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Post-quest Dragon Slayer II

























Vorkath
Vorkath
Release date 4 January 2018 (Update)
Members? Yes
Combat level 732
Always drops Superior dragon bones (2)
Blue dragonhide (2)
Examine
Sleeping: Let sleeping dragons lie.
Awake: This won't be fun.
Combat info
Hitpoints 769
Aggressive No
Poisonous Yes (venom)
Max hit 30 (Magic), 35 (Ranged), 72 (Dragonfire), 121 (Dragonfire Bomb/Special)
Weakness Stab, Ranged, Dragon hunter crossbow, Salve amulet
Attack Styles
Melee (Slash), Magic, Ranged, Dragonfire (long-ranged)
Slayer icon Slayer info
Slayer level 1
Slayer XP 750
Category Blue dragon
Assigned by
Nieve chatheadDuradel chathead
Combat icon Combat stats
Attack icon Strength icon Defence icon Ranged icon Magic icon
560 308 214 308 150
Attack icon Aggressive stats
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +150 +78
Defence icon Defensive stats
White dagger White scimitar White warhammer Magic icon Ranged icon
+26 +108 +108 +240 +26
Other bonuses Immunities
Strength icon Ranged Strength icon Attack icon Poison hitsplat Venom hitsplat
+0 +0 +16 Immune Immune
Attack speed
Monster attack speed 5
Vorkath
Vorkath
Release date 4 January 2018 (Update)
Members? Yes
Combat level 392
Always drops Nothing
Examine
Sleeping: Let sleeping dragons lie.
Awake: This won't be fun.
Combat info
Hitpoints 460
Aggressive Yes
Poisonous Yes (venom)
Max hit 30 (Magic), 35 (Ranged), 72 (Dragonfire), 121 (Dragonfire Bomb/Special)
Weakness Stab, Ranged, Dragon hunter crossbow, Salve amulet
Attack Styles
Melee (Slash), Magic, Ranged, Dragonfire (long-ranged)
Slayer icon Slayer info
Slayer level 1
Slayer XP 460
Category Blue dragon
Assigned by
Nieve chatheadDuradel chathead
Combat icon Combat stats
Attack icon Strength icon Defence icon Ranged icon Magic icon
560 268 164 268 148
Attack icon Aggressive stats
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +148 +96
Defence icon Defensive stats
White dagger White scimitar White warhammer Magic icon Ranged icon
+66 +126 +126 +204 +80
Other bonuses Immunities
Strength icon Ranged Strength icon Attack icon Poison hitsplat Venom hitsplat
+0 +0 +14 Immune Immune
Attack speed
Monster attack speed 5

























Vorkath (roughly translated as pathetic failure/weakling/runt in the dragonkin's language) is a draconic boss-monster first encountered during the Dragon Slayer II quest as the penultimate boss. Created by Zorgoth during the Fourth Age's Dragonkin Conflicts, the blue dragon is one of his subjects that have survived his experiments in the laboratory beneath the dragonkin fortress on Ungael. Despite its phenomenal strength, he notes that it lacked the aggression he desired, and abandons it to guard the fortress from invading human forces as a "little distraction".

Vorkath poke

A player poking Vorkath to awaken him for battle.

The quest variant of Vorkath is significantly weaker than his post-quest counterpart; however, both share the same attacks. After the quest, a stronger variant of Vorkath may be fought. Both the quest and post-quest fights take place in an instance; if the player dies battling Vorkath, they can pay 100,000 coins to Torfinn to reclaim their items. If players die elsewhere, these items will be lost. In addition to this, Torfinn's holding capabilities do not stack with others (e.g Zulrah, Grotesque Guardians), so if players have items being held by one of these fights and dies to Vorkath, the items there will be lost.

Vorkath is considered a blue dragon for the purpose of a Slayer assignment. As Vorkath is also undead, the Salve amulet and its variants will work on him in place of a Slayer helmet.

DropsEdit

In addition to the 100% drop, the player will also have two rolls on Vorkath's drop table. This excludes unique items such as Vorki, skeletal visages and elite clue scrolls.

100%Edit

Item Quantity Rarity GE market price
Superior dragon bones Superior dragon bones 2 Always 22,982
Blue dragonhide Blue dragonhide 2 Always 3,794

Weapons/ArmourEdit

Item Quantity Rarity GE market price
Rune longsword Rune longsword 2–3 Common 37,644–56,466
Rune kiteshield Rune kiteshield 2–3 Common 64,478–96,717
Dragon battleaxe Dragon battleaxe 1 Uncommon 119,415
Dragon longsword Dragon longsword 1 Uncommon 59,470
Dragon platelegs Dragon platelegs 1 Uncommon 161,332
Dragon plateskirt Dragon plateskirt 1 Uncommon 161,381
Battlestaff Battlestaff 5–15 (noted) Rare 43,175–129,525
Dragonbone necklace Dragonbone necklace 1 Very rare (1/1,000) 848,486

RunesEdit

Item Quantity Rarity GE market price
Chaos rune Chaos rune 650–1,000 Common 63,700–98,000
Death rune Death rune 300–500 Uncommon 73,800–123,000
Wrath rune Wrath rune 30–100 Rare 11,310–37,700

DragonhideEdit

Item Quantity Rarity GE market price
Green dragonhide Green dragonhide 25–32 (noted) Common 36,850–47,168
Blue dragonhide Blue dragonhide 20–30 (noted) Common 37,940–56,910
Red dragonhide Red dragonhide 15–25 (noted) Uncommon 34,650–57,750
Black dragonhide Black dragonhide 15–25 (noted) Uncommon 44,685–74,475

TipsEdit

Item Quantity Rarity GE market price
Sapphire bolt tips 5 Sapphire bolt tips 25–35 Uncommon 1,000–1,400
Emerald bolt tips 5 Emerald bolt tips 25–35 Uncommon 1,375–1,925
Ruby bolt tips 5 Ruby bolt tips 27–31 Uncommon 2,700–3,100
Diamond bolt tips 5 Diamond bolt tips 30 Uncommon 5,520
Amethyst bolt tips 5 Amethyst bolt tips 27–30 Uncommon 6,345–7,050
Dragonstone bolt tips 5 Dragonstone bolt tips 7–28 Uncommon 1,624–6,496
Onyx bolt tips 5 Onyx bolt tips 5–30 Uncommon 42,365–254,190
Rune dart tip Rune dart tip 86–100 Uncommon 106,640–124,000
Dragon dart tip Dragon dart tip 10–50 Uncommon 30,310–151,550
Dragon arrowtips 5 Dragon arrowtips 25–50 Uncommon 33,900–67,800

MaterialsEdit

Item Quantity Rarity GE market price
Adamantite ore Adamantite ore 10–30 (noted) Common 11,940–35,820
Diamond Diamond 10–30 (noted) Common 19,990–59,970
Crushed nest Crushed nest 10–30 (noted) Common 36,970–110,910
Grapes Grapes 250–301 (noted) Common 31,000–37,324
Magic logs Magic logs 50 (noted) Common 54,250
Dragonstone Dragonstone 1–3 (noted) Uncommon 11,334–34,002
Dragon bolts (unf) 5 Dragon bolts (unf) 50–100 Uncommon 99,000–198,000

SeedsEdit

Item Quantity Rarity GE market price
Papaya tree seed 5 Papaya tree seed 1 Uncommon 13,012
Watermelon seed 5 Watermelon seed 15 Uncommon 6,150
Herb seed 5 Ranarr seed 1 Uncommon 37,031
Herb seed 5 Snapdragon seed 1 Uncommon 48,232
Herb seed 5 Torstol seed 1 Uncommon 82,822
Willow seed 5 Willow seed 1 Uncommon 8,429
Teak seed 5 Teak seed 1 Uncommon 688
Maple seed 5 Maple seed 1 Uncommon 50,075
Calquat tree seed 5 Calquat tree seed 1 Uncommon 566
Mahogany seed 5 Mahogany seed 1 Rare 22,154
Palm tree seed 5 Palm tree seed 1 Rare 80,277
Yew seed 5 Yew seed 1 Rare 82,096
Magic seed 5 Magic seed 1 Rare 220,245
Spirit seed 5 Spirit seed 1 Rare Not sold

OtherEdit

Item Quantity Rarity GE market price
Coins 10000 Coins 20,000–81,000 Common Not sold
Manta ray Manta ray 25–55 (noted) Common 22,575–49,665
Wrath talisman Wrath talisman 1 Uncommon 423
Rare drop table Rare drop table 1–3 Uncommon Not sold
Dragon bones Dragon bones 7–28 (noted) Uncommon 18,172–72,688
Vorkath's head Vorkath's head 1 Uncommon (1/50)[1] Not sold
Clue scroll (elite) Clue scroll (elite) 1 Uncommon (1/65) Not sold
Jar of decay Jar of decay 1 Very rare (1/3,000) 415,530
Vorki Vorki 1 Very rare (1/3,000) Not sold
Draconic visage Draconic visage 1 Very rare (1/5,000) 8,712,351
Skeletal visage Skeletal visage 1 Very rare (1/5,000) 29,405,467
  1. Players will always receive Vorkath's head on their 50th Vorkath kill.

Rare drop table

In addition to the drops above, this monster also has access to the rare drop table.

Show/hide rare drop table
Item Quantity Rarity GE market price
Coins 1000 Coins 3,000 Common Not sold
Loop half of key Loop half of key 1 Common 5,539
Tooth half of key Tooth half of key 1 Common 14,950
Chaos talisman Chaos talisman 1 Common 227
Uncut sapphire Uncut sapphire 1 Common 744
Uncut emerald Uncut emerald 1 Uncommon 751
Uncut ruby Uncut ruby 1 Uncommon 1,513
Nature talisman Nature talisman 1 Uncommon 613
Steel arrow 5 Steel arrow 150 Uncommon 5,550
Rune arrow 5 Rune arrow 42 Uncommon 3,108
Rune javelin Rune javelin 5 Uncommon 690
Adamant javelin Adamant javelin 20 Uncommon 1,060
Runite bar Runite bar 1 Uncommon 12,460
Nature rune Nature rune 67 Uncommon 13,601
Law rune Law rune 45 Uncommon 9,000
Death rune Death rune 45 Uncommon 11,070
Rune battleaxe Rune battleaxe 1 Uncommon 24,617
Rune 2h sword Rune 2h sword 1 Uncommon 38,000
Rune sq shield Rune sq shield 1 Uncommon 22,669
Silver ore Silver ore 100 (noted) Uncommon 7,600
Dragonstone Dragonstone 1 Uncommon 11,334
Uncut diamond Uncut diamond 1 Rare 3,056
Dragon med helm Dragon med helm 1 Rare 59,240
Rune kiteshield Rune kiteshield 1 Rare 32,239
Rune spear Rune spear 1 Rare 12,067
Shield left half Shield left half 1 Rare 65,737
Dragon spear Dragon spear 1 Rare 38,249


Concept artEdit

TriviaEdit

  • Originally, the post-quest Vorkath had 640 Hitpoints. This was changed to 1,000 with increased stats due to players being able to use a tactic in order to deal damage during the poison pool attack without taking any damage. Kill times were reset following this fix.
    • Many players criticised this, as it made Vorkath incredibly hard to kill, especially for players who could not afford a dragon warhammer or were off-task. As a result, Vorkath's health was reduced to 750 the following day, with any damage dealt to him during the poison pool attack being reduced. In addition, it also made the salve amulet and its variants work against him. Like the first hotfix, kill times were reset again.
    • Due to player requests of how poor Vorkath's drops were given the time needed to kill it, several of Vorkath's drops were increased, and given the ability to roll for two drops at a time. However, player complaints about how overpowered it was and the drop values being similar to Zulrah caused fears of items crashing, so some of the more lucrative drops were reduced as a result. The same update also increased the damage players could deal to Vorkath during his poison pool attack, up to 50% of their maximum hit.
  • Vorkath's post-quest examine is a reference to a similar saying Let sleeping dogs lie, which says to avoid interfering with situations where nothing is currently wrong.