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Zamorak wizard
Zamorak wizard
Release date 5 December 2006 (Update)
Members? Yes
Combat level 65
Always drops Bones
Examine
A servant of Zamorak.
Combat info
Hitpoints 73
Aggressive Yes
Poisonous No
Max hit 20
Weakness Ranged, Melee
Attack Styles
Magic
Slayer icon Slayer info
Not assigned
Combat icon Combat stats
Attack icon Strength icon Defence icon Magic icon Ranged icon
24 24 24 80 1
Attack icon Aggressive stats
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +0 +0
Defence icon Defensive stats
White dagger White scimitar White warhammer Magic icon Ranged icon
+0 +0 +0 +3 +0
Other bonuses Immunities
Attack icon
Strength icon
Ranged Strength icon
Magic Damage icon
Poison hitsplat
Venom hitsplat
+0 +0 +0 +0% Not immune Not immune
Attack speed
Monster attack speed 6

Zamorak wizards appear when doing Hard clue coordinates, in the Wilderness. They call "Die, human!" upon appearing.

StrategyEdit

Above level 20 Wilderness, you will lose your clue scroll (or casket!), and it will disappear, if it is not among your protected items. Similar to other untradeable items, they are meant to turn into coins; however, as they have a value of zero, they simply disappear. When doing a hard clue involving a Zamorak wizard encounter, this is easy to avoid, as you only need 3 items: a weapon (slashing if you need to cut a web), the clue scroll, and spade. If you bring more than 3/4 items and are attacked by a PKer, you should quickly drop items that you don't care about compared to the clue scroll (such as the spade).

With 70+ Strength and a 1-dose Combat potion, using four special attacks from the Dragon dagger and relevant prayers should kill them almost every time, and if not they can be easily finished.

Zamorak wizards are substantially weaker than Saradomin wizards. Zamorak wizards are not poisonous, have low health, low defence (except against Magic), and attack exclusively with Magic (using Flames of Zamorak). As such, activating Protect from Magic completely negates their damage. Since they have very little Defence, melee and Ranged are both effective in dispatching them. If you use Ranged, it is advisable to use a Crystal bow or Toxic blowpipe as they require no carried ammunition that would protect over the clue scroll. Magic, even a Trident, is not advised as they are resistant due to their high Magic level.

DropsEdit

100% dropEdit

Item Quantity Rarity GE market price
Bones Bones 1 Always 53

Weapons/ArmourEdit

Item Quantity Rarity GE market price
Air battlestaff Air battlestaff 1 Uncommon 9,052
Earth battlestaff Earth battlestaff 1 Uncommon 9,053
Fire battlestaff Fire battlestaff 1 Uncommon 9,061
Water battlestaff Water battlestaff 1 Uncommon 9,064
Zamorak monk bottom Zamorak monk bottom 1 Uncommon 1,948
Zamorak monk top Zamorak monk top 1 Uncommon 948

RunesEdit

Item Quantity Rarity GE market price
Air rune Air rune 60; 189; 192 Common 300–960
Earth rune Earth rune 79; 86; 107 Common 395–535
Fire rune Fire rune 51; 180; 189 Common 306–1,134
Water rune Water rune 86; 107; 146 Common 430–730
Blood rune Blood rune 8 Uncommon 2,344
Cosmic rune Cosmic rune 25 Uncommon 3,700
Death rune Death rune 45 Uncommon 11,565
Law rune Law rune 9 Uncommon 2,025
Nature rune Nature rune 12; 28 Uncommon 2,772–6,468

OtherEdit

Item Quantity Rarity GE market price
Coins 100 Coins 77; 89; 240 Common Not sold
Looting bag Looting bag 1 Uncommon (1/30) Not sold