|Release date||2 November 2004 (Update)|
| • No one likes crabs...|
Disguised as rocks:
• A rocky outcrop.
Rock Crabs are aggressive monsters that look like harmless rocks while disguised, but attack when walked by. Unlike most other enemies and NPCs, Rock Crabs are not marked with yellow dots on the player's minimap; this is probably due to the crabs' appearance, which camouflages them as rocks.
Players can tell if a rock is a Rock Crab by looking at the rock's shape; Rock Crabs are tall oval shaped while normal rocks in their area are mostly in large clusters of shattered pieces. Another way to tell is by right clicking on them. If the text colour is yellow, it is a Rock Crab. If the text is blue, it is just a prop.
Rock Crabs become docile if the player has not left the surrounding area in a certain amount of time (roughly between ten and twenty-five minutes). To make the crabs aggressive again, exit the surrounding area (halfway to the entrance to the village in Rellekka, or by entering and exiting the entrance to Keldagrim) and enter again. You can also find one Rock Crab that will be aggressive, kill it then you can continue killing other crabs. As they are "dormant" until "awoken" by a passing player, rock crabs cannot be attacked until they are made aggressive once more.
Rock Crabs are excellent for training at all combat levels due to their low Defence and high Hitpoints, though low level players should consider bringing food. Rock Crabs used to be a popular melee training monster until the release of Sand Crabs, and the subsequent release of Ammonite Crabs, which are now more preferred options for training.
Rellekka Rock CrabsEdit
CAUTION: Dwarf multicannons may be used here, unlike with the other types of crabs commonly used for training, This makes training for other players difficult. There is, however, a way to avoid the cannon's fire. If a player moves to the west-most part of the multi-combat zone, most cannon fire can be avoided. There are three rock crab spawns near this location, which makes it a decent spot. Although the cannon's fire can be avoided, it is best to switch to another world when faced with overcrowding.
Item Quantity Rarity GE market price Bronze pickaxe 1 Common 62 Iron pickaxe 1 Common 202 Bronze axe 1 Uncommon 40
Runes and talismanEdit
Item Quantity Rarity GE market price Fire rune 7 Common 35 Nature rune 4 Uncommon 880 Chaos rune 1 Rare 94
Item Quantity Rarity GE market price Coins 4–413 Common Not sold Oyster 1–2 Common 130–260 Seaweed 1–5 Common 56–280 Oyster pearl 1 Common 225 Empty oyster 1 Common Not sold Spinach roll 1 Uncommon Not sold Knife 1 Uncommon 96 Opal bolt tips 5 Uncommon 70 Iron ore 1 Uncommon 69 Coal 2 Uncommon 318 Copper ore 3 Uncommon 156 Tin ore 3 Uncommon 162 Fishing bait 1–10 Uncommon 4–40 Edible seaweed 2 Rare 40 Jade bolt tips 1 Rare 14 Limpwurt root 1 Rare 220 Grimy ranarr weed 1 Rare 7,073 Grimy avantoe 1 Rare 2,154 Tarromin seed 1 Rare 5 Ranarr seed 1 Rare 32,728 Clue scroll (easy) 1 Rare Not sold Casket 1 Rare 842
Rare drop table
In addition to the drops above, this monster also has access to the rare drop table.
Show/hide rare drop table Item Quantity Rarity GE market price Coins 3,000 Common Not sold Loop half of key 1 Common 7,286 Tooth half of key 1 Common 18,485 Chaos talisman 1 Common 239 Uncut sapphire 1 Common 804 Uncut emerald 1 Uncommon 790 Uncut ruby 1 Uncommon 1,590 Nature talisman 1 Uncommon 474 Steel arrow 150 Uncommon 4,800 Rune arrow 42 Uncommon 2,688 Rune javelin 5 Uncommon 635 Adamant javelin 20 Uncommon 1,120 Runite bar 1 Uncommon 12,559 Nature rune 67 Uncommon 14,740 Law rune 45 Uncommon 9,495 Death rune 45 Uncommon 9,585 Rune battleaxe 1 Uncommon 24,578 Rune 2h sword 1 Uncommon 37,936 Rune sq shield 1 Uncommon 22,608 Silver ore 100 (noted) Uncommon 7,300 Dragonstone 1 Uncommon 16,177 Uncut diamond 1 Rare 3,305 Dragon med helm 1 Rare 59,160 Rune kiteshield 1 Rare 32,202 Rune spear 1 Rare 12,037 Shield left half 1 Rare 65,281 Dragon spear 1 Rare 37,877