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Lv 108 Lv 141

























Yt-HurKot
Yt-HurKot
Release date 4 October 2005 (Update)
Members? Yes
Combat level 108
Always drops Nothing
Examine
Mini menace.
Combat info
Hitpoints 60
Aggressive No
Poisonous No
Max hit 14
Weakness Melee
Attack Styles
Melee (crush)
Slayer-icon Slayer info
Slayer level 1
Slayer XP 60
Category TzHaar
Assigned by
Chaeldar chatheadNieve chatheadDuradel chathead
Combat-icon Combat stats
Attack-icon Strength-icon Defence-icon Ranged-icon Magic-icon
140 100 60 120 120
Attack-icon Aggressive stats
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +0 +0
Defence-icon Defensive stats
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +100 +100
Other bonuses Immunities
Strength-icon RangedStrength-icon Attack-icon Poison hitsplat Venom hitsplat
+0 +0 +0 No No
Attack speed
Monster attack speed 6
Yt-HurKot
Yt-HurKot
Release date 1 June 2017 (Update)
Members? Yes
Combat level 141
Always drops Bones
Examine
Mini menace.
Combat info
Hitpoints 90
Aggressive Yes
Poisonous No
Max hit 18
Weakness Melee
Attack Styles
Melee (crush)
Slayer-icon Slayer info
Not assigned
Combat-icon Combat stats
Attack-icon Strength-icon Defence-icon Ranged-icon Magic-icon
165 125 100 150 150
Attack-icon Aggressive stats
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +100 +80
Defence-icon Defensive stats
White dagger White scimitar White warhammer Magic-icon Ranged-icon
+0 +0 +0 +130 +130
Other bonuses Immunities
Strength-icon RangedStrength-icon Attack-icon Poison hitsplat Venom hitsplat
+0 +0 +0 Yes Yes
Attack speed
Monster attack speed 6

























Yt-HurKot is a TzHaar monster that appears in both the Fight Caves and the Inferno.

Note:

  • In the Fight Caves you can expect to see level 108 Yt-HurKot's.
  • In the Inferno you can expect to see level 141 Yt-HurKot's.


In both cases, they appear when their respective Jads (TzTok-Jad in the Fight Cave and JalTok-Jad in the Inferno) reach half health. For TzTok-Jad, four Yt-HurKot will appear for it. For JalTok-Jad, five will appear for the lone Jad in wave 67 and three each for the three Jads in wave 68.

They will heal Jad if they are within 4 squares of Jad, but will stop healing if interrupted.

The healers can be killed, but will respawn if they are not killed before Jad reaches full health from healing.

Popular methods include:

  • Attracting the healers' attention, running through Jad at a timed interval, therefore getting the healers stuck behind Jad, trying to attack the player.
  • Getting the healers' attention quickly, as to not let Jad regain much health, then proceeding to kill the healers. (south east spawn can allow the player to safely take the healers to the north east corner to kill them)
  • Getting the healers' attention and then lining them up so that only one healer can heal Jad, as it is the only one in combat.

How to distract the Yt-HurKot (Fight Caves)Edit

Green indicates where TzTok-Jad is.
Yellow indicates where the Yt-HurKots are.
Cyan indicates where you are.

Click on the images to enlarge them.

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