Release date 7 June 2018 (Update)
Members? Yes
Combat level 995
Always drops None
An intruder from the Shadow Realm, corrupted through Haemalchemy.
Combat info
Hitpoints 4000
Aggressive No
Poisonous No
Max hit 50
Weakness None
Attack Styles
Slayer icon Slayer info
Not assigned
Combat icon Combat stats
Attack icon Strength icon Defence icon Magic icon Ranged icon
250 250 200 250 0
Attack icon Aggressive stats
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +0 +0
Defence icon Defensive stats
White dagger White scimitar White warhammer Magic icon Ranged icon
+70 +70 +70 +30 +150
Other bonuses Immunities
Attack icon
Strength icon
Ranged Strength icon
Magic Damage icon
Poison hitsplat
Venom hitsplat
+0 +49 +0 +0% Immune Immune
Attack speed
Monster attack speed 5

Sotetseg the blood beast is a dark beast that has been corrupted through Haemalchemy. It is the fourth encounter in the Theatre of Blood.


Sotetseg stands immobile in the northern section of a 14 × 15 tiled arena. It launches small red projectiles which can be blocked with Protect from Magic. Upon striking a player, these projectiles will ricochet towards other players as small grey projectiles, which can be blocked with Protect from Missiles. Failing to protect against Sotetseg's attacks will block the player's prayer for 5 seconds.

Sotetseg will also occasionally fire a large red projectile at a single player. All players must stand within a 3 × 3 area of the targeted player to disperse the damage; failing to do so will result in targeted player taking up to 115 damage. Correct prayer protection must also be applied.

Sotetseg Shadow Realm

A player dragged into the Shadow Realm by Sotetseg.

At 66.6% and 33.3% hitpoints, Sotetseg will choose a single player and transport them into the shadow realm. The player must follow the red path on the tiled ground and click on the portal to return to the arena. The transported player will also constantly take hits of 3 damage while in the realm. The players in the arena must also follow the same path, however, they will only be able to see the current location of the transported player, denoted by a red glow on the tiled ground. Concurrently, players in the arena will also be chased by a red vortex that will deal damage to the whole party if intercepted.


Item Quantity Rarity GE market price
Long bone Long bone 1 Rare (1/400) Not sold
Curved bone Curved bone 1 Very rare (1/5,000) Not sold



  • "Sötétség" means "Darkness" in Hungarian.