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Human Lv 88 Lv 93















































Werewolves are found in Canifis. They have low defence for what their combat level suggests. They appear as normal humans until they are attacked in which they transform into level 88 werewolves, unless the player wields a wolfbane dagger, in which case they remain human. In either case they drop wolf bones. They can hit up to 8 as a werewolf, and up to 2 as a human. If you are a lower level player (70-) training on them you may want food as their attacks are accurate.

They only count towards Slayer assignments when killed in the werewolf form, not their human forms. There is a strategy that can work to reduce damage when killing these for slayer, though. Start the fight with the wolfbane dagger equipped, then when the werewolf's health is low, switch to a different weapon. It will regain some health in the transformation to wolf form, but still be low, and will ultimately cause less damage than fighting as a wolf the entire time. Another way to safely complete a werewolf slayer task is to set up a Dwarf Cannon in the village, run into a house, and close the door. The Werewolves will agro to you and stack up at the door, but as you are not taking damage through the closed door, the cannon will target all of them. You will need to run outside only occasionally to reload the cannon. Sometimes the Werewolves would stack up in a single file at the door, this makes it difficult for the Cannon to target. Moving around inside the house would spread them out and solve this problem.

You can safespot werewolves over the STASH in the middle of the village, if you stand behind the bar in the pub in Canifis, or across the two tables. There are 4 werewolves inside the bar.

Note if you are safespotting; you will stop attacking when the human turns to the werewolf form.

Werewolves can also be found permanently in their werewolf form in the God Wars Dungeon (and Wilderness version). These are slightly stronger than their Canifis variant, and are aligned with Zamorak.

Location

Drops

100% drops

Item Quantity Rarity GE market price
Wolf bones Wolf bones 1 Always 367

Food

Item Quantity Rarity GE market price
Raw chicken Raw chicken 5 Common 200
Raw beef Raw beef 1–5 Common 50–250
Raw bear meat Raw bear meat 1–5 Common 181–905
Jug of wine Jug of wine 1 Common 3

Weapons and armour

Item Quantity Rarity GE market price
Steel scimitar Steel scimitar 1 Common 61
Steel axe Steel axe 1 Common 12
Steel arrow 5 Steel arrow 50 Uncommon 1,700
Steel full helm Steel full helm 1 Uncommon 151
Mithril scimitar Mithril scimitar 1 Uncommon 395
Mithril sq shield Mithril sq shield 1 Uncommon 714
Mithril chainbody Mithril chainbody 1 Uncommon 980
Rune med helm Rune med helm 1 Uncommon 11,198

Herbs

Item Quantity Rarity GE market price
Grimy tarromin Grimy tarromin 1 Common 173
Grimy guam leaf Grimy guam leaf 1 Common 16
Grimy marrentill Grimy marrentill 1 Common 19
Grimy ranarr weed Grimy ranarr weed 1 Uncommon 7,970
Grimy avantoe Grimy avantoe 1 Uncommon 2,140
Grimy cadantine Grimy cadantine 1 Uncommon 1,479
Grimy harralander Grimy harralander 1 Uncommon 845
Grimy irit leaf Grimy irit leaf 1 Uncommon 891
Grimy kwuarm Grimy kwuarm 1 Rare 1,575
Grimy lantadyme Grimy lantadyme 1 Rare 1,378
Grimy dwarf weed Grimy dwarf weed 1 Rare 977

Other

Item Quantity Rarity GE market price
Werewolf bone Werewolf bone 1 Common [1] Not sold
Coins 250 Coins 10; 90; 120; 222; 364; 400 Common Not sold
Grey wolf fur Grey wolf fur 1 Common 35
Steel bar Steel bar 1 Common 539
Fur Fur 1 Uncommon 115
Bucket Bucket 1 Uncommon 7
Tinderbox Tinderbox 1 Uncommon 81
Wine of zamorak Wine of zamorak 1 Uncommon (5/128) 1,616
Looting bag Looting bag 1 Uncommon (1/30)[2] Not sold
Ecumenical key Ecumenical key 1 Uncommon (1/60)[3] Not sold
Iron ore Iron ore 1–5 Uncommon 162–810
Coal Coal 2 Uncommon 508
Brass key Brass key 1 Rare 224
White berries White berries 1 Rare 503
Clue scroll (medium) Clue scroll (medium) 1 Rare [4] Not sold
  1. Only dropped during Rag and Bone Man II.
  2. Only dropped by those found in the Wilderness.
  3. Only dropped by those located in the Wilderness God Wars Dungeon. Drop rate decreases to 1/70 if one key is owned, and 1/80 if two are owned. If the medium or hard Wilderness Diary is completed the drop rate of 1/60 still applies until a player owns two or three keys, respectively.
  4. Twice as common if a Ring of wealth (i) is worn and fought in the Wilderness.

Gem drop table

In addition to the drops above, this monster has access to the gem drop table.
Show/hide gem drop table
Item Quantity Rarity GE market price
Uncut sapphire Uncut sapphire 1 Rare 980
Uncut emerald Uncut emerald 1 Rare 976
Uncut ruby Uncut ruby 1 Rare 1,812
Rare drop table talisman Unknown talisman
(please specify)
1 Very rare Error
Uncut diamond Uncut diamond 1 Very rare 3,737
Rune javelin Rune javelin 5 Very rare 745
Loop half of key Loop half of key 1 Very rare 9,287
Tooth half of key Tooth half of key 1 Very rare 14,705
Rune spear Rune spear 1 Very rare 12,029
Shield left half Shield left half 1 Very rare 65,358
Dragon spear Dragon spear 1 Very rare 37,413