|Release date||17 June 2002 (Update)|
|Start point||Speak to Lucien at the Flying Horse Inn in northwest Ardougne (north of the castle).|
Recommended: (Law and Air Runes for telekinetic grab if not planning on banking during the quest)
Do not bring anything unnecessary! (need to have at least 1 inventory space free and a maximum weight of -1 kg)
|Enemies to defeat|
Beginning the questEdit
Speak to Lucien in the Flying Horse Inn in the western part of East Ardougne, and tell him, "That sounds like a laugh." He will give you a pendant of lucien. Equip the pendant - as it is required to open a gate in the temple - and bring a light source cannot be a lit bug lantern.
On this first trip, you should bring only your slashing weapon/knife, light source and pendant. The temple is located south of the Ranging Guild, north of the Ardougne farm and east of the Fishing Guild; directly west of the Sorcerer's Tower. Climb down the ladder. (With additional weight reducing items like the graceful outfit, penance gloves, or the spottier cape from the Hunter skill, it's possible to have all of the required quest items in your inventory, removing the need to bank while still being below 0kg weight.)
Once you're inside, if you don't already have boots of lightness, go through the room (ignore the gates for now), and go down the stairs. It's dark, so you'll need a light source. Go through, slash the web, grab the boots of lightness and equip them. At this point if you weigh more than -1 kg, you may need to bank your items at the Ardougne bank (It should be noted that a player easily has enough time to drop their items, complete the task on the other side of the bridge, pass back over it and retrieve their items or drop them and telegrab them from the other side of the bridge when necessary if they do not wish to be restricted) closest to the temple. If you already have weight reducing gear, you can grab the limpwurt roots as well but make sure you're at most -1 kg.
Note: You no longer need a light source or knife once you have the boots of lightness.
The Temple of IkovEdit
Equip your Pendant of Lucien and boots of lightness then enter the north gates. You will come to a bridge; you must be below 0 kg to cross! After crossing, open the large door and take the lever fragment at the south end of the room.
Head back to the dungeon's entrance. On the south-west wall from the ladder is the lever bracket. Use the fragment on the bracket and pull the lever. You can now use the south gate to access the ice chamber.
Warning: If you place the lever but do not pull it and then leave the area. The lever will not be there when you return. You will have to cross the bridge again to collect it.
(It is recommended that pures or accounts with low Defence bank before the next part as you will be attacked by level 61 ice spiders. Food or Protect from Melee will help ward off the spiders' attacks.)
Go through the south gate to the ice chamber. Avoid the spiders, and run into the small offshoots of the main cave. Search each chest, one of them will contain 1-5 ice arrows (note, sometimes spam-clicking a chest containing arrows will grant you more). After you take them, they will respawn randomly in either that chest or any other chest throughout the room, so keep searching until you have 20-30 arrows. Switching worlds will reset the chests (you must search every chest in order for the respawn to happen). Note that Ava's accumulator will return ice arrows to your arrow slot.
Fire Warrior of LesarkusEdit
- Note: If you already have all the necessary items, you don't need to return to the bank.
Go to the bank. Grab your best Ranged armour, the pendant of lucien, a bow, ice arrows, limpwurt roots and a Bandit's brew if you are choosing to boost to level 42 Thieving. When you are ready, go back to the temple.
Head through the north gates once again. This time, continue north until you see a small alcove branching off to the north as the path turns west. Go inside the alcove, ignoring the trapdoor, and search the lever for traps (42 Thieving required), then pull it. Go back to the passage heading west, and follow it to a door. Enter it.
Go through the room and attempt to open the door to the north. You will be stopped by the Fire Warrior of Lesarkus, level 84. He will not attack until you either attack him first or finish dialogue with him. He fights with magic, so use Protect from Magic. He can only be damaged with ice arrows.
If you take too long to defeat him, he'll tell you to come back when you're stronger and will disappear, and you will have to start the fight again. Once he's dead, go through the next door.
- Note: Once you kill the Fire Warrior, he does not need to be fought again.
Talk to Winelda the witch. She will teleport you across the stream of lava if you give her 20 unnoted limpwurt roots. Give her the roots and you will cross the lava. (Note: All 20 limpwurt roots must be given at once to continue the quest.)
Go past the skeletons, once you see the Guardians of Armadyl (make sure to remove you amulet of lucien first) push the wall directly below them to enter the barracks. Talk to them (Remember to remove your pendant of lucien first, or else you will be attacked). You'll be given a choice of how you would like to finish the quest. Both choices have the same reward.
Side with the guardians (the good side)Edit
Remove your pendant of lucien, and talk to a Guardian of Armadyl by telling him that you seek the staff and are working for Lucien. Then, tell him that it's time for your yearly bath. They will tell you about their god, Armadyl, who is a good god that they claim most Saradominists have never heard of because they only believe in three gods. Lucien has been after Armadyl's powerful staff for a long time. Lucien is really an evil Mahjarrat, a very powerful race that follows Zamorak. They will tell you that you must kill Lucien to stop him from coming back. They will give you the Armadyl pendant once you agree to help them. This will prove that Lucien is no longer your friend and will allow you to kill him.
Side with Lucien (the bad side)Edit
- Note: Taking the staff whilst the Guardian walks far away from you will result in you taking the staff without being attacked.
To exit, you may teleport out, but it is recommended you take the longer route and obtain the shiny key (in case you wish to train combat on the monsters here in the future). Leave the treasure room and continue down the path to the south-west, past the level 82 lesser demons, until you find a shiny key. Take it, then backtrack until you find a ladder. Climb up the ladder and out the door to emerge outside McGrubor's Wood.
Make your way to the building just outside the Grand Exchange western wall. The quickest route would be to take the fairy rings (his house is just south of the fairy ring dkr). If you don't yet have access to this either teleport to Edgeville and run east across the bridge then south, or teleport to Varrock then head to the west of the Grand Exchange.
If you chose to side with the guardiansEdit
Enter the house, and put the Armadyl pendant on. Attack Lucien (he is level 14). Right before he dies, he will tell you that he will reappear in the north, as this wasn't enough to defeat him. Congratulations, quest complete!
If you chose to side with LucienEdit
Enter the house and deliver the staff to him. Congratulations, quest complete!
- 1 Quest point
- 10,500 Ranged experience
- 8,000 Fletching experience
- Boots of lightness
- The Armadyl pendant (Note: If you sided with Lucien, you must kill Guardians of Armadyl to obtain it.)
- The Pendant of lucien giving you wider access to the Temple of Ikov.
- The shiny key for entering the back door of the Temple of Ikov near McGrubor's Wood.
Required for completingEdit
- Winelda's quote "Bubble bubble, toil and trouble!" is a reference to William Shakespeare's act Macbeth.
- Talking to Winelda for the first time with the 20 unnoted limpwurt in your inventory will automatically cut to the player telling Winelda that they have the limpwurt for her, despite never being told to get them.
- Attempting to attack Lucien without the Armadyl pendant equipped will result in him waving his hand across your face, saying that you do not want to attack him and that he is your friend. This is a reference to the "Jedi mind trick" from Star Wars.