Venom is a detriment and stronger form of poison that players and monsters suffer after they are successfully envenomed. Zulrah and his snakelings are the only monsters able to inflict venom, whilst players are able to inflict venom upon an enemy by using certain weaponry.
When a player or monster is envenomed, a number appears with a dark green hitsplat () instead of a green one (which indicates poison), indicating the amount of damage the venom has dealt. Venom increases over time, increasing by a value of two for every time it strikes.
Damage starts at one hit of 6 per 18 seconds and increases by 2 each time it hits, capping at 20 damage per hit.
Drinking a dose of any strength of antipoison will convert the venom to regular poison which starts at 6 damage. To fully cure it, players can drink another dose of antipoison. One dose of anti-venom will also completely cure venom. However, players will not gain immunity to venom, unless a dose of anti-venom+ is taken, which provides immunity to venom for three minutes.
The serpentine helm while worn provides full immunity to venom, as well as poison.
Weaponry that can inflict venomEdit
Each weapon has a 1 in 4 chance (25%) to envenom the opponent for every successful attack.
List of monsters immune to venom but susceptible to poisonEdit
The list below displays monsters that are immune to venom, in which venomous weapons will inflict regular poison instead:
- Chaos Elemental
- Dagannoth Prime
- Dagannoth Rex
- Dagannoth Supreme
- Demonic gorilla
- Giant Mole
- Kalphite Queen
List of monsters immune to venom and poisonEdit
The list below displays monsters that are immune to both venom AND poison:
- Abyssal Sire
- Brutal dragons
- Commander Zilyana
- Corporeal Beast
- General Graardor
- K'ril Tsutsaroth
- Mithril dragons (with the exception to be poisoned via Smoke spells)
- Lizardman brute
- Lizardman shaman
- Smoke devil
- Thermonuclear smoke devil