Strike spells are the weakest elemental group of magic combat spells in the standard spellbook. Elemental staves can be used to cover the costs of these spells. These are free-to-play spells. Like all combat spells, each damage point caused by these spells yields 2 magic experience points and 1.33 Hitpoints experience points.

Using strike spells is one of the only ways to damage Salarin the Twisted. When these spells are used against him, each spell has a higher maximum damage level that corresponds to the respective Bolt level spell.

Spell Requirement Runes Base XP Max Damage
(without bonuses)
Wind Strike icon Wind Strike Magic-icon 1 1Mind rune1Air rune 5.5 2
Water Strike icon Water Strike Magic-icon 5 1Mind rune1Water rune1Air rune 7.5 4
Earth Strike icon Earth Strike Magic-icon 9 1Mind rune2Earth rune1Air rune 9.5 6
Fire Strike icon Fire Strike Magic-icon 13 1Mind rune3Fire rune2Air rune 11.5 8

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