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Shadow Rush requires a Magic level of 52 and can do a maximum of 14 damage (without any magic damage boosts) per cast.

As with all Shadow spells, it can lower your target's Attack level. Shadow Rush has the ability to lower your target's Attack by 10%. All Shadow spell's effect does not stack to lower the target's Attack level to zero.

When used against the Abyssal Sire, Shadow Rush has a 25% chance of disorienting it for the first phase of the fight.

As with all Ancient Magicks spells, the Desert Treasure quest is required to cast this spell.

Remember, you cannot use Lunar spells, Standard spells, or Arceuus spells if you are using Ancient Magicks.

Cost[]

Spell cost
InputCost
2Chaos rune2Death rune1Air rune1Soul rune735
Combo runes
2Chaos rune2Death rune1Soul rune1Dust rune734
2Chaos rune2Death rune1Soul rune1Smoke rune801
2Chaos rune2Death rune1Soul rune1Mist rune892
Staves
2Chaos rune2Death rune1Soul runeStaff of air730
2Chaos rune2Death rune1Soul runeMist battlestaff730
2Chaos rune2Death rune1Soul runeDust battlestaff730
2Chaos rune2Death rune1Soul runeSmoke battlestaff730


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