Shield left half 1 Rare 65,284 Dragon spear 1 Rare 46,477