Wave spells are the second strongest elemental group of magic combat spells in the standard spellbook. Elemental staves can be used to cover the costs of these spells. These are members only spells. Like all combat spells, each damage point caused by these spells yields 2 Magic experience points and 1.33 Hitpoints experience points.

Spell Requirement Runes Base XP Max Damage
(without bonuses)
Wind Wave icon Wind Wave Magic-icon 62 1Blood rune5Air rune 36 17
Water Wave icon Water Wave Magic-icon 65 1Blood rune7Water rune5Air rune 37.5 18
Earth Wave icon Earth Wave Magic-icon 70 1Blood rune7Earth rune5Air rune 40 19
Fire Wave icon Fire Wave Magic-icon 75 1Blood rune7Fire rune5Air rune 42.5 20

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