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Slayer's staff
Slayer's staff
Release date 26 January 2005 (Update)
Members only? Yes
Quest item? No
Tradeable? Yes
Equipable? Yes
Stackable? No
High Alch 12,600 coins
Low Alch 8,400 coins
Destroy Drop
Store price 21,000 coins
(Slayer masters)
Exchange price 17,365 coins (info)
Buy limit Unknown
Weight 1 kg
Examine
An old and magical staff.
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Slayer's staff detail

The Slayer's staff is sold by Slayer Masters. It requires level 50 Magic and level 55 Slayer to wield and is required to cast the Magic Dart spell.

The Slayer's staff can autocast Crumble Undead, Magic Dart, and the four Wave spells. Many players use it for Barrows and for killing Dagannoth Kings due to the high accuracy of Magic Dart.

In melee combat, the Slayer's staff is the most powerful (in damage/minute) weapon for level 1 in Attack, so it is a popular choice for obsidian maul pures-in-training (if they have 55 Slayer and 50 Magic).

A Slayer's enchantment can be added to the Slayer's staff to turn it into a Slayer's staff (e), which requires 75 Magic to wield and increases the power of Magic Dart for 2,500 casts against monsters of the player's Slayer task.

Bonuses
Hover over image for type Slayer's staff equipped
A player wielding a slayer's staff.
Attack-icon Attack bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+7 -1 +25 +12 +0
Defence-icon Defence bonus
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+2 +3 +1 +10 +0
Melee Other bonuses Slot
Strength-icon RangedStrength-icon MagicDamage-icon Prayer-icon

Weapon slotlist

+35 0 0% +0
Monster attack speed 6


Comparison between other magic weaponsEdit

Picture Name Levels to equip Magic Attack bonus Notes
Kodai wand Kodai wand 75 Magic-icon +28
  • Can autocast Ancient Magicks.
  • Provides unlimited water runes while equipped.
  • Boosts magic damage by 15%.
  • When a combat spell is cast with the staff, there is a 15% chance that the wand will negate the rune cost for that spell.
  • Currently offers the highest stat of any magic weapon in both magic attack and defence.
Trident of the swamp Trident of the swamp 75 Magic-icon +25
  • Has the same benefits as the Trident of the seas, but with +10 more magic attack bonus.
  • Requires 1Death rune1Chaos rune5Fire rune and 1 Zulrah scale (instead of coins) per charge of the built-in spell, and can hold up to 2500 charges.
  • Built-in spell damage scales with the player's Magic level and can hit up to 31 at 99 Magic.
  • Has 25% chance to inflict venom on the target.
  • Tied with the Toxic staff of the dead for second-highest magic attack bonus.
Toxic staff of the dead Toxic staff of the dead 75 Magic-icon

75 Attack-icon

+25
  • Has the same benefits as the Staff of the dead, but with +8 more magic attack bonus.
  • Requires Zulrah's scales to recharge (up to 11000).
  • Has 25% chance to inflict venom on an opponent.
  • Tied with the Trident of the swamp for second-highest magic attack bonus.
Master wand Master wand 60 Magic-icon +20
  • Can autocast Ancient Magicks.
  • Requires 240 Telekinetic, 240 Alchemist, 2400 Enchantment and 240 Graveyard points, and a teacher wand equipped or in the player's inventory, to purchase from the Mage Training Arena. Thus it does not cost much besides the time and runes spent in the Mage Training Arena.
Staff of the dead Staff of the dead 75 Magic-icon

75 Attack-icon

+17
  • Can autocast Flames of Zamorak and Magic Dart.
  • Boosts magic damage by 15%.
  • Has a special attack that halves all melee damage the player takes for one minute, which stacks with the PvP damage reduction effect of the Protect from Melee prayer. This consumes 100% of the player's special attack.
  • When a combat spell is cast with the staff, there is a 1/8 (12.5%) chance that the staff will negate the rune cost for that spell.
  • Currently the strongest staff when used as a melee weapon, surpassing the Ancient staff and Iban's staff, and provides +17 magic defence.
Trident of the seas Trident of the seas 75 Magic-icon +15
  • Has its own built-in spell, requiring charges which cost 1Death rune1Chaos rune5Fire rune runes and 10 coins per cast. Can hold up to 2,500 charges.
  • Built-in spell damage scales with the player's Magic level and can hit up to 28 at 99 Magic.
  • Has a weapon speed of 6 (same as scimitars/whip), while all other forms of combat magic only have 5 (same as longswords).
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Lunar spells or Ancient Magicks while wielding this staff.
Smoke battlestaff Smoke battlestaff 30 Magic-icon Attack-icon (Battlestaff)

40 Magic-icon Attack-icon (Mystic)

+10
Iban's staff Iban's staff 50 Magic-icon

50 Attack-icon

+10
  • Only staff able to cast (and autocast) Iban Blast. Can cast this spell up to 120 (2,500 if upgraded) times before needing to be recharged.
  • Iban Blast has a max hit of 25.
  • Currently the third strongest staff when used as a melee weapon, behind the Ancient staff and the (Toxic) Staff of the dead.
Guthix staff

Saradomin staff Zamorak staff

God staves 60 Magic-icon +6
  • Required to cast God spells.
  • Those who have 80 Magic-icon and the respective God cape can use the Charge spell, which increases the God spell's damage by 50%.
Ancient staff Ancient staff 50 Magic-icon

50 Attack-icon

+15
Slayer's staff Slayer's staff 50 Magic-icon

55 Slayer-icon

+12
  • Can autocast Magic Dart and Crumble Undead, in addition to the four Wave spells.
  • Runes required to cast Magic Dart are very cheap compared to spells of a similar level.
  • Maximum hit of Magic Dart is 10 + (player's magic level / 10), rounded down.
Staff of air Staff of water

Staff of earth Staff of fire

Elemental staves 1 Magic-icon (Basic)

30 Magic-icon Attack-icon (Battlestaff)

40 Magic-icon Attack-icon (Mystic)

+10
  • Provide unlimited runes of their respective elements.
  • However, they have a slower attack speed than better staves (3 seconds per cast instead of 2.4)


TriviaEdit


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